Stop throwing gear around and rewarding mindless play

and that doesn’t make your opinion on the game any more agreeable. sorry but this isn’t irl and these qualifications aren’t something the player base needs to base their opinions off of.

You’re right. It’s about as important as thinking being good at a video game actually means something.

If anybody is happy in their life how they play or what they like, they don’t need to justify any of it to any other person ever.

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well it means something to people in a competitive environment which WoW definitely is. justifications aside it’s just not contributing to the argument of too much mindless gear being thrown around by flexing irl stuff.

I’m liking the new system plan. Someone at the beginning said no effort. There is effort. You have to log in and do WQs. It’s a long and repetitive process but there are rewards at the end. This seems very similar to the latest history of acquiring gear. I’m glad they are continuing in this direction. It could be quite possibly due to Blizzard seeing it actually works to meet their metrics.

As for why is world questers want that loot. The feeling of progression is one for me. It also helps me handle a problem I’ve seen in this expansion which is the training of mobs. With the high respawn and inevitable train going by, those mobs return eventually to their spawn point as they lose interest in the pursued. Along the way back they get very interested in my activities as I am beating on their buddies. Without the gear, I can get overwhelmed. The gear helps the beat down continue. Plus I get the world quest done sooner.

Finally I see people are comparing histories. Here is one for you. History major, did ROTC and then 20 years Air Force as a pilot. Now at major airline sitting left seat. I’ve been here 14 years. I should have about 2.5 mil in retirement at the end. Married with soul mate and 4 incredible kids.

Moral of the the story of my history is I plodded through endlessly day by day to get where I am. Eventually, as in 20 years, I got the job of my dreams. Should I be mad at the 27 year old who starts here shortly after flight school and the regionals because of the pilot shortage? Nope. Everyone has their own path. Time has shown me to just appreciate what I have and not worry what others are doing.

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I feel the main argument against it though is that time is not equal to challenging content. I personally feel the time it takes to do world quests should reward some nice things for alts, but never a 430 piece by simply putting time in.

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I don’t compete at this game, I feel no need in my life to do that. Gaming for me is a leisure, relaxing activity, similar to reading.

Raiding takes coordination within a group. Yes that is work. But to insinuate that memorizing a strategy and trying to replicate it to perfection makes you a better player isn’t the case. If there were no guides, those fights become 2-3 times harder.

Pvp I would say skill comes in, as you are going in blind and have to react and adapt on the spot.

that’s fine but not everyone is like that, and their experience shouldn’t be devalued by having to work towards gear that mindless content could replace.

I so desperately want to find a flaw, any flaw, in what you wrote. Sadly, I cannot.

And it hurts me that what you said is correct.

Oh a mail icon. I just got a piece of 430 gear for posting in a thread about gear. About how it feels now, unfortunately.

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And the people racing for world first aren’t going to care about Benthic gear because they’ll have Mythic done before anyone gets one piece of Benthic gear upgraded to 430.

not everyone that is competitive is able to go for world first. those aren’t the only ones engaging in challenging content.

I get your opinion but the way Blizzard usually does this is the player must continually do the world quests and by the time you can gear someone to that level, something new comes along and makes all your previous work obsolete.

Case in point. I run 7 120s. I do only World Quests. I was saving TR to have full 400 AZ pieces on each character. I held onto the TR just before this latest patch because I had this feeling. Sure enough, 400 AZ are out as WQ emissaries. Now my trek is for 415s. I have a feeling 425 will be the norm before I can save enough for the 415s.

But the people who are truly elite don’t care about what other people are getting. The problem is the wannabe elites who aren’t as good but want to lord over the “lesser” players and are getting angry because the gap isn’t as large as it used to be.

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that is a bit of an assumption. If you look at some of the achievements players who are posting here have I would not see this assumption as entirely accurate. Though many uber mythic raiders might be in that boat, I will agree with that.

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I’m not devaluing your experience, others are trying to devalue the experience of others because they are butt hurt that somebody got something on an RNG drop from a world quest.

Your experience is yours. If you let petty things like that impact your experience, you need a higher emotional IQ.

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Just a bit? Every word of that verbal diarrhea is nothing but assumption

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that absolutely devalues the experience of players who do challenging content however… it’s not something that is easy to see directly, but the amount of people with a high item lvl and even AOTC signing up to raid who are absolutely horrible at the game has increased dramatically this xpac. This makes raiding at the heroic level very frustrating.

Thank god we have things like raiderio which sadly is now being used to accept or decline players to even raids. That can devalue the experience of someone who solely wants to raid and doesn’t enjoy M+

The main reason we are seeing this devaluation is because it’s not just getting lucky with high ilvl pieces of gear anymore, there are too many easy ways to get heroic/rival lvl gear.

Like I said, if the experience of others is having that impact on you, you truly need to grow up.

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“if you dont agree with me you need to grow up”

I can dig this lol

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That’s not at all a good argument. Some things need to be earned by completing things that are difficult to achieve, and I’m not entirely hurt by this seeing as though I have all the broken gear I need on my prot war.

The part of this that I find problematic is that because of how bad people with high ilvl have become, raiding and pugging challenging content takes a very long time and is very frustrating for many guilds. That means less and less people are interested in anything other than say Mythic Champions carries. I have no desire to push mythic raiding on my main because of how bad the playerbase has become…

At least there’s still M+ to do with my friends, which I enjoy a lot :slightly_smiling_face:

Some people miss the days where if you were bad, you simply couldn’t get the gear until you learned the game.