This is a game not society, if blizz wanted to give away mythic gear tomorrow for no effort it would have no effect on society as a whole. I get that you probably browsed pol once but come on…
Its still bad game design? Yes Blizz can do whatever they want including nuking the servers and laughing as they do it. I am not sure what the point is?
I’m not sure what you’re responding to. The only reason to raid next tier is basically achievement. That isn’t going to last. The rewards for raiding isn’t enough to keep people raiding is the problem, because the primary rewards are being invalidated by much easier content.
The fantastical jumping goalposts of azeroth, bruh. It’s the name of the expansion, after all. What, you think anything you’ve achieved on your character is going to last beyond the end of the month? You big silly.
Except that they don’t. Even now the best you’ll get is whatever is the step below it, and that is purely for preparation for the next raiding tier.
Except that the gear from the next content will be a better ilvl, so again, you’re complaining about an issue that won’t exist.
“How dare they have gear that is lower than mine but equivalent to the PREVIOUS tier.”
As someone who currently has 4 level 120 toons to gear up; if you’re running mythic dungeons please take my mage; it takes a VERY long time to get the gear that is below Mythic raid/Mythic +10.
I can run mythics all day on my tank, and get him geared up much more quickly than I ever could doing every single world quest every single day.
So they are receiving gear that is below yours because it takes WEEKS even MONTHS, to get what you can get in days. At best, WQ stuff allows people to be able to get top level gear, but they won’t ever get top gear.
The benthic gear takes a HUGE time investment, similar to the time investment involved in getting the legendary items such as Shadowmourne or staff of tarecgosa. That is for a single piece, and it won’t ever look the same as what you got.
So your gear, you gain it in less time, its still going to be better, and you get the benefit of having more people. You don’t need to worry about gear checks, and you only need to worry about a skill check.
I get you feel it dilutes the challenge, but they’re taking a much more round about way of getting gear compared to you, and they will still be lesser.
Want an example?
My relaively fresh 120 demon hunter.
I could do WQ’s and get 315 gear then 320, then 325.
OR.
I can spam run dungeons for 340 gear, then heroic for 355, and then do mythic +0 to get ready for keys. Much faster, much more efficient, and I get my end game goal of the best gear.
hmm,not sure on that haven’t seen the raids or dungeons to make a conclusion.
If the rewards ,like gear were invalidated ,which i don’t see them as,then people would surely not do them ,but that does still come down it players choice.
let me ask you what would keep players to continue in this game in the long haul?
Better rewards. The issue as i see it is world quests (that the devs originally said were probably going to be invalidated eventually, and they were ok with that) rewards have been continually buffed, while raid rewards have stayed the same. I don’t think raid ilvl needs to go up, i think world quest ilvl should stay where it is in relation to raid gear and/or rewards other than gear should be obtainable from the raid.
Raid ilvl is going up. WQ going up beforehand is to increase the number of people who will be ready to do the new raids. TO increase the pool of participants you can pick from.
Not a bad thing.
I agree,and it is doing just that.The rewards in 8.2 are already ready and pretty unique.You wouldn’t get the same effect in wqing so I’m sure people would want them and set their goals on obtaining them.
Raid ilvl is going up because it’s a new tier. The world quest rewards will be able to be the equivalent of the new tier heroic raid ilvl. This will not increase the number of people interested, it will decrease it. Ilvl doesn’t = skill. People will be less interested in raiding because they won’t need gear from raiding. It is most definately a bad thing.
You can get 400 ilevel gear from emissary possibly higher due to WF/TF wym?
Again, not talking about mythic/elite gear I’m talking about the heroic/m+10/rival gear.
Time is irrelevant, you shouldn’t be able to gear from skilless content period.
Except 430 is equal to heroic raid tier/m10+/rival ranked pvp… like I said it should be used to prep for raids, I’m not even going to talk about how that leapfrogs Normal Palace.
People generally don’t raid because they feel they lack the gear/skill/aren’t interested. This does not decrease it at all. THe idea people won’t want to do raiding because they can get heroic when there is an entire tier for mythic available is a bit reaching.
As I’ve said before raid tier sets do not exist this expac. The traits and stats on raid gear are no different than the ones you can get from any other activity.
Doesn’t really do that. It’s a perverse incentive not to get into guilds and raiding.
And it also allows people to put off jumping into M+ and raiding to the point where when they do they are so far behind on skill and experience that it creates a pretty negative experience more often than not.
There is no lack of gear. Emissaries can already have you raid ready without invalidating heroic raid gear. If they invalidate it then getting gear in the raid is pointless. 99% of the playerbase doesn’t mythic raid and has no plans to. Invalidating heroic raid gear will not change that, but it will reduce interest in heroic and normal raiding.
I do not agree, I think its a community issue where ilvl and raid io requirements have created an unnecessary obstacle. For example, this should not be the case, but I have seen people demanding 270ilvl for raids in Legion!
People don’t raid because the community makes it very unappealing. You said it yourself, people are behind on skill. They need to be taught, educated, with patience being taken.
It’s what we did in Vanilla, why are people impatient now?
Removing it won’t change it either. It will, however, give them the option of doing it if they WANT to do it. Giving people more options is better in this case. I can see where you guys are coming from, but I do not agree with the interpretation.
I mean, only if you consider lowering the interest in raiding as a good thing.
You have to remember people are human being set with emotion and run by them,If they want something badly enough they would go for it ,despite the odds.
Do you have anything to support this other than the assumption of it?
People who had an interest to raid now, are the same people who had an interest to raid in the past. This is whythe number of people who raid is relatively the same percentage.
Raising the bar to raid isn’t going to incentivize it, if anything, it turns people away because of the time investment involved.
Which is actually all the more reason to have better, more attractive rewards in raiding, not in trivial content.