for people that dont like raid or cant really get into one WQ are great maybe less rng we got enough of it already
now if they made profs another alternative to WQ and raiding that’d be cool
for people that dont like raid or cant really get into one WQ are great maybe less rng we got enough of it already
now if they made profs another alternative to WQ and raiding that’d be cool
You need to work on your reading comprehension. I said that an achievement being the only reward makes reclearing a waste of time, as killing a boss more than once is counter productive to that goal. Also anything less than a +10 would be pointless as they would give worse gear than world quests would.
Pedagogical me,as to what you say is wrong or is my choice yours?
You completely misunderstanding my point would point to a lack of reading comprehension.
And you sound like an entitled brat by saying just because you pay $15 means you should have full access to everything :^) not how he game works bud.
As I said, multiple times it’s not about “feeling special” it’s about the game being challenging FOR ALL again, WoW was at it’s prime when gear was from challenging content not repeatedly helping Joey with the barn fire.
Never once did i say a thing about it being unfair.
I like world pvp
I see people more geared then me and even when i get overpowered its still fun.
I simply have squashed any point that high level gear gets handed out freely from WQs is in anyway unfair. As you and others have been poorly trying to show.
It will take far longer and take more time and effort to ger somewhat decent gear as a casual player. A raider/ mythic dungeon runner will be in all 405+ gear in a tenth of the time or less. Plus all the achievements and bragging right along with it. A casual player will simply never get there.
For those that say its WQ gear is on par with normal and heroic raid gear. Normal and heroic are the new semi casual raids. When the system was change to add mythic, normal and heroic were made far easier. And at least in a raid you get the advantage of knowing what may drop and get bonus rolls.
Just no comparison in WQs gearing to raiding and dungeons. If gear is your thing you will always have an advantage raiding/ dungeons.
Oh I completely understood what you are saying ,But you refuse to understand ,the why? If I do wish to go through a raid for the achieves it is that reason behind why I gear.And it doesn’t matter how or where I get that gear.If I don’t want to do +10 mythic it is my choice the same as doing WQ .
The whole game is mindless lol
Not quite but ok, I guess you’ve kill mythic Jaina/gotten rank 1 in arena and got Hero in RBGs huh?
It’s pretty evident that there are aspects within the game that aren’t “mindless” like WQs let’s not kid ourselves.
yes ,I agree.
I agree the people that say this haven’t been on the PTR it takes a long time just to get one item to 430 inless you no life grind it.
If you just want to go through the raid for the achievement then you only need to kill each boss once, meaning if most did that the raiding community will die, same with the m+ community. It’s bad overall for the game and community.
It becomes mindless when your fishing for hours at late night ,trust me it’s mindless,Zzzz,.
It’s pretty crazy that you’re still up tbh haha
The best gear is still from challenging content. So you’re creating a problem that does not exist.
On top of it…yes…he does pay for ACCESS to all that stuff. DOes not mean he will get it for free.
Same for the current gear.
mythic raid/dungeon gear is the best.
I understand that time seems to be something you consider should devalue gear, and it already does that’s why each new raid that comes up have also a small gear reset attached to them. Adding full set of heroic/normal raid ilvl gear to wqs/solo content, remove incitatives from doing other type of content, for anyone, that’s not just a you point.
But, I think it’s fine that casuals get to have some normal/raiding gear in a more progressive way and less instant reward way (and without being able to have full set of it). So add heroic/normal ilvl piece to each reputation, add some to wqs grinding, add some to warfronts, add some to solo scenarios, add some to crafting, etc. I think that’s atleast a good middle ground point, bfa just go a bit too far.
I don’t believe it’s the gear but more the game design,It could be better then it is now.
Gear only helps with stats and traits,that is all. As for skilless that is only a mindset ,trust me there are those out there with less gear that can out skill anyone in game even raiders.
It’s a problem because it dilutes more challenging content for the community like heroic raids/m10+/rival rank pvp because there’s more access to 400/430 from way easier content (WQs). It makes people say “well why even bother if I can just do a WQ and get the same thing?”. There shouldn’t even be a chance for gear equal to that content from trivial tasks like WQs no matter how long it takes.
Oh and, not even gunna talk about WF/TF I saw a picture of someone getting a 420 turtle trinket… Better than Mythic BoD/Elite trinkets and it’s from a turtle quest… how is that not backwards? There shouldn’t even be a chance for that or 400/430 ilevel gear from WQs they should be for prepping for end game content not the actual end game content itself.
Like I said, if people want more solo content like Mage Tower and want to be rewarded gear from that, I’m cool with it but WQs definitely should not do that.
Well said!
They never needed to show anything your reaching here sir.