Doing keystones is not fun for most people. Itâs very repetitive and if I want to have this gameplay-loop, then Iâll play a Diablo-game.
Acquiring special mounts and titles are fine, however, it should not be something which the game needs for the regular players. The developers have a habit to put regular vanity items as unreachable rewards into places which should be NPC items in the first place, which is a no go.
This is actually bad. I know most people think itâs just 2 different sets, but what ends up happening is they design the mythic set then straight up just make it worse for the other difficulties.
In the end people just use the mythic set or not use it at all because they donât want to wear something that clearly has a better version out there.
Enough to know that I couldnât convince anyone that WoW raiding is casual gameplay.
Just pure levels of arrogant crazy.
This is going to boil down as to what counts as being a casual gamer and I think youâll find that youâve crossed the threshold of what a casual player is in hours played, just to get at the level of play that youâre at now.
It doesnât matter that what you do now might be considered as being a casual player or a causal raider.
You didnât reach that point in raiding by being a casual player. Not at the high levels of play that youâre at now.
Raiding was never âcasualâ. It really never was.
Itâs a high effort task to work together with more people who form several groups at once and have to work together.
The best mount is the mount you dont have! If it becomes available for everyone then itâs not special anymore! Kinda like amani warbears, back then they were such prestige , now itâs almost embarassing to ride one.
Also if you get a different color mount like the ones gladiator 1% does, if I were you Iâd be embarassed to ride it! It would be like I want a mount like that but Im a failiure i suck at the game and in 20 years I havent learned how to play competitively but I also want a reward! You donât see a losing team getting a different color lombardi trophy do you?
Wotlk was the peak but also the start of a downfall of wow with different color tier gear , 10 man tier, 25 man tier, heroic tierâŚ
There should only be one Tier , if you are a failiure youre a failiure dont need to sugar coat it. This is what stimulates improvement!
I donât think that this player is antagonistic towards others but he lacks emotional awareness and would step over otherâs feelings. Every time you see him arguing with someone, he tries to validate strength through raw power and skill, although skill comes in many assets which makes his perception streamlined as âyou only get recognized by performingâ.
Exactly, which is why I would like for them to make a possible path for people who DONâT raid in higher difficulties to at least unlock the look. Not for the stats, but just to be able to transmog it.
Heck, they could do something like they did with the dungeon sets in Vanilla and make it a quest line people can do that requires them to farm/buy materials and pay a certain amount of gold.
Pretty sure it requires a time investment beyond that of a casual player which defeats your entire point.
You donât get to set the standard by dent of your own experience anyway and you donât talk for the raiding community when you make statements like this:
All gear is upgradeable to the Max ilvl through resources gained from content. The harder the content the more resources you gain. Each tier of resources can drop gear equivalent to that tier so small upgrades can be found while scaling, but you can upgrade lower tier items to match or exceed your current tier of game play. The only difference in the different tiers of gear is the transmog skin of the gear. Cooler gear is found on higher tier content.
Boom Everyone is happy. Hardcore raiders cap ilvl faster and get cooler gear. Casual raider scale their gear up to max over time, by the end of a patch of content everyone is equal-ish in both pvp and pve.
Which was my point more than anything in this thread, and why I think there is a clear disconnect with people who have clearly honed their craft at this game coming in and telling people that itâs totally possible for casuals to do the same because âAll AOTC guilds are casual.â We were never discussing guild raiding activity. From the very start, it has been about the individual player and the effort they put in outside of those raiding hours + how much they had to put in to get to that point. The answer to both of those questions is more than your average casual does because casual is also a state of being in addition to a time metric.