Stop forcing us to be sweaty speedrunners for loot

You obviously did not try enough because all you did was make a blank statement.

This does not say anything. It is your opinion on a game mode.

And regardless, as I said to the OP:

:point_up: This is the important part.

Dude you run sub 10 keys.

Your highest, biggest, hardest key, the +11 Junkyard, you came in 9 minutes under the timer.

But I guess someone might think running +2 Kara lower in 41:55 is “speed running”.

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Put your own group together and ignore the timer :exploding_head::exploding_head:

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The timer is fun, and no, you don’t need m+ loot to clear raids. It just makes it faster.

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The timer is a tuning lever.

If your execution is clean and your DPS is up to par, you will time the run. If you did not time the run, your execution obviously wasn’t good enough to move up to the next level of keys.

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just go raid then. then you can take breaks every 15 minutes every time joeblow makes an excuse why he has to go do whatever.

Heck, even if it isn’t you’ll usually be fine on most keys. The biggest issue is people tilting off the face of the planet.

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Blizzard comes to my house and turns my heat up to 95 and confiscates all my fans whenever I play m+.

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It annoys me when people compare the two.

D3 rifts are timed pve content where you smash randomised trash mobs in randomised maps until you spawn a random end boss.

M+ is the same dungeon as normal and heroic with the same trash, layout and bosses. There is a set timer for each dungeon and a weekly/seasonal rotation on affixes.

The only things you can really say are exactly the same is that there’s a timer, it’s pve and it infinitely scales. Which could also describe a tower defense mobile game.

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I mean “up to par” in the most literal sense. Not as in “do decent damage for your gear and you’ll do enough damage to time it” (though you absolutely will).

Any sort of end-game has a timer to tune it, whether it be soft or hard.

Plays time trial content, complains about having to beat a timer.

Y’all need to get off the forums and play the damn game, or some other game at least. Seriously, these complaints are nonsensical.

It’s like complaining about having to fight players in pvp, absolutely nothing of value is being said when you complain about having to rush in a time trial. That is the point of a time trial.

There is a timer.

You try to beat the timer.

That requires going fast.

Ya get it? Good.

I hate it as well but that ship sailed long ago.

Guys guys guys the fix is easy

Let’s all get together and pull the giant sword stuck in the planet?

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It’s easy enough to form a group with people who don’t care about the timer and just go to complete. The chest is still there if the timer runs out or not, and as long as it’s not 100 something deaths and 40 minutes overtime you still get score :dracthyr_shrug:

It’s an extremely forgiving system, imho.

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You still get loot no matter where the timer lands.

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So, that means your comments are just your opinion, then.

LOL you quoted yourself.

Anyways, if the timer is the main point, how come it amounts to the least important results? And how come the run doesn’t end when it does?

This screams, “I’m not good enough at the game, make it easier!”

That’s how M+ is designed, don’t like it, there is plenty of content to do… because it’s clear you don’t enjoy doing M+.

Those absolute negative monsters and their checks notes charity events.

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You really dont have a clue.

Yeah, it’s weird. Lower difficulties exist for a reason.

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