Stop complaining about having to do damage as a healer... all you have to do is weave in a few spells

No, I do not want healers to have their damage spells taken away. Why does everyone think this? I do not want to explain it time and time again :sob:

That person is clearly a troll, they said it’s not their job to control their character out of the bad so that healer can actually keep people alive reasonably. Their the kind of dps that caused the term ‘huntard’ to become so wide spread.

Ahh, a dps warrior I see.

:slight_smile:

Hey uh, bud, you forgot the thing called casting time. Lets say you start casting that 1.5 second long damage spell and then the tank takes a crit, now you have to interupt that cast, and pop either a quick and messy spell, a cd, or hope you can get a normal heal off in time so the tank doesn’t risk death

Healing is alot more stressful than you dps only players think, not only are you watching for things you need to purge, you also have to baby 5 health bars, and your own mana pool, while judging when to move so you can keep your heals going without having to heal yourself if at all possible

“I can’t handle the facts you’re puttin down so I’ma just call you a troll”

Sarcasm is seriously lost these days.

That’s not high end content where the healer is expected to do damage. Literally you have 4 LFR raids on record this expansion.

You people seriously have no self awareness.

I don’t recall it ever being in the “healer manual” That you must not DPS or help the group in any way while you have downtime from healing.

Source for this please?

Even we don’t care, OP is creating scenarios on their mind.

IF you believe we should have 3d graphics and that all MMO’s used to have them before WoW, then you are not worth my time.

I’m sorry but since when did Everquest’s game design impact WoW’s?

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Actually if you picked the DPS role, you’re probably pretty happy with that DPS role, since we can fairly safely assume that is why you picked it.

Yes? Usually it is considered a tank failure when someone other than the tank is tanking, and the person getting hit instead of the tank is usually pretty frustrated with said tank. You didn’t very successfully use my words against me here.

And what if dps could tank or heal, as well as healers and tanks dps? There would be a serious question as to why even bring a tank and healer. Particularly on tyrannical week, where boss fights really slow things down. 5 DPS could really clear that out pretty quickly.

The holy trinity developed for a reason. Blurring the lines means some classes just become bad at everything.

Nice try. That is everyone’s job. And actually part of being a good dps is knowing what damage to avoid and what you can take a tick or 2 of, so you double failed at this retort.

Come back and tell people L2P when you have some achievements that took more than AOEing obsolete content to get.

DPS addons in WoW is what shifted the Healer gameplay expectations in some minds for MMO’s. FF11, Everquest 1, Ultimate Online, etc. didn’t have DPS meters so healers never had to worry about trying to hit DPS numbers they only had to worry about keeping their group alive.

Doing damage to the boss is everyone’s job.

Part of being a good Healer is knowing when and how to support the group when you have downtime. So your retort has failed.

I quit when sanctum came out, I got my Narthia kills when it was current, nice try though.

You people are arguing that you don’t want to be told to hit DPS numbers.

I’m arguing that you should spend downtime doing DPS.

This is an utter cluster of people misinterpreting each other and throwing strawman arguments back and forth.

Just throw a dot on the boss during your downtime it’s not hard.

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Maybe people have more toons than one

Maybe I do know a thing or two about healing (as this was the toon I got Silver Healer on that went through a race change but I’ve not had the desire to play because of people like you)

Maybe, again, get over yourself cause you clearly have an ego problem like all the bad actor DPS that cause healers and tanks to not like healing or tanking and results in the shortages of those roles

Proving Yourself: Silver Healer (Level 90)

Successfully complete the Basic Healer (Silver) trial at the Proving Grounds.

04/23/2014

:clown_face:

I want healers to focus on healing! Then I can focus on dps and not trying to heal myself because the healers are busy trying to weave some dps into their rotation.

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You were one of the people begging for silver to be nerfed cuz you couldn’t do it when it required your entire toolkit weren’t you?

If you’re so god at this game and I’m so trash then why aren’t you on your main? Oh because it doesn’t exist KEKW.

:clown_face:

Actually no, I earned it without raid gear, or even the legendary cloak cause I just thought it’d be fun to see how far I could go for fun

I actually burned out hard on SL due to the 10 billion grinds and jaggofs like you turning it into a toxic sesspit with any kind of group/pug content. Been playing classic a good bit more where people are actually decent to each other and take things at a reasonable pace instead of ‘gogogogogogo’ or screaming at healers for not having enough dps, when lazy dps like you stand in the fire to ‘create work’ for healers.

Reason for no main: if you play casually, the game currently punishes you for only playing one character due to, very small, amounts of daily content to do forcing you to alt army for things.

Using DPS meters to determine if a healer is bad is a very toxic form of gameplay that has only added to the negativity of healers like these threads and others defending this form of gameplay which as a result, has increased the healer shortage. In MMO’s Before DPS addons healers just healed, they didn’t have some form of benchmark that determined if they are a good healer or not based on their DPS numbers. A healer’s role is to heal, not DPS, that is the DPS’s role. If someone wanted to DPS then they would play DPS. Why would the average player instead choose take on the responsibility of the healer role while also having to hit DPS meters to meet the expectations of others in their group. The holy trinity has been a thing in MMO’s since the very beginning of their existence and this is what even WoW was originally designed for. Healers were given DPS spells so they can do solo content when not in a group (i.e. there wasn’t dual speccing in WoW vanilla). They weren’t given these spells to be used against healers as a form of gatekeeping for group content in the game.

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Thank you for actually getting it, unlike that boosted rogue

-edit-

Honestly: I’m pretty excited for a new healing/mail class in DF, I just hope bliz does something to help with the toxicity in pugs/gogogogo type mentality, maybe a que for ‘rushing’ and a que for more chill runs

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I mean if you’re going to stand afk 40% of the time because you don’t want to help the group outside healing…

Why should I move out of fire? Explain it to me.

A DPS’s role is to DPS, not mitigate damage, that is the Tanks’s role. If someone wanted to Mitigate damage then they would play Tank. Why would the average player instead choose take on the responsibility of the DPS role while also having to avoid mechanics to meet the expectations of others in their group. The holy trinity has been a thing in MMO’s since the very beginning of their existence (So has 2d graphics??? “It’s old so it’s good” is such a stupid mentality) DPS were given Healing spells so they can do solo content when not in a group (i.e. there wasn’t dual speccing in WoW vanilla). They weren’t given these spells to be used against DPS as a form of gatekeeping for group content in the game.

Just heal me through the mechanic you lazy healer, that’s your job, not mine.