I’d wager that this tier has fewer AOTC than any raid in the last 3 expansions (so Emerald Nightmare and later). I mean both as an absolute number and as a percentage of the playerbase.
I dun feel abused
I agree. Which is why as long as a healer is trying to do some damage then Idc. I don’t expect them to do perfect dps rotations while healing. Just chuck out a few damage spells when they get the chance. That seem to be too much to ask for from some on here though.
They absolutely do though.
Let’s say you take any 100 GCD period of combat time. Tanks and DPS are fully expected to be active for every one of those GCD’s.
Why is it ‘too much mental overhead’ to expect the same for healers? If you are healing for 70 of those 100 GCD’s, why on earth is it OK for you to just stand still for the other 30?
Tbf a strong reason for that is that the loot off the actual aotc boss is worthless… -_- what were they thinking not attaching a universal tier token at least to the last boss
Yes, doing tank and DPS things, respectively. ~95-98% of those GCDs get used on abilities directly related to their role. Tanks for example usually aren’t going out of their way to boost damage numbers, most of it just happens as a result of a good tanking rotation. Things like interrupts and CC fill those last 2-5%.
That’s what I’d like to see with healers, so mental overhead loads are similar to those of tanks and DPS. I don’t mind trying to make good use of every GCD, but let nearly all of it be healing abilities.
Thank your lucky stars you have a competent group.
So a combination of ignorance and “Meh, too expensive for me to bother” means “no” then.
Might be time to shut up about doing things outside your specialization.
Even in a +15 it matters. If you have a dangerous pack in fortified, a druid doing 1.5k DPS vs a Shaman doing 14k DPS is going to make an enormous difference.
Why don’t you just do better DPS and leave the healers alone? this isn’t Rift!
Justified! How do dps do bigger dps? Bigger pulls. Healers can then be left alone to heal through the 20+ mob pack. No need to dps. No Rift!
they absolutely are, if they’re good or trying to improve
no point to play a healer if im expected to dps right?
Okay so just for you I went ahead and looked it up and bandages are worse than I thought and the situations where they would be worth using are laughably niche.
Just out of curiosity, what do you think I mean when I say expensive? I don’t care about gold price if that’s what you mean. For this exercise I’ll assume I have an infinite amount of bandages in my bag right now ready to go. When I say cost I mean in terms of opportunity cost. What was I not able to do because I chose to use a bandage instead? When I initially replied to you I was under the impression that I would be giving up a single GCD but I was wrong. It’s a channeled ability. Giving up a single GCD is too large a price to pay for the scant amount of healing 1 tick of bandage would do. Giving up 8 GCDs and hoping I don’t get hit for the entire duration is just plain ridiculous. This isn’t an issue of whether or not it’s good or bad for DPS players to heal during combat, it’s an issue of bandages being a bad item to use during combat. There’s plenty of healing options available to DPS players that are actually valuable.
That’s why healing potions and health stones are commonly used in every raid fight and bandages are not. Health potions only cost a single oGCD and heal a substantial amount. That’s good value. Similarly, the only thing a healer gives up when they cast a damage spell is a single GCD and so long as that GCD isn’t required for healing, then its a good trade and they’re fools not to take it.
You mean that thing I do every CP cycle and actively encourage players of all specs/roles to do? Should I stop telling my raiders to use their healthstones and health pots if they’re not healers? No I don’t think I will.
Wow you really have no clue.
I haven’t ran M+ or anything harder than LFR in 3+ years, I’m the among the biggest half-butted casuals you’ll find in this game, but I am a healer main, and even I think if your not doing dps as a healer you wasting people’s time.
Tanks absolutely care about boosting their damage numbers. Most of the Guardian Druids I know plan their M+ routes around their Incarnation timings.
That aside, “tanks things” are all oGCD. Their defensives are taunts are oGCD and it’s their damage rotation that’s GCD. Even if that were not the case and their defensives were on the GCD, tanks would still be expected to keep their GCD rolling just like everyone else. If there was no tank buster that needed a defensive then they would fill the down time with their damage rotation.
A good healer, should heal.
The fact that mythics require healers to assist in DPS is an issue.
It is not a healers problem if Blizz is over-tuning content.
Many situations require the full attention of a healer ( more so if you have low IQ tanks and/or DPS ), and DPS is just not an option.
This isn’t a ’ get gud ’ thing, this is a ’ blizz got too excited over mechanics ’ issue.
The thing is though that this isn’t a tuning issue. This is a “what should healers do with their free GCDs” issue. The answer is damage.
In fact, healers should DPS MORE when the content is easy because that means there will be fewer GCDs where they are required to heal. So their alternative to doing damage is to sit there waiting for their services to be required. Or they can through out a Sunfire because that’s better than doing nothing.
I didn’t know that’s what was being discussed…
I don’t think you understood the topic.