Stop backcapping during av weekend

first how did you embed a gif. and second, fun is indeed not allowed. how dare someone trying to attempt this.

All botters play DKs. We arenā€™t allowed to share state secrets with DKs.

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good to know, too bad iā€™m not a botter though. but its not like these secrets would make my life any better than it already is.

TL3 can do gifs and stuff. Youā€™re 2.

Easiest way to see your level is at the main forums screen. Do you see ā€œLoungeā€? Youā€™re TL3.

Hereā€™s the post explaining it (and more).

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I see trust level. just a member. how unfortunate. Appreciate the assist. maybe one day right?

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If i can make TL3 anyone can.

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yeah, not sure how that is achieved. which is why i replied back to the person i asked. appreciated the assist though.

I was TL3 the past few weeks and the mods just downgraded me. LOL. Guess they donā€™t like when I mock the inept Classic team clowns.

So since you played both factions. What in your opinion, leads to more alliance wins? Just me, but iā€™m not buying the ā€œmap imbalanceā€ argument alone - even if it is slightly in favor of one side. From my experience Horde loses more than they should - even if itā€™s most of the time.

TIL I am trust level three.

The lounge is boring and half the front page threads are by one poster.

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I have a theory that the faction with longer queues tryhards more overall. Currently Alliance have longer queues. In classic when horde had 1hr queues they had a 90%+ winrate.
Just a theory though.

A small winrate difference isnt worth much xp/honor in the big picture

Classic was the map.

Map was a factor, but it had more to do with how hard each team was trying than any of the regularly cited reasons. Map advantage was a thing, but you cant pin a 95% winrate on it alone.

Alliance could never push horde back during a classic turtle game, most were AFK or trying to figure a way to get out of the turtle. Horde players used consumes regularly, alliance with insta queues never did.

No shot.

Was A factor??

You mean us trading SHGY for IBGY then the fact horde rezed right next to IBGY at their cave 20 at a time while alliance rezā€™d 10 at a time 2 minutes away from IBGY???

Who do you think is going to always be able to retake IBGY???

The faction that has the best graveyard in the game sitting right next to it or the faction that has to now run 2+ minutes back to it to reinforce it?

You literally kill any alliance on each assault of trying to retake IBGY and they are literally gone from the game basically.

Yall really be trying to brush it off as if it wasnt entirely the map.

i played both factions and i never saw any horde use consumes and i didnt use consumes.

It was always ā€œTake SHGY then back cap IBGY and winā€.

Literally every game.

The way i see it now. The map is relatively balanced. Itā€™s impossible to be perfectly. But not awful. Iā€™m still curious in other peopleā€™s opinion, what makes alliance so much better in AV.

You know whatā€™s even more fun to do in AVā€¦

i only really have time for a bg here and there these days anyway. I think iā€™m gonna transfer some of my toons to alliance to see what itā€™s like on the other side when I can.

AV only exposes a part of how stupid horde can be. Now Iā€™m playing the smaller BGs. Holy Cow.

Nothing, itā€™s just better honor/exp per hour for both sides to race and in that scenario horde ends up with high loss rate. With the changes in TBC particularly adding reinforcements the map is indeed relatively balanced.

And yeah given how big the map is itā€™ll never really be balanced unless they just mirror the sides. Donā€™t know why blizzard refuses to just randomize the starting locations though, any pretense of maintaining horde vs alliance aesthetic went out the window with same faction BGā€™s anyways.

Itā€™s definitely more balanced than classic was.

It depends on whether anybody on either side is backcapping or defending and how capable they are.

In a ā€œpure raceā€ scenario where both teams are rushing with 0 defenders, alliance probably has a tiny advantage based on the map locations.

Part of that advantage is that alliance typically has more paladins and more of their players can get to the FW towers a bit quicker even if some of the paladins dismount.

But it also comes down to whoā€™s playing. Iā€™m running a 60+% overall win rate (over 200+ AVs) at the moment (with around 10+ straight wins) on horde side in the 71-79 bracket.

But Iā€™m a big part of those wins because I camp TP with a bunch of other players, and itā€™s hard for alliance to overcome that because this character is a twink with near pre-BIS 80 strength.

Iā€™m probably at 70+% win rate since this character got fully geared as a twink (though I donā€™t know the exact number of AV at which this character achieved that status).

AV is very much winnable by horde if any of them are playing to actually win.

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