Really tired of Blizz asking the players to bend over backwards to fix the Server problems they created and utter mismanagement of servers. They created the Server problems!!!
Due to mismanagement of servers many guilds and players went to Grob. (Blizz gave me a FREE transfer to Grob in TBC) Now I’m with my new friends in a guild but WotLK is here…Ohhh wait I can’t play.
Got off work last night 121 min in Que I just went to bed because I have to work 12 hours today. Likely won’t be able to play again tonight. This is a problem Blizzard has to fix. Why should I again ruin my gaming experience and transfer to some other server.
This is NOT on me Blizz!! You gave me a FREE transfer to Grob due to mismangement of servers!!! I’m not the one that needs to Xfer again. Then you wonder why everyone has a poor opinion of Blizz. It’s their utter and complete lack of caring for the players and always expecting THEM to fix the problems this company created!
Fix your servers!!! Don’t expect us too. Billion dollar company, you can do it.
40 Likes
Lol. You chose to transfer, but it’s Blizzards fault?
Nobody forced you to a mega server. That is all on you.
It’s also within your power to leave said server and go play on a med pop.
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Yeah, sure, nobody made him transfer to Grobbulus (a full realm that has a warning about it being a full realm). Fair point
However, you have to admit that consolidating all the servers and leaving Mega-Servers as some of the few destination options really had Blizzard setting themselves up for failure. And, now we’re seeing them have to go into a full reversal. I mean what kind of convoluted plan do they have going on? Is there any plan at all?
It’s just like, how could they not anticipate that this might cause problems that they would be in no way prepared for. We know that patches and expansion launches cause enormous influx’s of players and we know that their have never been realms as big as Bene, Faerlina, etc…
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With a community that largely raid logs, meaning everybody stacks into queue to do the hot new content and disappears for the week when it’s done, leaving the rest of the people struggling to fill groups…this is why we have megaservers today more than original WoW ever would have. Because you kinda do need a FULL population realm to have quick and reliable LFG.
People don’t stay online just because, or we don’t help each other out as much just because, or we are older and have to juggle a lot just to show up for raid times as it is, so we can’t hang out as much as we want.
What happens is the servers are full of all these offline people and so we hadn’t felt the effects of the stacking, until something big happens that makes everyone want to play all at once.
But all the same, the hype will pass and it will go back to normal.
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@OP what is Grobb to you though? Just another server?
Does that RP in the classification mean anything at all?
Did you notice any of those warnings when it said you were moving to a FULL server? About it maybe causing a wait time to play?
I know things got so bad there weren’t any other options.
But imagine how the original Grobb players are feeling…
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This is partially the game design fault as well.
If TBC wasnt so much attunement and rep gatekept based, people wouldnt consolidate into single faction realms.
Now that WotLK is here, people are all flocking to grob because balance is important for wintergrasp and actual pvp health of the game.
Why doesnt blizz just create a megaserver and add layers as necessary? This is what pservers do, and they dont even need layers. One pvp realm, one pve. And be done with it.
Pop caps are what kill games. Take NewWorld for example. They really dropped the ball on that one, not just because it was limited to laughable 2k per server, but also since pvp wasnt much of an option.
WoW lasts long with open world pvp and high pop caps. Thats why pservers are so successful and why people will always flock to them. People love fresh pservers because its a even playing field for pvp madness and a booming population. You dont get to see it in retail version because its gatekept by stupid pop caps and layers.
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Why doesnt blizz just create a megaserver and add layers as necessary?
I feel like this is what they have done. At times Benediction has pushed like 30k+ raiders/arena players in a single week according to IF.pro IIRC. Did private servers really handle volume like that? I think Blizz might just actually be at a breaking point with the volume of people trying to access individual servers?
Vanilla pservers held a max of 14k per realm. That was the peak i seen it spike to at the release of the third major realm back in 2019ish. I played religiously on all of them, so it was fun seeing how the pop would grow with each fresh release.
But thats vanilla, wrath has more going on inside that its more complex and heavy coded.
I dont think 30k was on any of retails servers. I say this because if you saw what 14k looked like with no layers, youll realize that even with layers, youll never see the same name again. But playing retails version of classic, layer hopping just puts me between 2 layers and playing daily, i see the same exact names. Pservers, this wouldnt be possible.
30k players that play weekly, sure. But 30k players the exact same time every hour of every day, unlikely.
I’ll tranfer to a dead server but throw in 2 70 boosts and a 1st round draft pick
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I agree with you 100%. This is indicative of a poor mindset blizz has that has alienated a vast number of loyal players. It’s a horrible gaming experience and very frustrating for people who work for a living. For those of you defending blizz, y’all have been conditioned to expect next to nothing from blizz. This is valid feedback that any respectable company would welcome and actually work to fix. But keep standing up for them. Just don’t be surprised when we have another SL expansion where blizz ignores their own player base and implements incompetent game design.
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Transfers never should have been implemented. That was the first mistake and is entirely on Blizzard’s fault.
Players never should have accepted transfers as a viable option. The blame for that lies squarely on you.
Blizzard should have taken a more active role in managing the health of its realm populations. If they dip below a regularly monitored threshold, they get connected (Blizzard’s version of a merge). If they get too populated, close off new character creation and bring in a queue.
As long as players continue to go along with the community-destroying character transfer model, Blizzard has no impetus to change.
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I wish, but that went out the window.
It is now basically a battleground that queues with cross-realm.
It could have inspired some realm balance.
Leave the RP realms out of it.
Or those smaller PvE realms that actually like their niche community and have been stable all this time.
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I used to make this argument too, but that was before Blizzard shut down half of the servers. If people do take the transfers to those 2 servers, they will just have queues there too. There are simply too many players and not enough servers. Blizzard never should have allowed transfers to mega servers in the first place. Once a server is full, it should be locked to transfers and new character creation if you don’t already have characters there.
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You are not allowed to not let players create characters on their desired server.
This has the effects of, if i cant play with my friends, i wont play at all. /unsubs.
The thing is, people WANT to play on megaservers, so give those people what they want.
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But the transfer money!
Why won’t anyone think of the shareholders!!
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The problem is that’s ALL they think about.
I actually don’t think people want to play on mega servers.
No one that chose a PVP realm wants to willingly be on a server that is 99% on sided.
People flock to mega servers because playing on the lower pop realms is impossible. Literally right now there is a server that has a /who of 35 people. There is no auction house. There are no groups forming. It’s not possible playing the full game like that.
Mega servers guarantee things like that: it’s not that people want to be on a mega server, they just don’t want to be on a completely dead server. There’s a big difference.
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Well im someone that does wanna play on a megaserver. So clearly theres more people like me out there.
99% one sided servers are not fun. At least if you enjoy world pvp
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Their poor server management caused my Server I was on to die.
They offered me a Free transfer to another server. They didn’t have to keep offering that to everyone forever poorly handling servers yet again. So now they are too full which is Blizzards fault.
It’s not up to me to move again. That is just poor player service and mismanagement from Blizz. They caused the server problems 100%. It’s on them.
Blizz killed my first server with poor management. Now I found a new guild many months ago and people I like playing with. That also don’t mind my hectic IRL so if I don’t log on for a week they don’t care. They are just happy when I do log in.
So no, I don’t want to move yet again and find new friends and a new guild after I already did it once and found a place to call home. This is Blizzards problem! Totally not fair to ask a player to bend over backwards so many times. I rather just quit then move again.
If Blizz expects me to move then they need to hire new employees that care about the players. Just finished my 12 hr day at work and now 145 min Que. Guess I won’t play tonight.
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You got it all backwards. Players wrecked the realms, not Blizzard. All Blizzard needs to do is add more free transfer options. Ashkandi and Windseeker have plenty of room. But they list Old Blanchy instead, a dead realm no one will go to.
Edit: It’s pitiful to see someone try to deny all accountability for their own actions. Blizzard did not make players carve up the realms. Blizzard did not declare a realm for faction A or B. Blizzard did not make anyone transfer anywhere. You were not mind controlled and forced to do anything. Players should take accountability for their own actions.
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