Lots of things are big deals. We really haven’t heard a peep since blizzcon, and I don’t expect to unless they do a fluff piece with an industry mag as a free advert to get the message out to old players.
I don’t think we’re going to get a trickle of information from them on Classic. I think we’re going to get big dumps of info very occasionally to basically make us triage what we’re going to get upset about, then they’ll basically say “fine, you win” and agree to change like 10% which were just there to give them something to concede in order to quell the revolt.
They’re a dab hand at the whole “Announce 10 nerfs, walk back 5 nerfs, get lauded for listening to the community” game.
Yeah, I’d prefer 1.5 AV with some of the changes from 1.6 as well.
Patch 1.6.0
Alterac Valley
• Each team will now gain additional bonus honor if their towers are not destroyed by the end of the map. The more towers that remained intact, the more honor received. • If you manage to keep your faction’s Captain alive for the duration of a battle, you will be granted extra points upon victory. • Korrak the Bloodrager has gained immunities to many different spell and ability effects.
I would love the earlier version of AV but it does need a few tweaks to actually ensure there could be a victory. It was too difficult to push into bases. Those stormpike archers with aggro across the bridge!
I loved the different mechanics it required to win though. Nobody really did any of those in the 1.12 version. Usually there was a defense at the first bunker and then that was it, rush to see who could win. No bombers, no scraps to turn in, no Korrak, no blood turn ins, no Lokholar or Ivus. Those were the days but it would be nice to have a victor instead of a perpetual BG!
There was always a victory. “Ensuring” a fast game was what led to “reinforcements”. The game always had the tools needed to complete the BG. Some simply insisted they be there at the end. (despite the lack of need to be)
The BG required teamwork, something many cannot grasp or chose not to be a part of. Every tool was given us.
Then I will more than likely not be playing until then, and not at all if they choose to stick with 1.12. Not going to waste my time leveling up and gearing up so that I can be gobsmacked with disappointment of a watered down wet fart AV. Alterac Valley was a HUGE part of endgame, as valuable as raids for many.
Cynical? Rather off on your word selection. Defeated is a better word. Couple your web archive quote with the quote about 1.12 being the most complete version of vanilla.
As for as I see they won’t have reinforcements due to it being implemented in TBC. Thus you can try to counter the zerg strat. If people are really trying to say the vast majority of players who want to play Classic don’t want to the zerg fest, than it won’t happen anyways?
The things that they nerfed and removed over time were tools akin to speed bumps that slowed down the BG and allowed PVP to happen. The lack of reinforcements does not mean those early aspects were any less important. Ironically the more PVE elements they nerfed and removed, the less PVP that happened.
Yes I understand this, but you can still turtle if you want and try to push back if you want to counter the zerg strat. Turtleing can still be a thing because reinforcements are not there. Yes by removing a lot of the NPCs it’s a lot easier to rush to the base. But again from what people are saying, the majority doesn’t want to do this. Thus people are saying they will want to play it like it use to be. The zerg strat was the dominant strat in 1.11+ because it was the best way to get honor. If people want to play it different than it will happen. Isn’t this what people want in Classic is to have player choices matter?
Ohh there were victories but when you could go days with the same AV, nobody was gaining honor for win/loss. There were some fundamental flaws, lots of youtube videos about them. I mentioned the archers as one.
I like the older architecture of AV, I just dont want 1 week of the same
Edit: Since I cant post links. Google Vanilla Alterac Valley and why its remembered. Good video of this history and issues
Yeah, and it was the slide down the slippery slope that blizzard created. It was the nosedive of AV. HURRY UP AND LOSE!
The zerg strategy became the dominant strategy in 1.11 because it became an option as they removed the roadblocks over and over. You simply couldn’t zerg in the early versions.
But it’s not required, and again from what this forum is about the vast majority of people who play Classic will not want this, unless you think the majority of people who play Classic will have the retail mentality.
Because reinforcements are not a thing, turtleing is still a valid strat if you want to do it. It’s just a methodical push back if you want to win.
Do you think the Classic player will have the same mindset as the retail player, because that essentially what you’re saying here. The Classic player will want to go as fast as possible and not care about pvp.
Having more starts in AV is better because it allows people to think differently every time an AV is played with people thinking what will the other team be doing.
Also you’re wrong about retail rated AV, that’s not a zergfest in fact the dominant strat for Horde now is to turtle at IBT and methodically push them back.
Old AV (1.6) please bring it back, its the one thing I really want from classic.
Current retail AV is an abomination, a perversion of what was once glorious.
It was taken by the dark powers, tortured and mutilated, it is a ruined and terrible form of a BG.