Scouting tactics and tech are worlds different from an addon that does all of the work for you - it’s painfully obvious to see that.
I see you AGAIN went off on some, honestly stupid, tangent - as if you are incapable of staying on point. You have NOT AT ALL defined your terms yet demand others do (even though I have).
You’ve not provided anything to backup what you have said - and have even backtracked on some of it - first it was a Vanilla addon, and then it wasn’t and then it was again under a new name - your story is all over the place - and frankly I doubt anyone will listen to anything you have to say with all the flip flopping and tangents.
You’ve provided ZERO reasons as to why it should exist but instead argue irrelevant tangents.
Have a nice day - I’ve lost too many brain cells arguing with someone like you.
Cool, your desire is to be warned of rogues so you stop getting ganked because you can’t handle them on a fair playing field. We established that yesterday, welcome back.
It was planned to be gone, buddy. We knew that before they released it. Lmao…
What argument? Haven’t seen any valid points thus far, neither has anyone but Fasciae.
Hardly. When I can call for fire to obliterate a grid square, I have a lot of leeway in what I need to know without even leaving a vehicle or putting myself in danger.
I illustrated why “spirit of the game” needs better defining before we argue whether something is, or isn’t, satisfactory of that definition. Apologies if you can’t follow that.
You probably should read what I actually put down, rather than folks who argue in bad faith against me in every thread and summarize poorly at best, and with outright lies at worst.
I have provided reasons. The API functions accessed were accessible in Vanilla. An addon existed in Vanilla that did exactly that which lead to the creation of later, more popular addons like Paranoia and eventually Spy as we have it now. Similar targeting and tracking addons existed in PvP for more tailored purposes as well, such as Gladius for Arena PvP, and a host of BG focused addons for both enemy players and BG specific objective timers.
All of this together, with the continued support by the addon authors, acknowledgement by Blizzard of their acceptability while crushing other addons that were not acceptable, for the last 15yrs, is indicative of the acceptability of such API call functions.
So because layers were removed today it invalidates the argument that it was a huge change to the game? You do realize that sounds very stupid right? It was a huge change - just because it wasn’t a lasting change does not change that it was a major change from Vanilla.
Nope. I’m saying that layers are no longer a valid example of changes made to the game, and that the argument that further changes should be made BECAUSE of changes such as layering is a weak argument.
“No changes.”
“There are already changes. For example, layering.”
“Layering is gone, though.”
And I am saying that is a incredibly idiotic thing to say. It was a change that was made and existed up until today - simply because its gone doesn’t mean it wasn’t a change. It is now and will always be a valid example - despite your horribly wrong belief.
Pretty sure Blizzard being fine with the API call used in hundreds of addons for 15yrs is significant, it is their game after all.
You’ve given no reason as to why this is the case. Being old and established doesn’t weaken its place. Blizzard gave us access to those API calls 15yrs ago. Onus is on you to argue why they should revoke such a thing.
I’m sure you don’t, it’s why you clicked the thread. Because you cared about an addon so much that you don’t use. Then proceeded to argue about it for days.
Early release of content, guards are now more attentive than they were originally, item comparison, can still move your characters on your select screen, got our auto loot option, addons can be turned off/on in game, can cancel your fp’s, can move portraits, can mail multiple items, numbers on ablities, we have in game voice chat, can trade in raids.
What more do you need? I simply named a huge one, bud.
The ability to detect “stealthing” has always been there. Any decent PvP’er would have the sounds settings with music off, sound up, ambience down. The stealth “sound” is the same action that hits the combat log.
Ironically, the use of this add-on has exploded because of the constant whining about it on the WoW classic forums which has provided huge publicity. I never even heard of it before. Now I use it as do most of my friends. Keep up the posting Rogues and you are only hurting yourselves!
It’s even “better” than that. It’s first version was released in November, 2007 (not May 2005, which is a misleading cite of the stub entry) and it’s clear from the download numbers (8, 4, 4, etc. until the last “version” on the same day) that it was a test build and nothing more.
It was a proof of concept and definitely didn’t “grow into spy.”
When an addon is providing abilities to classes that do not have them by default thats the definition of game breaking.
Essentially this addon provides a better version of hunter tracking to all classes… if that is not a convincing case against it then you’re beyond hope.
No addon should ever provide class features to classes that do not have them by default; no matter how hard you wish it to be so.