Sure it did. We had Paranoia and some goofy named widget addon that did exactly this. Other addons could be specifically tinkered with to produce similar results.
Combat Log parsing has existed since forever. Meters are typically one of the first big projects made for a game like this. Recount existed long before Omen did
I have more hours played than I’d like to admit, I’ve wasted allot of my time on this game and continue to do so now. I’ve never seen it happen then, this is fairly recent bud. No one was spotting everyone without seeing them from 200 meters away and reporting them, it just didn’t happen. I’d like to see some videos from back in the day.
Because either I’m the luckiest soab out there and just missed every single one of them over 15 years, or you’re talking sh*t rn.
How do you think every Rare tracking mod found things long before you could even see them from the view distance?
Look, I get it, most folks find the few addons they really like, and mostly stick with that UI forever until an addon breaks and needs replacing. I had VERY FEW addons until probably late-Wrath. Vanilla was basically just BigWigs, everything else standard.
But for fun I’d browse addons, mostly to look at UI packages. The PvP centric addons were never my thing, like timers for BGs and enemy CD tracking, but I was aware of their existence. If you don’t bother looking for addons, and you don’t play with folks that constantly tweak their UI every other week, I’m not surprised you missed more than a few.
Just spend some time browsing Curse, pick an old patch, and you’d be amazed at what was available.
Actually, I was a PvP main from WotLK and my guild and my friends always forced me to keep updated on the top addon picks for both battlegrounds, 2v2’s and 3v3’s (didn’t start running 5v5’s until MoP, wasn’t my thing). I’ve gone through tons of addons, nice assuming. I’ve got 2.5k hours on my pally alone, and I only played him for 3 expansions, and he was more of an alt in 2 of them. I’m surprised that like I said, I’ve never witnessed this on his hours alone if it’s as widespread as you’re claiming.
I never said it was widespread, I said it existed in response to you saying this:
I don’t really care how much experience you claim to have had, but addons just like this existed in Vanilla and onward. Spy is actually quite old, with Paranoia even older (but unfortunately it was no longer maintained moving into Cataclysm). In fact, there would be no reason for someone doing Arenas and organized PvP in BGs to have a spammy warning censor for just existing nearby because you KNOW who is around you.
Gladius fulfilled all of Spy’s functions and then some, tailor-made for Arena, and it did so the moment you could see anyone or detect a spell.
Right now is widespread, literally every single person’s spamming this stuff nonstop. It’s hard to miss. In all of my hours, I’d never seen it. It was never an issue.
So you think I spent those 2.5k hours on just that one character in arena and BG alone and never left?
As I’ve said many times before, your incredulity isn’t an argument, especially when you can look at the existence of these addons and see “yup, there they are, supported in Patch 1.11 or Patch 2.1.3 or…”
Because as a PvP main, you definitely would have gone out of your way to ensure you had all the best tools and addons for random wPvP on your alts…
Your argument was specious at best but this is just silly.
You’re impossible, bud. You think you’ve got it mastered, if so send me your BTag because everyone in this thread needs to learn from you lmao.
This was not a problem before. I’ve not heard rogues complaining like this in all of my years. You’re insane if you think you should be receiving reports on people you cannot visibly see. It’s not in the spirit of the game, and as I said, didn’t happen before.
The only reason I’m here is because it’s so widespread rn that people in game, and on forums are reporting it as unbalanced. I’m not even of the class that’s affected, I actually get the same advantage you’re so desperate to keep. But that’s not balanced, nor should it have ever been a thing let alone should they allow people to just spam detect on everyone nonstop every day. That’s what hunters tracking was for, that’s why we brought them. That’s why we had them during our raids on SS and defense on Xroads was to track, and notify our raid groups that they were there, how many people were there, and where they were. You cut out the need for tracking completely, besides getting their exact location. That’s one of the main reasons my father mained hunter from Vanilla-MoP, it def’ wasn’t because they were the strongest class when he rolled it. This is mass amounts of information our guilds didn’t have then.
Rogues were never intended to scream they were stealthing, it’s the most absurd thing I’ve heard. The fact that you want it to stick around so much and argue for hours about it with me shows how strongly you want it here. Just as strongly as I want it gone, you need it around. Why’s that?
I want it gone because I think it’s unfair for the players that roll these classes, and I think it’s a broken mechanic that we never had issue with until now. So of course I feel strongly about it. Like I said, provide evidence it ever went down like this, I encourage you to do so. This is recent af.
Well spoken buddy! Yes, this is TOTALLY against the spirit of the game and against what people experienced in 2004-2006. The whole point of the classic project is to emulate the 2004-2006 experience. Having an addon that nullifies a class ability (hunter’s track) and that ruins world PvP and raids on cities is definitely against the spirit of classic - in the exact same way that classic LFG was against the spirit of classic. Time to break it.
Spy began in Wrath of the Lich King and has been maintained ever since.
You can scroll up to the weird widget one someone posted earlier that was in Vanilla. Carbonite also had functionality that actually put dots on the minimap before they halted that kind of 3rd party interface.
The only way you remain so ignorant of these things at this point is because you choose to do so. /shrug
That addon was hardly used, even in BC. 51k downloads in an 11.5m playerbase at that time. We’re already at 571k downloads in the first few months right now, with a MUCH smaller playerbase. You’re acting as if this was common knowledge in a time where we had to go through all our files, and place that crap there. Now you click, done. Boom, and now we have a MUCH more advanced version of an old addon, that’s becoming a major issue. It didn’t happen, as I said.
Let me ask you this: if this Addon was as popular in vanilla as it is now, do you think Blizzard wouldn’t have done anything about it and would have just let rogues be detected every time they stealth?
No. They would have fixed this issue by removing stealth from the combat log.
This is yet another example of you mis-reading and misinterpreting versioning. Pay attention to the game version instead of the add-on version. The game version you linked to was first released a few months before WoTLK. It’s based on an earlier version of paranoia that was developed and released midway through TBC.
When people who were playing at the time explain something to you, and it’s obvious from their response, try to listen to the value they are bringing to the table instead of immediately shooting their points down based on your consistent misreading and misunderstanding of things like versioning and patch notes long after the fact.
This is not the same argument as your persistent go-to of:
Either stick with an argument that it is a problem only because it is widely used
–OR–
Continue to argue as if these functions didn’t exist until recently
Translation: “I get you found evidence that directly contradicts me, so I’ll hedge and move the goalposts to say that it is a volume type of problem instead! Heh…”
Addons like these were made and used in Vanilla to present day. Continuing to dispute that is just sheer stubborn stupidity on your part. Arguing that the popularity issue somehow made it as if it didn’t exist is just piss-poor thinking as well. You’ve repeatedly cited your own personal experience as highly indicative of these kinds of addons and yet here we are, with you throwing a hissy fit that these things existed beyond your knowledge so you’d rather treat them as if they didn’t exist.
You can plug your ears and scream as much as you want about how the game wasn’t a certain way. Like so many of the “Blame 1.12” morons who can’t fathom their personal memories are even slightly off.
Hell yes they would have, especially since they actually had developer support unlike our version. You think they’ve got even near the Dev’ team as we did then? No, laughably no. We even had GM’s actually in game fixing the issues, I don’t even see that on retail anymore. They got lazy with the game, and even got rid of the island. We’re at most, 3-5m players in our version of classic compared to over 11 million players, and we’re at 6 times the downloads as we were back then. Imagine how insane that is? He ONLY WANTS THE ADDON because it helps him, literally no other reason.