ok so youre saying the people who say that it gives you a warning somebody stealthed and the location of where they stealthed isnt exactly what that addon does? Then why are all these people saying thats what it does? Why is that what the addon page says it does? Its not anti addon propaganda, its anti cheating propaganda. stay bad kid, i can see why you use it. you need every little advantage you can get.
Excellent, Spy is great!
Yeah, removing the stealth alert makes rogues way overpowered then.
A rogue will always see a non-rogue player on Spy, then are able to stealth before they get close. If you can’t see that stealth action as a non-rogue you basically are allowed to super-gank as a Rogue.
Not happening.
It doesn’t make sense to have it in the combat log. The point of stealth is to be sneaky and avoid detection, announcing it to everyone in a 200 yard range of you defeats the purpose. Who in their right mind would shout that they’re hiding when playing hide and seek?
Dude, they will not remove it from combat log. If they did every rogue would be able to stealth when they see a player appear on their Spy, rogues would always have an extreme advantage.
They are not going to remove it from combat log simply because it makes rogues able to never be seen out of stealth by an enemy player if they so desire. That is such a huge advantage from a class that already gets the jump on people.
Because it isn’t what the addon does.
Ignorance, lying, whatever.
It doesn’t. Being on a “nearby” list simply means that the Combat Log detected someone, a log which has a 200-yd range in all directions. When a location is conveyed, the location is the Spy user’s location, not the detected enemy player, as there is no way to know how far away or in what direction the player is located based upon Combat Log information.
If you can’t bother to understand how the API works, you really can’t expect to be treated with any sense of seriousness while you rail about “cheating” and “propaganda”
Because of this:
Sure it does. The Combat Log tracks all actions taken by a player, whether that is gaining or losing a buff, casting a spell, or changing state. “Combat” is a misnomer to be sure as things like crafting trade goods, fishing, conjuring water, etc are all tracked. It is more akin to an “Action” Log to separate it from non-action chat commands, messages, and UI updates.
And simply put, that’s also a quick shorthand for what addons are allowed and not allowed to automate. If it triggers the normal Chat Log, its fine. If it can trigger the Combat Log without any user input, it is not fine.
An auto-loot addon that dramatically speeds up the process is fine because:
- Auto-loot is an available function already
- Loot shows in the Chat Log, not the Combat Log
Since Spy only reads what you and other players perform manually in the Combat Log, it is firmly on the acceptable side of the line.
Also as an aside, it is highly unlikely Blizzard can just add a line of code to Stealth, Prowl, etc to make them hidden from the Combat Log when literally nothing else in the game a player does, gains, loses, is hidden from the Combat Log. Furthermore, this opens the door for arguments about LoS and what shows on the Log. If being sneaky shouldn’t ever show up, why then should someone know I buffed Mark of the Wild if I’m on another floor, hidden from view? Why should totems I’ve dropped behind a tree show up when you can’t see behind that tree? Etc. Etc.
LMAO how is that any different than before the addon was created? Don’t be such a panzy, stealth isn’t god mode. If anything spy only makes it more fun because I can sit there laughing at players like you panicking when they get their alert that I’m nearby. Playing a rogue is all about knowing when and where to strike, countering rogues is all about knowing where and when they will strike. A silly addon has nothing on simple knowledge and tactics.
That has nothing to do with the point I was making.
Your point is mooted by the likely untenable proposition of altering the code on a select few abilities because of aesthetic immersive reasons that would also justify removing any and all other actions for equally valid aesthetic immersive reasons.
I don’t know what you’re talking about, I never said they needed to change it. I said it doesn’t make sense. Announcing to everyone around you that you’re hiding from them defeats the purpose of hiding. It’s just illogical.
Which is nice to say but irrelevant. It shows on the Combat Log the same reason fishing and crafting do.
LFG advocates used to say “It will never happen!”, and it happened.
rogue is the most broken class in classic when optimized.
what else do you want?
Do you just let autocomplete draft your posts or…?
Maybe I do? When arguing with closed minded people does it matter?
You’re taking random comments in the thread to justify that? That wasn’t a part of the main conversation. Go quote me on the forums or elsewhere saying all addons should be banned, or the OP. Don’t see any major contributor sharing valid opinions asking to ban every addon in the game, bud.
Hmm, frost mages are just as powerful; both are S tier in PvP. Warlocks, Spriests, and Arms Warriors are right under them. Claiming rogues are broken is a fallacy.
“Cool, but Spy existed in vanilla and is part of the ‘spirit of Classic WoW,’ whatever that means.“
-Ohshiftson
Yes, but so did looking for dungeon addon. It existed during vanilla just like Spy, but - nonetheless - blizzard found it against the spirit of Classic WoW. Your argument is completely invalid.