Squishing levels solves nothing

I don’t care?

well let’s see. your initial statement was that the pace should be around wrath speeds.

i told you that it was already faster then wrath speeds.
you say that you see 60-72 hours on average posted (2.5 to 3 days).
you then say that wrath took 2-3 days and i posted a link of 45 hours for level cap.
you then moved your goal posts to “it should be faster”.

the point is that it’s never enough for you guys. its literally what you asked for. IE. wrath speeds.
you then changed your mind and said you wanted it faster. see your double standard there?
you had what you wanted and then you changed your goal posts to wanting it faster.
i bet they could make it take a day or two and you would still find people complaining.

Again - you had what you wanted in your initial argument.
you asked for Wrath leveling speeds. you said wrath was 2-3 days.
you have leveling speeds of 2-3 days.
you then change your goal to faster then that.

see why i said what i said? it’s fairly obvious to me that you are moving your goal posts. thus my statement calling you on it.

Really eh? Urgh.

Then you should understand why everyone is saying “it’s ridiculous to go so many levels without getting a single new thing” when you can pretty literally go without anything from there on up in some specs.

Lmao okay … was just saying, I was asking for other bro’s benefit, not because I’m in any way lost. I’m kinda arguing your side right now here, so why be hostile?

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Wow, you so missed the point of my post.

1-60 takes 18 hours now

If they level squish, my fear is they slow it down to be 60 hours to match 1-120 now.

Understand?

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So you make a deal out of the psychology for new players (as if they are even a major thing in a 14+ year old game) and then completely brush off the psychology for existing players.

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wat

Like I said, I don’t expect everyone to agree with me, and that’s fine. Progression to you might mean something different than it does to me :slight_smile: Personally, I’d rather here the ding of a new level sooner than gaining a new ability. Especially since my world rotation doesn’t really change but so much as I level. For instances, it’s a different story, but I don’t do those very much :stuck_out_tongue:

Drought of abilities at 80. I am levelling a pally right now and the levels are flying by (just hit 70). So that is horrible news to me since I already hate levelling lol. It hasn’t been too bad so far…

And that’s totally fair. I only asked because your original post’s wording read to me like you were leveling the warlock as your first toon. My mistake, obviously, but thus asking for clarification. :kissing_heart:

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oh see i misread your initial statement. so you think that we should cut levels to 60 and then make the entire leveling process take 30 hours.

i think that’s entirely too fast personally but i do agree that they should reduce the level cap. 30 hours is just too fast though. i could see 50-60 hours and then faster on alts with looms.

All good! One of the things that makes World of Warcraft so great is that there are so many different things to do and different ways to appreciate the game. There’s always a little something there for everyone :slight_smile:

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Ohh gotcha. Some specs do better than others. I can’t remember off the top of my head what leveling my paladin felt like, because she was already 95 when I came back from my break and picked her up again, so /shrug.

Right, that’s my opinion and I respect you disagree.

But then you are totally on board if they level squish the game to 1-60, it’s ok to make it still take 50 hours (which is a LOT slower than 1-60 is now). This is what I think they will do - level squish but then slow down leveling to meet their metric (they want it to be 50-60 hours to go from 1 to “max level”).

true but the fact is that you’re also squishing 120 levels worth of content into 60 levels at the same time.
i think just by squishing to 60, adjusting abilities so you don’t end up like we do in retail (20+ levels with nothing new), and bringing back older style talent trees where you actually get points every level (heck i’d settle for cata style of every 2 levels) it would feel a lot more rewarding, appeal to veterans (both those still around and those potentially playing classic who would drawn to an older style of talent trees and actually getting abilties more often) then everything would be great.

50-60 hours to level cap should be solid. faster with looms.

Not hostile, confusion. Just seemed irrelevant and random.

Well sure, if you take it out of the context of you explaining something I already knew, and me responding yes, I know, and here is why. :woman_shrugging:

Let me break it down for you friend.

I DISAGREE with your assessment of average leveling times that you are describing. From what I have found it takes 12-24 hours LONGER (read: LONGER THAN IN WRATH, I know this is hard for you but try to keep up). Go find your own data and present a contrast to prove your point instead of your own ZOMG I leveled in 12 hours from 0-120 prove me wrong BS you’re spouting now.

You have almost 6000 posts on these forums and THIS is the kind of thing you focus on? Embarrassing.

And the main point you KEEP IGNORING is that they WILL NOT base leveling times on full heirlooms and a 10% pot. But please, carry on.

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you said it take’s 2-3 days to level in wrath in full looms.
i showed you someone who leveled to cap in 45 hours. just because you found it takes 12-24 hours longer means nothing.
we don’t base this on what you can do. we base this on what the player-base can do.

so how is it fair to compare leveling speeds in wrath with full looms to leveling speeds in retail without looms? apples to oranges.

funny how you want your cake and to eat it too. double standards are not your friends.

One of the other nice things about the current system is the replayability factor. For example, this character went from Gilneas > Elwynn Forest > Westfall > Duskwood > STV > Redridge Mountains > Burning Steppes > Arathi Highlands > Western Plaguelands to where I currently am in the Eastern Plaguelands while always feeling like I was making progress.

Now, if I decide I want to level another alt, I can take a completely different route (several, actually) without experiencing much if any of the same content twice. All while still feeling like I’m progressing through the content thanks to how fast I can go from one level to the next :slight_smile: