Hard reset is needed of some kind imo or WoW 2 which it could be sort of if done right. Game is just so big now for new players.
Like people want leveling to matter again i personally dont give to hoots about it myself while the game is in its current state i’ve done it so many times etc etc
Do you know any people who have tried wow lately? My two nephews are mad rpg players (like bloodbourne and dark souls) they tried wow started looked at 110 levels and went nah pass
Exactly +1. Level squish , they will adjust xp to where it takes just as long to level regardless if it’s 120, or 60 levels, etc. Squishing back to whatever is only playing mind games with the players. 60 levels only makes it seem less intimidating. Have a feeling the ones wanting a level squish back to 60 are just the nilla fonbois wanting the squish for the feels. They can get those nostalgia feels when classic releases. There’s the squish to 60.
From what I recall, they either fixed or removed part of the code that Eyes of the Beast relied upon, so they’d have to rebuild the ability from scratch to put it back in.
Because they have stated that they are happy with the leveling speed but are open to making adjustments due to player reaction/participation. Meaning if no one is leveling, they’ll make it faster to become more appealing.
Leveling speed isn’t what a squish is about.
It’s about making a mob scaling game with only a handful of total player abilities feel better via being able to consolidate that limited number of spells and abilities into a much more rewarding allocation. We have specializations that are crap to play while leveling due to a) when important spells are granted and b) reliance on max level interactions and stats. A level squish could help this immensely.
Have to add that they took away end of dungeon exp and the 200% potions too. Which in my personal opinion was annoying. I farmed and used them all the time.
As for the topic at hand, yeah I can see where you’re coming from. I’m not really strongly for one way or another. I used to be highly against a squish. I think it could work if they make it work but er, they could also break the game pretty badly too.
Yeah, and even for if you’re not actually going through with a higher level, too. Like, I went to help someone on my tank in Temple, he’s 114. And basically, we completed the dungeon, but I got no end of dungeon exp at all because it wasn’t a random que.
So you can’t choose the dungeons you want to do and expect to get experience.
a good game is more important then leveling speed.fyi it took me 4 days 17hrs before the exp nerf to level this mag’har for for its heritage armor and to get to 120.
people are lazy and dont want to level for 150 lvls period.
Squishing the levels will not make leveling faster.
Squishing the levels only alters the level scaling of NPCs and the player.
XP values are independent of that. XP values, if not buffed alongside the squish, will be the same.
The only difference in leveling speed would come from the alteration of the XP values, not from the squish. All a squish would do is make you glow less often.
What you want is an XP buff. A squish isn’t an XP buff.
Make new skills. It’s not rocket science. Or better yet, revert to the classic skill set and make this more like the RPG in MMORPG. We can easily have new skills and talents per level.