if people got soooo better over the last 15 years then you shouldn’t be afraid of tuning up the difficulty. Surely your experience and better understanding of the game will cope with the increased difficulty so what’s the problem then?
If the players became better over time, the difficulty should be tuned up so we can face a real challenge.
One of the fun aspect of classic was the difficulty of the dungeons.
After a certain time, with better gear, yes, people will be able to mass pull and AOE a dungeon. But right now the game is so easy we can do it in greens.
I remember soloing the elite 58-60 giants in Ungoro at 60 on my pally and that being noticed and deemed to be pretty impressive by the people on the server.
I do want to say that the people in support of this are mostly on reddit right now it seems and it may be too early for the WoW forums, but I know we can make this happen!
Can you point out anything in the patch notes to support your claim?
Seems I see people making this statement frequently but when asked exactly what changes make their assumptions possible they just ghost the thread or ignore it.
The real question is, how many months, or possibly weeks will it take for people to get sick of easy mode Vanilla and demand pre-1.10, the harder versions of vanilla?
Nothing about 1.1-1.12 is challenging and you’re just lying to yourself if you think it is.
Vanilla is easymode. Period.
If you’re under the delusion that something has to be challenging to be better or fun then you’re better off playing Dark Soul series.
Even on private servers Naxx was cleared within hours of released and we all now know that private servers were over tuned and a lot more accurate than the retail babies gave credit for.
I was in your guild on Northdale, this is not news to you or anyone.