I don’t agree. Necromancers rely on their undead and their raising abilities put death knight’s to shame.
Plus, Blizzard separated the two classes. They look different, their abilities are different and they’re called different things. They could settle this argument by deleting the term “necromancer” but they don’t.
Yeah, because as long as Warlocks had metamorphosis there wasn’t going to be a Demon Hunter class. I was correct in that assertion. As long as Warlocks had the Demon Hunter ultimate ability, we weren’t getting Demon Hunters. Fortunately for Demon Hunters, Warlocks only had meta since WotLK, not vanilla. Thus, removing Meta from Warlocks was doable.
In this case, Death Knights have the ultimate ability of Kel’thuzad (death and decay) and 2 out of 3 Necromancer abilities from the Necromancer unit, and they had those abilities since WotLK. Those abilities are never leaving the class.
You do understand the difference right? Do I need to break this down for you further?
That’s not the only assertion you made though. This is post-hoc cope. Sorry, you took an L on Demon Hunters and it fundamentally discredited you on these sorts of issues.
You can act as smug as you like, you were completely wrong then & your set of arguments didn’t work!
Do I have to find even more of your old posts, or are you going to delete even more of them and then continue contesting this?
And I don’t care if you agree with me. You’re not changing my mind. Any other useless statements you wanna make?
No it’s not. We can raise a few moldy skeletons and zombies and buff ‘em up for a short time but a necromancer can raise greater undead permanently. Kel’Thuzad raised the Four Horsemen. They were powerful sentient beings and one was a paladin. We could have never done that on our own.
Anyways, I have no idea why you’re so mad about this.
What a strange take. Warlocks primarily draw from the void and fel energy for their magics. I’m not going to get all up into lore and whatnot, but even affliction is certainly more demonic/void then necromancy. Unholy is the whole lich king theme. I don’t know and frankly really care where Frost magic comes from, but I suspect mythical undead forces and hence necromancy. Blood and Unholy, especially unholy, draw their power from the mythical lich king undead special magic, blah, blah, blah. Unholy and perhaps blood are the most necromancy. Maybe even blood is more necromancy in WoW lore then Unholy.
It’s the same ability. Raise dead raises undead minions to fight for the Necromancer. The WC3 mechanic wouldn’t have worked in WoW, so it was altered. It can still summon a pair of skeletons when used.
And yeah, I’m not BSing you, it can’t be done. We know it can’t be done because Blizzard didn’t introduce Necromancers in Shadowlands and expanded Death Knights instead. We also know it can’t be done because no Necromancer fan can come up with gameplay mechanics that a Necromancer can do that a DK cannot.
Oh? What’s the other “gotcha” from over a decade ago you want to throw at me?
How was I wrong when I plainly stated that Blizzard would have to remove metamorphosis from Warlocks to introduce a DH class? How was I wrong when I said there wasn’t enough material to make a 3-spec class? How was I wrong when I said that DH’s design space was as shallow as a kiddie pool?
Feel free to regurgitate whatever post you like. I haven’t deleted a single DH post yet.
I’m not going to go through all 10,000+ of your MMO-Champion posts, but the fact that you would EVER delete a thread is what we call “character evidence” little baby Teriz.
See, these aren’t “gotchas” they are valid points against the arbitrary rule sets you try to construct.
You were wrong when you said Demon Hunters would never happen, which you did on many occasions with none of these fun little carve outs. That completely demolished your credibility on the DK Necromancer question. It’s really that simple & you’re just never going to be able to save face on this.
You talking crap again, claiming what would have and wouldn’t have worked in WoW when the fact is you don’t know.
And you are totally BS-ing me because you don’t even know what can’t be done, much less what can.
Riddle me this friend; Why would Blizzard spend the time and effort to create a multi-spec and multi-hero talent class with all new abilities and talents when they can simply slot all of that material into the existing DK class?
Literally none of these are remotely relevant to the DK-Necromancer question. The Demon Hunter-Warlock question is basically a 1:1 analogue. That’s why I focus on it.
Cry more, it’s not my fault you blew your credibility naysaying on DHs for years.