Some form of Sharding

Misinformed or purposely inflating the supposed issues with sharding to create more stigma? Hmmmm…

And twice the player base consuming those resources, so net zero gain.

Just ignore the troll, man. He knows it’s sharding. He’s just trolling. Or he’s just clueless. Either way, he doesn’t deserve any attention.

Do you think it’s not sharding? Let me give you a little hint: nodes were disappearing in the demo. The demo had sharding, not phasing.

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But additional shards can be added without doubling the number of people.

The people that were in just one shard would then be divided among two shards resulting in double the resources generated for the same amount of people.

the problem is your adding people magically to the equation out of nowhere.
where do those extra people come from?
we were in a zone with 100 people. no sharding - x resources.
with sharding? - sharding goes - hmm, need to split these up. puts em in two shards. now we have 100 people with 2x resources.

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and yet you can’t deny our argument about it effecting the economy and resources.

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You’re wrong, you know you’re wrong and you’ll always be wrong because a troll doesn’t care about facts, only about getting under people’s skin.

I care about the truth, I care about facts and that’s why I oppose you every single time you try to distort reality. Sharding didn’t take your node away:

You’re going to play Classic even if there’s sharding despite crying to Blizzard that you wouldn’t. You’re going to get water that is transparent, because that’s the way it was in Vanilla, despite your pleas for Blizzard to allow your water rambo tactics to be a thing by making it all opaque (when they never, ever were because most Vanilla water was fully transparent).

or twice the resources for the same playerbase. so twice the gain.

No I’m not adding people out of nowhere.

I’m adding people playing the game. If there are X people playing the game they can gather Y resources and they will consume Z resources. Double all those and nothing changes to individual player.

Except it’s also twice the player base :slight_smile:

your adding players that didn’t exist is the problem. we had 100 people. without sharding that doesn’t get changed.
with sharding they get split up. do you see where your logic is bad?

except its not. without sharding 100 people is 100 people. with sharding it automatically splits them up.
sorry you can’t handle the truth.

You are assuming that sharding just takes a 2.5K pop server and shards everything into two.

That is not what I’m saying. I’m saying that a 5K pop server sharded into two has the same resources per person as that 2.5K pop server unsharded.

I don’t like responding to trolls, but you are wrong. It’s caused by sharding. The same thing happened in the demo.

As did players disappearing and reappearing randomly. But like usual you don’t know what you’re talking about, you don’t have first hand experience, so you just make some obscure reference not based in reality.

okay ill play your game. how mayn people do you think could effectively quest in northshire abby?

lets just say there is a server that has a 100 person population cap just for simplicitys sake.

theres a mob that drops 1g and 5 cloth on a 1 min respawn timer.

bobby the player kills that mob for 10 mins.

he nets 10g and 50 cloth.

that goes into the economy of the 100 person server.

all the sudden they introduce a sharding to the same 100 person server.

theres 2 shards total on this server for simplicitys sake.

the same mob that drops the 1g and 5 cloth on the same 1 min timer can now be killed on 2 different phases.

bobby kills the same mob for 10 mins and gets 10g 50 cloth.

ralph his friend is on the other shard and farms the same mob for 10 mins and gets 10g 50 cloth.

so the economy in total gains 20g and 100 cloth for the same 100 person community.

i dont know how i can spell it out for you any simpler.


Every single clip I find has the player joining a group. Show me a clip of random sharding. I’m right, as usual and you’re wrong.

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No idea, there was some finite amount where it worked and a point where it would not work.

it really is usually only when you join a group.

but honestly i too have been bumped shard when too many people were there killing a boss. its rare as hell but it happens. its usually only when you arent in a raid group killing said boss and are solo.

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LOL, you link clips proving that sharding is causing them to despawn and then say I’m wrong saying sharding is causing them to despawn.

And yes, it happens randomly too. I was in the demo, unlike you. I stood at a mining node, and logged off. Logged into another character at that exact same spot, no node. I tested this. I tested it in highly populated areas. I tested it in seemingly empty areas. Same results. If you’re in one shard you see one thing, if you’re in another you see another. It’s not some magical, ‘Someone looted it within x amount of time so it disappears.’ It’s sharding. You walk away from the spot and it magically reappears. Then you go back towards it and it disappears. This is a fact.