You only team up with the Saurfang and Baine followers and forgive them for the Horde actions because they are Alliance now. Know that we as team Sylvanas will put a dagger in all your backs.
Letâs not forget Thrall, Saurfang, Baine and Lorâthemar are now member of the Alliance. No need to forget. They have joined the Alliance faction.
The war campaign is a different thing from the burning of Teldrassil. That was more entirely about helping the zandalari, acquiring their fleet, and establishing diplomatic ties with them. They are right in that itâs been constant losses for horde emotionally and in terms of military victories.
To answer the OPâs main question:
Yes.
The story, such as it is, is immensely better when you forget about all the stupidity and suspension of disbelief breaking nonsense Blizzard concocted in an attempt to make the story of the faction conflict possible. At that point, it just becomes meeting the Zandalar and Kul Tiran peoples, helping them with their local struggles, and in the end gaining new allies.
I feel like everyone in this thread is arguing apples and orangutans.
Yes, the Alliance âwinsâ victories narratively, and yes, the Horde loses sometimes as well.
The difference being that there are far more Horde victories that get long term reflection in the game world. Since vanilla the Alliance has lost more zones than the Horde has. Azshara was contested area with a very Night Elf theme, but now swarming with goblins (IIRC, Tyrande ceded the zone to the Horde to try and buy peace ⌠seems to have worked well). Ashenvale, taken by the Horde and Astranaar blighted. Darkshore, taken by Horde and Lordanel blighted into oblivion. Teldrassil, burned to ashes. Theramore, smoldering crater. Southshore, blighted ruin. Gilneas (which should have been the answer to goblinized Azshara), blighted ruin.
So yes, the Alliance gets major victories, like blowing up the Zandalari fleet (which seemed to exist only in cinematic form, no in game consequences ⌠especially come 8.2), or invading Orgrimar in a raid (which suffered no in game consequences), or the every important Camp Taurajo (why does nobody remember Camp Aparaje though?). Alliance victories for the most part are all narrative. Nothing changes in the world. It doesnât matter that most of the cata era changes were made to correct the balance in the number of faction owned zones ⌠the Alliance is the faction that loses things in game, with little reflection on the Horde side. The Alliance world just keeps on shrinking. It doesnât feel good. Especially when the Horde is supposed to be the underdogs, struggling to survive against a âmore powerfulâ Alliance.
Even in the War of Thorns event, there was imbalance. The Horde quested and destroyed their way through 2 zones, and then got a cinematic where Sylvanas destroyed a capital city. Alliance didnât even get the satisfaction of capturing and destroying Brill in game. We just show up to a Silvermoon-esque scar running south from the sea to the gates and are told that this super important battle being waged in retaliation for Teldrassil started without us. And then got a cinematic where Sylvanas destroyed a capital city.
You do realize Under City was a major hub for holiday along with town the obliterate along the way. This is and always be a major loss to horde. You guys need to realize by now.
As far as holidays go, BfA is entirely irrelevant. You go talk to the bronze dragon (Zidormi?) and go back to the pre-battle version. I finished grinding out all the Noblegarden toys/mounts in Teldrassil a couple days ago (wonderfully empty as well, I highly recommend going there for the egg grind). There is literally no impact to your holiday events.
It is looking like legion all over again. Strictly alliance based expansion. It is really sad too. They even have Thrall sneaking around and not acting as he used too. Now he anther alliance supporters like Baine and saurfang. I really can not under why horde can have an expansion for them for once. We know WOD was till the alliance outcry and it got shelved.
so why did Under city get blown up and forsaken retreated if you lost the war. Why is there no battle for Undercity like there is for night elves. Seem kind of strange that alliance lost. Cause Under City should still be standing. We should have been able to completely control new land we took and not have contested. Like alliance did with the area around Under City.
Because Undercity was:
-
a series of traps aimed at causing as many Alliances casualties as possible
-
a strategic retreat from an indefensible position
Three major alliance powers are located within marching distance of Undercity in Eastern Kingdoms while the Horde holds most of the territory in Kalimdor.
Ironically, it was completely defensible.
What made it indefensible? Jaina showing up on a ghost ship no one had ever seen (and therefor couldnât plan for).
Alleria transporting an army behind enemy lines.
Taking those two aspects, it makes zero cities/fortresses, etc in Azeroth able to be defended. If those two things (which you cant really defend against at any city/fortress) never were to happen, Undercity would still be standing.
Wow people still trying to pretend the alliance didnt sack the undercity
Some impressive level of mental gymnastics
The fact that the Human, Dwarf, and Gnome population centers are closer via both land and sea than the Orc, Tauren, Troll population centers.
Considering this the Alliance could have blockaded Undercity and eventually reduced it to rubble (since zombies arenât typically considered innocent civilians) using siege engines and magic from a distance but the Horde forces would need to break through a naval blockade and then march on an entrenched foe.
Silvermoon City and the Blood Elves would need to force march through Scourge infested zones or sail around and break the naval blockade again.
Ditching Undercity, and leaving it worthless to the Alliance, allows the Horde to consolidate itâs hold on Kalimdor particularly after taking out Darnassus.
Draenie donât even figure into the equation though, considering Blizzard has admittedly left them out of the ânarrativeâ due to space lasers not fitting into a medieval warfare expansion.
And if you kill Sylvanas, youâll complain that the story is just MoP 2.0. There is no pleasing you people.
MoP didnât kill Garrosh though, WoD had Thrall do that.
MoP 2.0 is the Horde fracturing under an evil leader, undergoing a rebellion, and getting the Allianceâs assistance to oust the âbadâ leader. Which is exactly where the story is going right now.
you completely missing the whole thing by just posting part of it. How is under city a lost when horde no longer controls the area at all. Meanwhile, the night elf has their area contested and was told by IOn at the end of expansion alliance will get a city for night elves and land back?
when did he say that
it on Wowhead. About a month back or so in second to the last interview.
if we kill sylvanas, you wouldnt see me complaining, i would be sad for my friends who play horde to get a crappy story like that, but to me it would be better than kerrigan 3.0
Ion has also said:
âIt isnât Sylvanas who burns the treeâ
but it turned out it was
Ion also said
âthis isnât going to be MoP 2.0â, then recently stated that âyes this is pretty much MoP 2.0 but the ending will be different!â
Ion is also a board certified and licensed lawyer.