So now that AV is worse

I’ve seen it recaptured plenty of times, but then we still have to make it back across the bridge and get the horde out. Two things come into play when this happens though.

  1. The Bunkers have normally been long since burnt, which if you want to bring the backdoor up as an issue, this would be where one could do so. It’s as much a matter of Alliance failure to defend the towers than the backdoor, though the horde that are attacking the bunkers early in the game are almost exclusively using the back door to do so.

  2. Once SPGY gets captured most of the alliance that res in the cave head south to pick off what LTs/Commanders they can instead of trying to get back in the base. The ones that do re-take SPGY are too few to really challenge the numbers of the horde already in Dun-Balder. Again though, that’s a playstyle issue and most have given up and just want to get a few hundred points of honor before the loss.

Recalling into the base is pretty much a non-starter if Horde is defending the relief hut because as has been noted, the recall spawn point is almost directly on the RH flag, so it’s essentially like getting GY camped in WSG/AB.

I’ve seen alliance successfully kick Horde out of Dun Balder once since I’ve been playing classic, starting in late march, after Horde attacked SPGY/RH, well twice but it was the same match.

What I haven’t been able to figure out is why Horde don’t use the back door to go kill the Druids, or at least the player holding the druids. They always seem to stick to taking out the bunkers though.

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We are playing for rep because WE CANT WIN.

Idk what else to tell you lol.

You don’t agree with it fine, but you’re wasting your time here.

If you think the map imbalance is small enough that it’s a 50/50 Bg, I’m sure everyone here won’t agree with that.

If you don’t think the cave Rez is a MASSIVE advantage then by all means do what I did and reroll Alliance and show us how to beat double the players with 1/5th the travel time ALL game.

At this point you’re just really playing dumb, bad at the game and finally found something you won at and no one can take it from you because it’s obviously you being good and not the map or you’re just trolling for replies.

I believe this is a big issue. Running off to grab a few scraps is not playing to win. These people would need to be helping.

I’m under no illusion that a proper defense will be efficient for honor or rep, but that is kinda the crux isn’t it?

It would require a whole team worth of people willing to play a long, grindy game…and for most that idea is a non-starter.

Would you play a 3 hour AV for a guaranteed AV win, even if all the honor/rep was exhausted by the 15 min mark.

Edit. Also never said anything about the horde cave what-so-ever. You’re pulling that out of thin air, but it’s that kind of double standard that is depressing to see over and over. The fact it is MASSIVE, but only for the horde. The exact same cave mechanics magically no longer count for the Alliance.

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Hell to the no. I had my long, pointless AV fun in vanilla.

ofc we can, but isnt worth because most of the time u get trapped north without honor and rep.

Then don’t complain about your win rate if you’re not even trying to win.

I would 100% play every second of that AV in a fair and balanced PvP scenario and have a lot of fun at the total war of it all just like in Vanilla.

Would you play a 3 hour AV to be graveyard camped all game tho???

No I wouldn’t. But all you have to do is scroll up and see that there are others who don’t want to put the same effort into winning as you do. And those are your teammates.

I’ve seen it happen once…I don’t know how or even why but one of the AVs that I did back in late April turned into this 2hr 41min alliance win. Druids were let go twice, Forest guy summoned once. Lok was killed on top of the SPGY flag without losing the flag etc. It finally turned into a race for the bosses.

It was the same battleground that I saw Alliance retake Dun Balder twice and by far the most fun I’ve had in AV in Classic.

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I don’t even do AV anymore. It’s just not worth it. If it were like vanilla, yeah I probably would - where it’s not lopsided from the start. Though I wouldn’t want every game to be like that, and obviously it’d be nice if the honour wasn’t shut off.

That kind of game sounds like a blast. I would have loved to have been a part of it, even if it was a loss. But unfortunately, there are many Alliance in there who are there only for the rewards… and they are your teammates.

How many people do you think afkd/cycled through that 2 hour 41min game? I can promise you it was less than the Horde, even though they lost.

You just said you wouldn’t do a 3 hour game for a 100% win rate if the rep and honor had hit diminishing returns…

Correct. Given that there’s no way to guarantee it’d be a 100% win rate. Plus, I’d rather just fight in the middle like the old days and not looking to farm honour. But right now I need to rank, so I wouldn’t go for it.

Once I hit (if I can) r14 and get my gear? Yeah sure, I’d rather have fun in AV just slaughtering each other.

You’re asking us to use our cave GY in the same manner as horde the issue is it’s not the same.

You’re cave Rez is literally at Alliances FIRST OBJECTIVE.

Our cave is at the end of the game, your suggesting well we should just defend, remind me again how AV is won??

All the horde we kill go south to SHGY, good luck as Alliance getting around that choke point. If you are up north as alliance you are STUCK THERE.

In this scenario the only way it would be fair is if our cave was right next to SHGY, heck in most of my games it takes horde over 40m to take SHGY,imagine if we had a rea right next to it that doubled the amount of people you fight. Good luck holding or taking it. Just like we can’t do at IBGY.

So when we are at our cave that’s when we can finally go south, the games ending and we are trying to get something out of the game. Defending at that point isn’t the answer, we can’t win sitting at our bridge. Your suggestion is pointless.

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I’m saying it is 100% for the sake of this hypothetical. 3 hours for guaranteed win. But rep and honor decay like normal.

Then my answer is the same. After the grind, sure. During the grind, no. I have a full time job now (rather than just school) and I have an actual objective, so while I’m working on that I don’t want to waste time.

No idea, I’m sure some did, but given the HK totals, even those that aren’t included in the SS, I remember most of them being pretty high compared to a normal AV. So most of the horde and alliance had to be in there for a significant part of that match to rack up that many HKs. If I recall I had somewhere in the mid 400s and I was about middle of the pack.

I wish all the games had that sort of fight in them.

you will have to wait for tbc(maybe) where queue will be 5h+