So many quitting...It's kind of depressing

How much have you played? I think it has decent class design but its philosophy toward gearing and endgame content makes it kind of awful as a “main” MMO if that’s what you’re looking for.

But… the Heart of Thorns expansion is one of my favorite stories. I love it for that reason and recommend people play through at least that, just for the story. The boss fight at the end is much better than what they tried (and failed) to do with the dragon in the base game, too. Bonus points if you play through it as a plant person, as theres a few extra little flavor bits along the way and during the boss if you’re that race. In HoT, I mean.

Same

Understandable, although you only have to do it once. I struggle to maintain interest in FFXIV Endgame for different reasons, but I still think its a good game and I’m curious if you’ll enjoy it more once you wade through the MSQ or not.

Yeah kinda. It has some solid core mechanics but its overall design and the number of major bugs since launch kills it.

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WoW is 8 months behind its usual schedule. 9.2 in July didnt happen. Question is why? Lawsuit was not on during alpha and beta? So what the hell happened?

9.2 launches 22.2.2022. They are back in time for 10.0 release atleast in next fall.

Lol this is not 1995

I love how half the posters rant about how bad the game is but still can’t find something more fun to do.

Sure players have left because the game is bad or things they are not happy with, but you can’t just put it down to the game being bad, there is a whole host of reasons why players leave and why new players are harder to come by and it might just be personal reasons that have absolutely nothing to do with the game.

Why is it so hard to understand that people change? So many here are all “OMG Blizzard is bad!” and don’t seem to understand why some people leave or take breaks.

I took a break towards the end of MoP and I loved that expansion, especially since I was playing a busted discipline priest, I had a great guild, good progression, no reason to leave, but I had family and my kid was starting school. Good expansion sure, but am I supposed to put this game before my family? Of course not.

This game is living through a slow death from a thousand cuts since a long time. Why there were many topics over the years saying wow is dying, and many people assumed that if it did not died then, it wont die now, and probably till the last day it exists people will still think it will live forever ?

World of Warcraft started to die the moment it forgot what was to be a game that respected its limitations to be a game that was proud of surpassing its own limitations. This team got bold, but not in a good way. They started to think everything they do is genius, because of the echoes of the past. They forgot that many people stayed or joined the game not because the game did something better, but because the people who played it brought them. And they have forsaken those people in the hopes to gather the people who would come in the future. And guess what ? The build and they will come scenario was never completed. As soon as the people bringing people moved on, there were no more significant influx of people.

The WoW players sometimes live in a bubble, you could see, people like Hazel, like Nixxion, and many others, portrayed the proverbial WoW preferring player: A player that will always believe WoW is the best game, the most popular game, the lead in everything.

From a long time now, the most you hear from people outside that bubble is:

  • I tried wow, it is a boring game.
  • I tried wow, I couldnt really connect with it.
  • I tried wow, I really cant understand it.

WoW bucked players will say it is THEIR problem.

People out of that bucket will say: Well, they did a really good job in producing the game, that is for sure. The problem is not the quality of their work, but the direction they aimed the good work.

And from a long time now, WoW is dying, and only when you leave the WoW bucket that you see how far decayed it is, and how unattractive it seem from the outside. If you stay in the wonderlands, you might not see it until the end.

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We’ve had the opposite experience. Battle for Azeroth was truly miserable, people quitting constantly. The main reason was the daily chores in BfA turning WoW into a second job.

Since they eliminated the daily chores in Shadowlands, some of those players came back to us and have been happily playing since. The guild’s been way more stable this expansion than it was in BfA, for which I am very happy and grateful.

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Good one. They should add this to replace one of the jokes they removed.

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In Legion & BfA you really had to grind AP the entire expansion (except a short period where it was capped, in Legion). Not to mention the stuff for Essences. There’s really no comparison between that and anything in Shadowlands, the only things remotely similar are Torghast, which you do 2 or 3 weeks and you’re done, and getting sockets, which is pretty trivial and also something that’s something you finish up and don’t have to worry about anymore. I got everything I needed from Torghast and Korthia back in July, for instance, and haven’t had to do either since.

11th reason: they use to rumble about things that make no sense.

The guild my main is in and the one my main alt is in fell apart recently. While the guilds broke up on good terms, both guilds had been raiding since WoD and simply could no longer afford to raid due to how many members have left the game this tier.

While this is not the first time we lost raiders, in the past majority of the remaining raiders were interested to rebuild, recruit, or merge with other guilds. But this time, people are simply tired, and a lot of people used the opportunity to also just take a break or leave the game.

Sanctum will go down as a pretty bad raid, in the grand scheme of things.

Too many fights that people just don’t enjoy and don’t even want to reclear. (Most notably Fatescribe, but also KT, Sylvanas, Painsmith, Nerzhul, Soulrender – that’s over half the bosses.)

And a 15 minute boss fight… what the hell were they thinking.

it really is, they are just throwing everything at the wall to see what sticks

we are their ant farm, something the original founders promised they would never do

all they care about now is whales for the cash shop gold, the #1 metric for the cash shop is /timeplayed, every single design now focuses on increasing grind for the same or less amount of content

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Lost Ark really does look dope!

I try hard to stay dedicated to wow. I’ve been unsuccessful at time, having left wow from 2009-2011 to play Allods, which I ended up coming back to wow…and I left again from 2015-2019 just for console gaming with my daughter…

…but after all, even when wow isn’t doing great it’s still the best of it’s kind.

Granted this is about the most stale I’ve ever seen the game and I’ve literally been following World of Warcraft since it got a cover story in Game Informer way back when.

I still actively scan the horizons for an MMO to jump ship too but Allods Online was the closest I ever came to finding another home.

Unfortunately, it seems Blizzard is aware of the fact that competition is slim and tends to sit on their laurels instead if innovating.

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my best recommendation for lost ark is don’t drop everything for it. lost ark has a ton of systems in place that make it super easy to maintain if you don’t login for weeks at a time, and when you do login it’s not entirely gear dependent. they have so many side activities that you can do like player housing, TCG ingame cards collecting, that anyone can play it on their down time in other games without being penalized

i definitely recommend everyone give it a go since it’s F2P

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what? we still have callings, aka, daily chores. what daily chores were in bfa that we don’t have now? my most detested part of wow is the requirement to do stupid work quests over and over to grind whatever resource/reputation we need to be ready for raids and high end dungeon keys…

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Artifact Power in Legion, Azerite Power in BfA. Both of which directly impacted how capable your character was, and were done throughout the entire expansion except a short period in Legion where there was a cap.

Callings only give gold. Who the heck bothers with callings?

The people who try to silver lining wow make a good job in showing how bad it really is.

They sound as disconnected as Blizzard.

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I think you forgot to be funny

I’m really looking forward to this!! Is it released or to be released?

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They dont have phones … :laughing:

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