some casual players like myself like access to more skills and abilities hence war mode on, but you need higher end gear because you need to survive the world pvp. case closed.
Why does anyone, regardless of what content they play in, need a reason to want better gear? Power fantasy doesnât have requirements.
Even if I donât raid or do Mythic dungeons, I want the best gear available to me to more efficiently do the content I choose. It doesnât matter what I do. I value my time and being able to do things faster and more efficiently is important to me. Better gear helps me achieve that.
And you have avenues to access that gear to help you survive
The reason for wanting better gear is irrelevant in my eyes. Itâs the entitlement attitude that bothers me.
The options for better gear are available, but people donât want to do them. They just demand that they get said gear for no effort.
Itâs a risk vs reward system. Higher risk, better rewards.
Nobody is saying you do. Okay, well some people are saying that, but those people are probably just trolling.
Both Korthia and Zereth Mortis have open-world gear grinds. You can get better gear if you want to.
Nobody is saying we do, but this is not the first thread that posed this question.
No disagreement here. As Sentenza mentioned, there are avenues that provide adequate enough gear for most âsolo contentâ. As far as the entitled people go, most of their requests, or demands rather, are unrealistic and laughable at best. I doubt there will ever be a day when you can get gear from the open world that is the equivalent to Mythic raid tier. Nor will there ever be a need for it.
"So im gonna start this discussion"
No dear⌠that discussion was beat to death for the last 17 years. Its boring and always the same answers/arguments.
Letâs tie some top end PvE gear into being only accessible by doing Rated PvP and see how quickly this tune changes to âI shouldnât be forced into PvP!â
I hope not either. I mean, covenant gear handing out 197 when a normal raid gave out 200âŚI thought that was a fairly good soapbox for the âcasualâ group to stand upon. But clearly that wasnât good enough for mobs that were tuned around 160 >.<
nobody has a problem with that. itâs the people who want the best gear not available to them that bothers some.
Most of my complaints for this expansion are geared towards the quality of content and are mostly based on personal opinion.
As far as gearing goes, I have not had to step foot inside LFR or even heroic dungeons except for a few quests (most of which were optional) and for transmog. In SL as a casual myself, I personally cannot complain about Korthia gear. I donât think Iâm in the minority but I think the casuals who complain the loudest are, in fact, in the minority. A loud and obnoxious minority.
Wow this is still going but too add onto this the reason WoW is losing players is because Bliz refuse to cater to their aging player base that canât do all the stuff they used too and younger gamers who could help boost the population and instead continue to exclusively cater the playerbase that is starting to rapidly age out
Like the only thing that will kill WoW is Blizzard if they refuse to drop the traditionalist culture they apparently have and adapt to a changing market
Bad news, OP. Much as youâd like to claim otherwise, you didnât âstart the fireâ. You did throw a log on the embers, so Iâll give you credit for that. Unfortunately for you though, this particular fire is in a very old dumpsterâŚso it illuminates nothing, and simply reeks.
âŚand the requisite Human Male Paladin (ÂŽ) has chimed in! The thread is complete.
Youâre missing the entire point.
WQ offer gear ABOVE whatâs needed to do WQs
Raids offer gear ABOVE whatâs needed to do Raids
There is absolutely no reason WQ gear needs to offer higher ilvl gear than it already does.
There are 3 avenues to gain higher ilvl gear.
Dungeon running via M+
Raids
PvP
The best gear is subjective and determined by what youâre trying to do. PvE gear is no good in PvP. The lack of Versatility and Vers bonus from trinkets makes you extremely squishy.
The best gear for you content is tied to your content. Itâs that simple.
Oh no, I fully agree with this. The vocal majority is still a minority. And iâve got nothing against people that stand on your side of the line. As I said, itâs those people who only do quests/WQs but are demanding they get better gear (when theyâve already got gear that trivializes their content) but wont take the necessary steps to acquire said gear, even though itâs 100% available to them
I want to know where you feel bad because a random casual player got something to feel powerful.
While I understand that people want solo content to give good gear, there does have to be a balance or else you pretty much invalidate one of the reasons to actually do harder content and it seems like blizz fluctuates between normal raid ilvl between heroic raid ilvl for world content being the cap. I guess they could say, add some sort of reputation grind that can only be done 100% solo that gives a few pieces of gear thats really powerful out in the world but is rather mediocre compared to m+15 or mythic raid gear. I kinda get the feeling the complaint would then be: oh my gooooosh blizz i have to grind for a bajillion years just to be able to do world content now. smh my head
coughtorghastcoughlegendariescough
This idea has come up before, and Iâm not against itâŚand itâs usually tied to long grinding/currency gathering to obtain. But the issue that arises is now youâve got the best of the best that have ANOTHER avenue in which to gain gear and get a step up over everyone else. So it doesnât fix anything really and theyâll still complain because your Mythic raiders are using it to gear themselves up as well and they obtained it 5x faster than said casuals.
Sadly, thereâs really no pleasing that crowd.
If you have to coerce players into doing content with carrot-on-stick methods and removing that invalidates the content, then the problem isnât âfilthy casuals wanting what they donât needâ.
Again, every argument AGAINST alternative progression methods boils down to âthen people wont do the contentâ, and if thatâs the case maybe we should be addressing WHY they wont do the content instead of trying to please 1% of the playerbase at the expense of those who wouldnât do it otherwise.
I mean, would you do stuff like codex if the rewards it gave were maybe a single cosmetic and sub 200 gear when you could fish in stormwind and get 252 gear?
Not negating my point at all here. And it reaffirms a point I made much earlier in the thread:
What item level do you need for that? I doubt youâll ever get mythic raiding gear from solo or outdoor content. What should be the cap?