But this is a game that has, and always will be about progressing your character. I’ve already said something very similar to this once in the thread but i’ll reiterate: if you don’t like gearing up your character in a game and have no interest in doing the activities that reward it, perhaps this just isn’t the game for you and something else is more your speed.
I want to know why as a hardcore raider you need ‘high end raiding gear’ to clear the same bosses? By your own logic, at the least the ‘last boss’ of a raid wouldn’t even drop anything because you already have the gear to beat it.
If, ‘casual players’ have to spend the same amount of time (Usually more, actually. Getting gear from Korthia and upgrading it/rep grinding sure took a lot longer than raiding normal/heroic) to get gear as a raider then why do you think they shouldn’t be? Does it prevent raiders from being able to raid? Don’t think it does.
Raiders who work to acquire better gear to put their preferred content on farm will never see the want or need for other kinds of players to get better gear to put their preferred content on farm.
This game IS for me, i’ve been playing it since day 1 (and a little before in beta).
The amount of layers of progression that just keeps getting higher and higher is wrong.
We never had this amount of “progression” just to start playing in the competitive areas.
I wanna know why as a hardcore player other hardcore players feel the need to block high end raiding gear/high key gear from other players when it has no impact on me and has no impact on my own progression
rewards are for all players, it is just entertainment - everyone just wants something to chase and the chase ends incredibly fast if you are a casual player not doing manual grouped content
a casual player is basically done with their progression in about 1 month, maybe 2 months if they take their time - it caps out incredibly low
this is by design of course, as hardcore players buy the most cash shop gold and bliz wants to push casual players into the pressure to shortcut gearing to get into groups, something a casual player can avoid entirely
and of course the entire game is just a hamster wheel of progression, so of course everyone who plays should always have some upgrades to chase that take a reasonable amount of time and make a noticeable difference
are you seriously claiming it takes as long to gear up in korthia as it does to prog up to and through mythic sylvanas?
that’s cute.
While I can’t make you do anything, I strongly recommend trying out other games with no character progression necessary and see if you like those more than you do Wow. Burnouts a thing and if you’ve been playing as long as you’ve said it can easily be a case of just not having the mental energy to put onto this one thing anymore.
Sure! What were the times to get Exalted with that rep and full Korthia gear vs mythic raid being cleared for the first time?
Any examples? For example, you reached Exalted with Death’s advance Augusth 8th, and tier 6 August 3rd. Mythic Sylvanas was killed July 20th.
I don’t
I don’t care who gets what gear, but I care that the gear drops in content equivalent in difficulty.
case in point: 5 mask visions. those dropped gear just under mythic raid quality, and that was fine. solo content that dropped good gear, yet wasn’t necessarily trivial to get.
but getting mythic quality gear from doing world quests was over the top, and I’m glad that’s gone.
After seeing the title and subject and reading through some of the replies I REALLY really want to be the one that says: “And, I’m gonna finish this discussion.” lol
There is not a frickin solo casual that wants high end raiding gear. Never has been. Personally my main would like a little better gear than she’s had drop just doing open world content just to get through some stuff and smash the crap out of it, but I’m well aware that “you get what you work for!”
So many of these stupid threads: “casuals want high end gear!” discussions lead to more animosity and dissension, a separatism. Like we need more of that!
I’m sorry, but you didn’t just “start” some original discussion. It’s been argued for years. It’s bait - chum in the water where you sit back and enjoy the show. Congrats.
People have voices and the topic never ends…So, this Topic too, is like the Addictive Hamster Wheel of WoW…
He is right tho, People were clearing Mythic and heroic raids on week 3-4.
Korthia took 2-3 months to reach full 233.
the best of the best, who had many, many hours of practice on the PTR killed it july 20th
holding that up as a standard for everyone is as asinine as your claim that gearing in korthia is as long as progression to and through sylvanas.
I don’t know, there is another mega thread going about the war on solo players that seems to me to basically be complaining that all the best gear comes from group content and that they won’t get good gear from 9.2 world quests.
Can be, especially for non-mythic. Personally I think mythic should be cosmetic, and we should go back to normal/heroic being the ‘main raid’ difficulty. Way too much ilvl bloat these days between tiers and that’s one of the reasons.
My chars can all jump into normal/heroic SoD and both in time spent, and gear quality come out of it far better than time spent trying to grind gear in Korthia and ‘upgrade’ it.
for what it’s worth, I don’t disagree that the korthia model is crap. I don’t know what would be better, but I’m not a game designer. hopefully they come up with something.
Do you have any idea how long the days were for anyone who killed it even close to that quickly? The meetings alone before the raid dropped to go over boss strategy were probably over half a day, let alone actually working on doing mechanics on PTR. Those guys were running fulltime jobs with huge overtime for the raid clear during prog and heroic week.
To add to this, I think comparing players who gear up through alternative means to the bleeding edge players who are in a literal race to complete high end content is a bit unrealistic. Gearing up through Korthia can take as little or as long as you’d like, and you can gear up and collect research faster if you put the work into it. You’d have to no-life it to get it done in a few days, but it’s possible. And in any case, to be honest, even getting your Korthia gear upgraded to 220 ilvl is adequate enough for most current open world activities.
Korthia gear has RNG to it, but you can literally buy specific armor slot pieces (with exceptions) from a vendor. Getting gear through raiding and relying on the Vault is strictly RNG dependent with no player agency. If someone gets lucky or if your raid group is funneling gear, that’s the only way you can gear faster in raids than you can in Korthia. Those high end top tier raid guilds have strategies for gearing fast.
The Korthia grind and the gear may be considered crap, but in my opinion it could be far worse.
That’s a totally different argument. Being forced to do high-end content came in Shadowlands, not specifically, but much more, much, much more funneled into that content. I’ve been playing since Mists. This is the first time I’ve not received high enough gear just going along in the game to just have fun without running back to my corpse more often than any other expansion. They wanted to mash up up Classic with older Retail trying to force funnel groups and failed miserably. Not the same discussion at all. Not going to get into it here and derail this thread.
perhaps…and i’m just spit balling here. doing…dungeons and maybe even…raids.