These are the new expansions… just DLC really.
Im trying to teach myself to think of WoW as an abandoned game. Its no longer being updated. Everything just is the way it is. Hoping this will stop my anger with the devs.
Probably wont…
The not flying thing was a non factor (also Isle of Thunder was when you stopped being able to fly in current content). WoD had some of the best raids and the only thing it lacked was one extra tier of content.
Would anyone like to inform me that not utilizing Conduits would hurt me greatly on any output? (charts) Compared to people using Conduits? As I have not touched them yet. My guess will be yes. I wonder how much of the playerbase put the grind into getting the best Conduits? Blizzard would know the numbers anyways that utilized that system to its full potential and how much of the playerbase is still around. Or how many would be discouraged from actually trying to participate in a pug or even guild raid as they know the information I know, that I stated in my opening.
I could be potentially wrong tho and it would not do anything to enhance my player power. So there is really no unfair advantage to people just wanting to participate in good old raiding. When did enchanting, gems, crafting gear become not enough? You know the stuff players craft and stimulates the economy. That don’t want to spend hours on another system that is implemented that will become irrelevant in the next expansion.
Now I don’t doubt some players enjoy these systems. I’m just curious if it’s the actual majority or not.
Now please don’t take this as I am imploring them to throw Conduits away. I don’t want the same thing to happen at the end of BFA happen in SL and the quality of future patch suffers for it. Just maybe next time around, (expansion) maybe take into consideration what people have been saying for the past couple of expansions… (Artifact power, Azerite power etc.)
Artifact power, Azerite power, Anima power, perhaps even Apexis crystals… any guesses as to next expansion’s grindable starting with A?
That is true.
If someone wants to accomplish something in this MMORPG over a weekend they should be able to. If they want to do 1 hour a day of MMORPG accomplishment then that is okay too! Both playstyles should be valid and supported with freedom of choice.
Right now they are forcing all players through the same time gated drip fed content schedule and this is bad in two ways.
- It makes for a boring monotonous experience.
- Feels like you are forced to log in daily to reach full potential.
Whatever metrics they have that think that players play longer or it reduces burn out they need to re-evaluate fast.
Burnout is often with players that try to do everything. But if you are forced to log in daily that is way worse burn out because WoW originally wasn’t meant to be played this way.
It could be argued the daily system was the dawn of this approach. But I think in the end what matters is that WoW should give back player choice.
Fortunately with systemlands the daily chore list is dialed back and there is a greater degree of freedom once more.
But as long as BlizZard tethers the daily game experience around renal systems it is always going to be like putting too much salt into a good dish. Yes salt is a nice compliment to most dishes but you can’t over due it.
I feel that rental system layered on top of each other is too much. Lets put it another way. Imagine if the loot system for PVE was better than it is currently. Would that make more players happy? I say yes for sure.
Better rental systems wouldn’t move the needle for most players though.
And the funniest thing about this is that a wild majority of posters have said the same thing. They do not want more and more and more convoluted borrowed power systems.
I don’t know how much time was sunk into the covenant/soulbind/conduit system - and how much more will be sunk into trying to constantly tweak/fix/save it - but if Blizzard hadn’t repeated the same stupid mistake, I imagine we’d have seen significantly more volume of content that posters have generally advocated for. That’s more storyline depth (I won’t even touch player agency in quest paths), more dungeons, more raids, more battlegrounds, better balance, and in general more adventure.
I have fun wandering around trying to figure out how to spawn rates or get to hard to reach treasures. I enjoy raiding and dungeons (though M+ isn’t in a great spot right now) and sometimes even PVP.
You know what I don’t enjoy? Logging into a sim site handle calculations for the 17 different systems that are all possibly changed to determine my optimal DPS configuration given a new item that could be an upgrade. Then calculating which part of my convoluted power system I need to go find an upgrade for before trying to farm that for however long the low drop rate will require me to do so - all the while knowing that at the end of this expansion, it isn’t just going to be deprecated in power as a new higher set of item levels replace it. No, every aspect of this system goes away and any time spent on it wasn’t just a stepping stone and replaced - but rather gone.
WoD was a great xpac
Well, I do know that Blizzard has lost me. Too much pain, not enough profit!
Mists of Pandaria was TERRIBLE in its first patch. It lost I think the largest amount of subscribers other than WoD due to how alt-unfriendly it was. It was one of the first times Blizzard outright acknowledged the loss of subscribers publicly (on the old forums).
In the first patch, Blizzard backtracked on their stances about things like reputation and made it more alt-friendly, which created the expansion people liked.
Legion was TERRIBLE in its first patch. You were pretty much spec-locked and god forbid if you played an alt.
Their “Good Team” seems to play the same thing.
Terrible first patch, actually listen to feedback, make changes, and expansion ends well.
So following history, Shadowlands SHOULD get better.
Also, I agree with some other posters. WoD was not a bad expansion. The fact they cut so much content was horrible, but overall, I enjoyed WoD. The only thing I would’ve changed apart from adding the Shattrath Raid and Customizable Locations for the Garrison would be having brought Tier Recolors and trinkets to LFR.
They have to partner with a Chinese company to access the Chinese market. Of course also they would want their expertise. The market there is completely different and they’re interested in making boatloads of money.
Remove the literal hundreds of thousands of boosted-gear druid bots running triangles in every zone farming the same nodes 24 hours a day, and I agree.
It baffles me how Blizzard can’t (possibly voluntarily can’t?) detect these bots. They’re literally all druids, all using fresh boosted gear, all 100% travel form. It can’t be that hard to parse level 60 druids with tens of thousands of herbs gathered/mobs skinned/veins mined and then check it against their PVE content clears to ban.
Can’t have valuable crafting when there’s bots devaluing the crafting.
That is not what was said. They said many, not all, if you’re going to try the word twist game at least try to use the actual quote.
`https://screenrant.com/blizzard-mobile-games-developers/
Report those you think are botting, Blizzard will do their investigation. They are never, ever, going to ban someone just because of an initial report. They have their methods for determine what’s going on.
If they nothing is done, then perhaps they simply aren’t bots. Perhaps they are actual players who are playing the game in a different way then you.
no them can halp
Based on that reasoning, do you think that the Warcraft mobile games are also being made by Chinese developers?
eh…BFA was the ‘worse garbage’…SL is just ‘garbage’ other than Revendreth.
Im at the point, I think, where I dont even care if I get pathfinder…I doubt I’ll spend much time in SL’s after the fact unless theres a LOT Of mogs that will drop to make it worth farming later…and I doubt there will be.
I liked Warlords. My only gripe was the story went no where.
It was supposed to he an invasion but as soon as we finish the intro we become the invaders.
Would be nice if they wouldnt have scrapped just about everything that was good about old expansions…
Glyphs, relics, gem slots… why are those all gone?
Tier sets, emblems, supplemental gear through currency… why is that gone?
Actual selections in larger talent trees… its like someone took away 100 legos and gave us back 10 duplos instead. Why?
They are far too creatively bankrupt to try anything like that. Legion was the last time they truly had some innovation.
Wqs, M+, class halls, so many legendaries. Bfa and SL are just copy pastes or rehashes of existing systems.
I’ve been playing WoW since the begining. For the most part I’ve always liked each expac, or gotten used to them. For the first time, I find myself not enjoying the expac. Sl has left me cold.