So can we finally admit that not having RDF killed Wrath Classic?

Its how i know multiple guilds, have easy access to raids and dungeons, and can even make leveling groups with relative ease. Playing an mmorpg is supposed to be a social experience. If you are chosing anti social behavior, thats your choice, but the game itself encourages being social.

The game itself does encourage you to be social, you are actuall forced into it, regardless of if you make the group, or if you are queing for the same thing and make the group.

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Again, having a different opinion than you is not trolling. But i dont just have some friends. I have built connevtions to multiple guilds.

Without rdf you have to be somewhat social or grouping is a nightmare. With rdf it doesnt matter. Wait in line and you have a group.

I’ve joined multiple guilds by meeting members with the dungeon group finder and I can confidently say more than 50% of the people on my friends list are from groups put together with the dungeon finder. If Blizzard had decided to remove the option to form groups manually for dungeons, I would be fighting tooth and nail for players like you who want to be able to put groups together manually so you could continue using the system that you prefer, even if that would mean fewer players would be using the dungeon group finder. I would bet that the majority of players who want the dungeon group finder would fight to get you that option back.

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Problem with that. Retail is cross realm. Classic isnt. So if i made friends with people in classic through rdf. I cant group with them intentionally again without someone having to change realms. Retail and classic are different. So thats not comparable.

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There are no social connections made in the group forming process. None. It’s a pure business transaction. Classic taught that lesson well. But for people delusional enough to believe otherwise, they can continue to manually form every single dungeon group. RDF in no way stops them.

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I’ve been using the dungeon group finder since it came out originally in Wrath. It’s how I ended up meeting players from my first raiding guild in ICC. It’s how I’ve met multiple people that I play Overwatch and HOTS with. I’ve made characters on other servers to join up with people I’ve met and I’ve had players make characters on my servers so we could continue playing.

If you’re not willing to put in the extra effort it takes to keep in touch with someone you met from a different realm, you would still be welcome to put together a group from just players on your realm.

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If rdf was actually optional this would be true. But its not. It has to many bonus rewards to be optional. Remove all the bonus rewards and i will support that version being added. Until then, no to rdf.

Are you talking about the bonus rewards you get whether you queue solo or as a group of 5?

He’s just trolling. Those rewards have nothing to do with the group formation process. RDF is 100% optional for forming a group. As far as queueing for a dungeon…oh no, you get teleported instead of summoned to an instance!!!

Just laugh at his nonsense. He just wants to control and gatekeep how others play the game.

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When the dungeon finder first came out it was a gem to see, but eventually people stopped caring about others because they can just “kick him and get someone else in here.” Some people cared, but for the groups that wouldn’t have patience to teach a new player broke my heart every time, even when I volunteered to help teach. Also, my comment was not gaslighting, trying to convince me that it was is gaslighting.

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Jobs are not enjoyable. Earning a group and then performing it, helping the group through, getting the great gear, that is enjoyable. RDF is bland and a boring way to get basic gear. Was it effective? Of course it was, but the enjoyment of groups died because of it.

“Earning” a dungeon group. Are you mental? Do you put in applications? Participate in interviews?

Btw, dungeons don’t have great gear. It’s starter gear for raids.

RDF gear is basic?? It’s the same damn gear. What is wrong with you.

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Wrath being the casual xpac killed Classic Wrath. Wrath only felt perfect for the casuals at the time because it balanced new things with casual. The problem now is that now, there is nothing new. Everything is known. What you have left is all casual.

/shrug pretty everything in WoW from day one of vanilla outside of progression raiding and to a lesser degree high end pvp has always been super casual.

sure but, the fact that things were new made things more interesting, a little bit more time consuming. Now that things are already known, it’s nothing but following a flow chart. Except Wrath was no where near as tedious or time consuming as Vanilla or even TBC. Which why you have the entire player base bored out of their minds.

People were raid logging just as fast n TBC Classic. The only reason vanilla classic seemed to take longer to get to that point was because there were 60 levels instead of 10.

You’re such a liar lmfao literally everything you say sounds so damn fake.

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Too little too late I am afraid