I think you just need to reread them. Nothing I’ve said is contradictory. You may disagree with it, but the argument flows logically just fine. I’ve read it multiple times.
WoW is a social network. LFG degrades the social experience. It should not be added. You’re lucky I’m not in charge because not only would I ensure that it never gets added to classic, I would also rip it out of retail along with LFR.
I’m sure you’ll be surprised when LFR does not get added in Cata classic.
I’ve explained like 10 times. Do I really need to say it again?
If groups are handed to you through a queue system what the hell do you need a guild or friends for? Raids? Well LFR solves that.
That’s what’s wrong with retail. There’s no reason to talk to anyone. Queue, play, logout. It’s dull. It’s boring. And you might as well be playing with bots. You honestly wouldn’t be able to tell the difference.
That’s totally false. You clearly didn’t play MoP or you’re not very observant. In MoP they introduced the Proving Grounds. You had to do a few bosses with 4 npc’s on bronze, silver, and gold level to advance to higher level dungeons and raids. It was obvious that you were playing with bots and not real players.
That’s also false. No one I knew did lfr. It was a nerfed down raid with lesser loot. We all just did the normal and heroic raids with our guild just like we did before it was added. If you did lfr you didn’t have a good guild or friends.
And I did many more dungeon runs with my guild and friends after rdf was added. Before rdf when I asked in guild if anyone wanted to do a low level dungeon people would have to think about whether it was worth it to switch to an alt at that level. How likely was it that we would get a group? After rdf was added guildies or friends were more likely to switch to a low level alt since they knew we would get a group.
Cool, I found guildmates, none of them are my friends, I only socialize with them on raid nights when I’m forced to because you need a guild to raid, otherwise it is a silent pug group.
So doing mental damage to people with introvert personalities is a good thing? Forcing people to either become “social” or leave is the goal of a video game?
No, it encourages people to leave toxic communities.
There is enough friction for me to want to see an alternative for those who do not want to be forced into participating in a toxic community.
Also, you sound like one of those “hurt me Daddy” types… Not kink shaming, but you can really tell what you like.
no it does not. with the current tool no one talks in dungeons anyhow. in fact, the only thing RDF has done is made old dungeons invalid and obsolete when leveling. what degraded the social experience is cheapening it by allowing server and faction transfers. want to make sure that social balance of a server remains? prevent this. make it so you have to abandon your old toons to go to a different server. and if a server is too congested prevent players from joining that server. oh wait check on that last one. RDF never ruined the social experience. it was all imaginary.
Rdf was a quality of life regardless of whether or not it was"toxic" in all my years of playing wow I never had a issue alone from trying to refill halfway through a heroic… (at the end of the day I didn’t really care) but it was a clear and effective way to do multiple tasks while waiting for rdf to pop… it was will always be a better way to fill in people you wouldn’t otherwise find for a specific or random dungeon…
I dont know why I’m still responding to you but I’m gonna do it anyway just because you are spouting nonsense.
I’m guessing you have been in a coma for a year?
Cause it already did and you can thank the disappointment of Shadowlands on that and no lets not pinpoint RDF as the cause of Shadowlands failing here.
Also, Endwalker launch was so big, to the point that they had to stop selling the game for a couple months.
I keep asking you this.
If RDF was so detrimental, than why do modern MMOs tend to keep it? If its so detrimental than why MMO players like us here play them knowing that they have RDF of some sort?
Like your whole point here lacks a foundation and your point is falling down because it has nothing to support it.
How do you know people will flock back to classic?
So far I haven’t even flocked back to classic because there isn’t anything interesting going on right now.
The only times I’m on classic is either I’m doing dailies, raiding or gathering some mining nodes (rare at times for me to do this).
Finally, an Anti-RDFer that realizes that RDF is not the main part of the game.
Its obvious that rdf isnt the only difference, but it vastly changes how people approach the leveling and dungeon grouping process. As well as some effect on how people prep for end game (even if its just spam rdf for enchanting mats).
Your string of posts is just evidence you didn’t understand your own arguments because you’re a contrarion, and tried to back it up with the classic pretending to be an irl professional before getting put in your place.
That, sir, is cringe.
I dedicate my post #2 to you. Nothing compared to your 16k forum post, I have things to do irl.
The big thing about RDF is that it is quite simply a catch up mechanic. It’s good for alts or people who prefer not to quest and it is 100% OPTIONAL to do. There’s no reason not to have it, you can make any leap you want to try and pin it as the soul reason retail has “failed” even though retail has succeeded and failed with RDF regardless because RDF is literally a small feature in the game.
The only thing RDF does in my opinion is give the leveling process replay value. That’s all, nothing else. You’re right though, it will change the leveling dynamic, people will actually level alts and reach end game with alts for more raids and groups. The people who enjoy questing can literally still do that, in fact, as often touted, questing is faster, so of course they would, right?
Anyone seeking to get emblems from the daily heroic quest get forced to use rdf because the daiky heroic quest gets baked into rdf. Thats how rdf launched. Anyone seeking to farm heroics would be forced to use edf vecause it bypasses lockouts. Anyone seeking to maximize efficiency would be forced to use rdf vecause of rhe teleport and luck of rhe draw buff.
Remove all of that from rdf, and it is actually optional.
Anyone who genuinely cared about min maxxing was done with badges gear long ago and finished the heroic badge grind within a couple days and the valor badge grind within the first couple raid lock outs.
RDF was never about min maxxing, indeed people who genuinely cared about min maxxing would have been pre forming their groups anyways not relying on RDF groups.