Yeah I miss Classic but not without RDF tbh
No. Just creating a character and getting to 15 takes effort. Kudos for making it that far if you have. No, I mean people who don’t spend all day every day playing World of Warcraft. Elites. People who need real lives.
Classic WoW was always broken, that is why they added guild banks and dungeon/raid finder into the game in the first place. Because not having these tools makes the game nearly impossible to play comfortably when you are ready to play. You know it, I know it, everyone who isn’t an elitist knows this.
Why would you lump RDF in with how cata massacred the old world?
Most of these people are working off of “this came at the end”.
48% of the expac was the end. that also saw 500K at least Positive growth.
but it came at the end and this is why. not that cata did at least 5 things to make people say okay…I can leave wow now.
NGL…if my option to level was only water world…I’d ahve unsubbed week 1 of cata too.
I leveled my 80 to 90 in MOP in retail to avoid this place. saw it once. hated the whole hour i was there. and left. Never to return. well I did come back to get benthalos pet. got them…and never came back for real.
for that at level cap you can see/use all portals so it was straight off to hyjal one shot questlines to see the spirit pet unlock to tame it I don’t even do cata TW.
agreed
/10 characretas
Except RDF does the opposite: the freedom it provides encourages players to get out in the world and be active while queued.
But look at what’s currently happening in Wrath: sitting afk queuing for bgs to sit afk and collect free exp. Somehow that’s ok? At least in dungeons you have to actually play the game. The army of bots in bgs that Blizz does nothing about somehow is acceptable. But an authentic Wrath system that brings together players to actually play together is bad?
Nope. It’s just lazy incompetence by the Classic clowns.
Actually I dislike world queuing for pvp just as much. I just don’t throw a fit on the forums about it.
I don’t expect every like and dislike to catered to either.
PS - the “freedom” argument is proven wrong by your own post. Especially 60+.
No, I played classic at launch and it was great leveled a 60 Rogue with all the other players, did the Tarren mill South Shore fights for days, had the STV gankfest, than started a Mage got to 53 before everyone just Boosted paid for dungeon runs!
It destroyed the players base, nobody ran dungeons anymore as a party, I left missed TBC and came back few weeks ago for wotlk used the character boost to 70 and its been fun again.
This is from 8 years ago…when there was no arguments of RDF because we didn’t even know we were going to get to play it again. Although the peak of WoW was during Wrath, look where the decline happened…towards the end of it.
And this is how I remember it from 2010 because they had articles about the sudden drop in subs around that time and it was in the WoW forums. I was part of the unsubs back in 2010 as well but I did come back shortly for Cata.
There’s lots of graphs that show it more accurately. And even according to this one the drop happened after Cata launched…like has been said many times. So even in the one you yourself chose, you’re still wrong.
By the way, WoW hit 12 million subs for the first time in October 2010…nearly a year after RDF was added. There’s articles from back then about it. Look them up.
Lastly, this has nothing to do with anything. You will NEVER prove RDF had anything to do with sub drops. Any more than I could say…adding death knights was the cause. Or achievements. Or any other arbitrary nonsense backed up by nothing. You’re just trolling, changing the subject, and trying to distract from the fact you have zero argument against why RDF should be in Wrath.
I want to throw my two cents in.
RDF is CRUCIAL for me to enjoy the game now. I work 2nd shift, and usually get home around 3 am server time, but sometimes, not until 6 am. I currently have to use my phone tethered as my internet connection, which is totally acceptable for wow, except during peak hours and on weekends when it slows to a crawl until 1-2 am. Long story short, the hours that I play, no one is really running anything, dungeons can be hard to form, and raids are impossible. I know there are PLENTY of people in the united states that play at the same time that I do, and want to run a bunch of heroics, but I cant play with 90% of them because I arbitrarily have to play with people on my server. I hear Benediction is a better server at the hours that I play, but it is currently locked. Having RDF, despite the claims that it turns the game into an antisocial one, for me it would actually allow me to play the game with OTHER PEOPLE. There doesn’t need to be an LFR, though.
Layers did, boosts did, rampant botting did, so many other things which matter far more did.
Face it, dungeons are a minor part of wrath and always have been, if they are the make or break reason you’ll play the game, then you aren’t much of a player to begin with.
So if the sub peak hit 12 million a year after RDF……why did it never keep going up? Why would it decline afterwards? If RDF was so good, why would Cata have such a steep decline when it had this godly function to just randomly put you in a group and teleport to the dungeon?
How in the world did subs keep rising in 2005-2009 when there was absolutely no RDF?
I feel like you did not play OG Vanilla/BC/Wotlk. Maybe you started at Cata/MoP or something so you didn’t understand the dynamics of OG WoW. But there was a huge push to make this game more casual-friendly during those days and that’s exactly what they did, RDF and Raid Finder being some of the biggest changes. And I’m telling you this as someone who used to want the same things that you want now, except I wanted it back in OG WoW, and I didn’t even like it when it came out.
I worked nights back during Wrath. Usually got home around 4:30am. RDF was a freaking blessing. Not only were there always groups going on, but amazingly there seemed to be an abundance of healers and tanks at that time. As a dps my queues were like 10 minutes usually. Take RDF away and…might as well not play the game in such a scenario.
Obviously because death knights were added to the game!
More pointless questions without an answer. I’ll tell my guess. Because Blizz opened the dungeon content up to casuals in Wrath and then slammed the door in their face with Cata dungeons. But there were a lot of things wrong with Cata.
Your obsession with subs continues. You’re the one claiming others are saying RDF caused WoW to hit 12 million subs. I’m not saying that because…no one can. I’ll tell you it was why I resubbed to WoW in Wrath, and it kept me playing Cata and MoP.
Played since Vanilla, actually. I know how the game progressed. And I know how it evolved from the perspective of a casual. RDF opened up endgame dungeon content to casuals and eliminated pointless wastes of time. That’s it. It didn’t destroy guilds. It didn’t apply to raids. You can keep bringing up LFR (like you do subs), but it has nothing to do with RDF (like your obsession with subs). It let me meet more people and experience the content. That’s all it did.
Maybe one day you’ll actually be able to talk about RDF and not completely unrelated topics like sub numbers and LFR. But I doubt it. As someone who’s been part of this discussion for many months, it’s obvious the anti-rdf posters have nothing negative to say about RDF…so they change the topic. As you’ve been trying to do. But I’m done feeding you.
Killed? How is it dead?
Because compared to Dragonflight it pretty much is. Bots have flooded non-80 BG’s meaning leveling through pvp is no longer a fun alternative to the quest grind with zero action being taken by Blizz, no RDF means dungeon content is dead prior to northrend, community has been circling the drain since mid TBC but has peaked to the extent that Retail servers like WA or ED have better communities than megaservers like Grobbulus or Mankrik since people aren’t asking for GS+achieve to run leveling dungeons/braindead heroics.
The only people still playing Classic are the addicts that have zero standards and don’t mind having a completely botched version of Wrath that somehow managed to be worse off than private servers in terms of scripting, features, and bots.
You sound very entitled when you talk lol. You get very angry and when someone disagrees with you, you go on an all out assault and personally berate someone by saying they don’t know what they are talking about. I don’t get why you are like that.
Look im just saying. I’ve been playing this game since 05, i saw the growth and downfall of the game. There are things that I saw contribute to the downfall of the game and there are many of us who feel the same. I wish I could say RDF contributed to the growth of the game but it never did, therefore I cannot say it. If you can prove to me that it did then I would gladly agree with you, but it’s pretty hard when the game went downhill after that. And you’re saying sub numbers are irrelevant??? It’s the most relevant thing lol, it’s how Blizzard makes their revenue to make these games, it conveys an overall interest in the product. So from my standpoint, it seems that many players lost interest after it happened, not before.
JJ and AV weekend will be so much better. Def not a lobby.
It’s painfully obvious Blizz couldn’t care less about Wrath Classic. They’ve put no effort into it. It’s still so buggy. It’s missing features that were in Wrath. Where’s that quest helper they said they would be adding back in? LOL.
The bot situation is absolutely unforgivable. Talk about NO standards. F2p games made by guys in their basements do a better job fighting bots. So really the obvious conclusion is…Blizz doesn’t care. $15 is $15. And you’re right: the only people left are people who will play no matter what. And Blizz knows it. There is zero incentive for them to fix this mess.