So can we finally admit that not having RDF killed Wrath Classic?

RDF killed the community part of WoW because no one knows how to actually build a group anymore. But yes let’s gaslight people into thinking RDF was good because you’re too lazy to make your own group.

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Dracthyr btw.

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LOL. Lazy.

This is why no one can take anti-rdf posts seriously. Spamming the LFG is not social. It doesn’t build a community. You don’t make friends. It’s a pure business transaction. Spam your gearscore. Spam your dungeon run selling and buying. That’s all it is. There is NOTHING social about the group forming process in Wrath. There is no effort or skill required. It’s nothing a macro can’t accomplish.

But if you do enjoy forming your own groups…go right ahead. RDF doesn’t prevent you from doing so.

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i don’t get it. These are dungeons. People are talking about gate keeping but what is being gate kept? It’s not like there are rep requirements to progress right?

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the cringe from your post shows why your 1 post means nothing on this or other forums :slight_smile:
you tried and thats what important.

Should read my post explaining they could remove that as I dont care about any of those as well. I explained a few times in this post already this exact thing so here we go yet again from lack of ability to read. Either they should of added all of those aspects or non of them. Adding some was stupid. I personally rather have non of the aspects as that wasnt true to the original experience and they could simply add it during the time they came out.

Wrath is dead because it’s a bad expansion, not because of RDF/no RDF. People are failing to cope with how boring it actually is.

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Yeah I dont have 40m-3hours to sit around to wait to get picked up by a group or scream in lfg chat till im accepted. I am an adult now with real responsibility’s, not some 13-17 year old with infinite game time. The the only thing keeping the game from stagnating for some ppl is the fact they have high level alts. Without RDF their is no easy time effective way to level them. Very few will want to play the game ‘questing’ from scratch twice. I made decent money in Wrath-WoD spamming dungeons as a tank i enjoyed it. i barely have 30 minutes to an hour to play now. i don’t have a choice this is not a threat i’m just not going to be able to play this game anymore without RDF and other systems for quickly getting into fun content of the game and yes flying to the dungeon is also a part of the problem anything that consumes extra time is a problem. So I’m not going to be paying for subscription until they make the game more friendly to working individuals.
And no im not going back to retail just for lfg. that game is an mmo but arguably not even the same game.

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I am a loner by nature,And I used lfr because the first 2 experiences i had with grouping and raids were terrible. there’s this idea that toxic individuals didn’t exist before LFG thats just simply not true. I loved endlessly quing for dungeons as a tank. And feeling like the hero of the party when i a raid geared tank would help ppl run their dungeons and heroics. I was always polite and waited for healers to get mana, my dungeon etiquette was top notch, I always said gg if the party wasn’t loony, and commended great healers for exceptional work.
But as far a being in a guild ive just never found a guild i liked, its mostly full of folks who just care about their own self improvement or swinging their Gear-score around like some kind of digital cod piece it got old for me. id rather be in a guild who wants to actually play with you, pvp with you, dungeon with you, not just raid 1-2 times a week. the community this time around feels cold and soulless. but as far as rrf goes uh when cata dropped i was working full-time in a factory and going to school for my B.S without raid finder i wouldn’t have been able to see the raids. i wasn’t able to play icc raid when it was around either just because of time. whats funny about that is again I missed some kind of gear curve and i cant get into Naxx with 3.7k Gs but i cant get higher gs without naxx ‘As a DK’. so that’s funny. that’s how i came to this delema. if i was a rdps or a healer i could get into naxx, but leveling a holy priest is annoying without rdf.

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I am essentially working 80 hour weeks and still have time to play.

The real problem isnt the game. If you feel you dont have the time to play an mmorpg how it is designed. You shouldnt be playing it. Priorities my dude.

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Sounds like retail or a different mmorpg would be better for you then.

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I see Garmuck is back from his “vacation” lmao

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nah your right. my priority’s include my family so yeah i guess i just need to find something else to do. to bad i liked wow. that’s what i said in the previous post is i just cant play anymore.

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I thought the ICC patch was 3.3.0, not 3.4.0. You’re not entitled to everything that was in 3.3.0 because it’s not 3.3.0 and it’s not 2010 and it’s not your game. Grow up.

I’m a fan of RDF if you care

My problem with RDF was that it made the game way too fast. I rarely used it in original Wotlk but I used it a lot in Cata. This is how and why I ended up unsubbing for the majority of Cata. I didn’t even know where the actual entrance to some of the instances were lol. The game got super boring for me, it didn’t even feel like WoW anymore. The funny thing is I was a fan of RDF, and super excited for the raid finder thing in Cata. Yet I played Cata for like 1.5 months before unsubbing, then MoP/WoD I just would reach level cap then unsub lol. When Nostalrius came out I was all over that.

Sure getting grouped up is a good thing, no wait times, no queues, no work required to get a group going. It does cater to casual players which I was at the time and even I ended up getting bored of it quick.

Was RDF to blame for WoW’s heavy decline in subs during late WoTLK? I wouldnt say it was the sole reason however it was definitely a contributing factor because it was a part of the push to make the game as casual friendly as possible. If you played WoW since Vanilla, you know there were a lot of complaints since the beginning that this game wasn’t casual friendly…and it was true. Unfortunately that hardcore sweaty mentality was part of the appeal of the game during those years. It was cool seeing a warrior decked out in full AQ40 gear, or that rank 14 player even if you knew you would never get that gear or reach that rank. But who knows, maybe this time around RDF may make the game better, but I’m not counting on it because it will make the game much faster than it already is.

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There was no decline in subs during wrath. In fact there was an increase in subs during late wrath.

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I feel very similar to this.

I get the hesitancy to add RDF because it can’t be rolled back…but come on. We need a way to make content accessible, let people lvl as the spec they want, let them play as a role in a team based game.

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Post wrath decline was three things in order of importance. The raids got hard, they destroyed the old world, and the story hit a deadend.

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Elite players?

Really?

You mean putting forth a little effort?

The game should cater to players putting in a little effort. If that leaves people like you out? That’s cool.

What killed open world leveling in Cata was RDF and the change to the world itself.

It’s a combo of making dungeon running easier & more lucrative then making leveling zones different. People don’t like different so the game turned into a lobby.

Deep down I want RDF, but I’d rather not have leveling change to being a lobby / queue system.

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