If you didn’t mean that then you should explain why accessing a raid through LFR is different than accessing a raid outside of LFR. And that RDF does not have the same distinctions.
Let’s put it like this. Pretend we could get the old designers from Wrath and Cata and asked them about LFR. And they said it was directly inspired by RDF. What does that mean in having RDF in Wrath Classic? Absolutely nothing.
Wrath Classic is a finite time capsule. It inspires nothing that wasn’t in Wrath (except, of course, the things Blizz randomly inserts that didn’t exist back then, whilst simultaneously removing authentic systems from Wrath). But I digress…
The point is it is completely and utterly irrelevant. If the point of a Classic server is to capture the game as it was during a specific time…then that’s what you do. If somehow something was proven to be a result of that years later, that has nothing to do with the point of the project. Did they remove cross-realm bgs from Vanilla Classic because it opened the door to cross-realm technology?
And saying that is with the completely unfounded premise that Little Red Riding Troll is giving that the two things are linked (which already has been disproven in this very thread). All that the troll is doing is getting you all to talk about LFR and ignore RDF. That’s what he does. LFR in Cata has NOTHING to do with RDF in Wrath. Not a single thing. It is as relevant as class halls in Legion or garrisons in WoD or…pick anything that occurred years later that won’t be in Wrath Classic no matter what the troll says.
The only real question is what was the impact of RDF during Wrath. Well, let’s see. It opened up the game to millions of players. It let them experience dungeons they otherwise would never have done. I played since Vanilla and didn’t do several Azeroth dungeons until RDF. It made the leveling experience vastly better, by giving some variety to the experience. Mixing questing with dungeons. It let you meet far, far more people. It encouraged players to group up and fill out dungeon groups because of how easy it was. It really made the game feel more like an mmorpg.
Anti-rdf posters fall into two categories: trolls, and toxic, elitist gatekeepers. That’s it. And then there’s of course the Classic Team who apparently fall into both those categories.
But whatever, I know you all will continue arguing for hours about a completely unrelated topic like LFR. Just like they do about subs dropping in Cata. Or whatever other arbitrary nonsense they pull out of a hat. Focus on anything other than RDF, because after months and months of posting there still hasn’t been one argument made against why it should be in Wrath Classic.
I agree completely with you there, though not all Anti-RDF are toxic or trolls. Some do keep it as an opinion of there own and not a fact like the others try and make it out to be.
Oh yes, who can ever forget about gearscore addon that people used to pick who to run in a dungeon. You even saw the same behaviour with the release of Wrath classic, where people were requiring full BT/SW gear to run normal dungeons.
Atleast we know you rather still have a toxic community within the game.
I have never said the tools are carbon copies. And technically rdf did create a new difficult level through the luck of the draw buff. It didnt change the values of the mobs you fought, but it did change the player power values.
So much of the wow forums are like, “I didn’t actually read what you said, but I’m going to call you dumb for an argument you didn’t even make.” It’s soul crushing to try and have a conversation here.