So are M+ players screwed?

Mythic raids have the best trinkets in the game and it’s far easier to get weapons.

Trying to farm weapons in Mythic+ you better be in the good books with the RNG gods.

You’re posting on a level 11 alt. I have posted on my DK, and you have replied to my DK, in this thread.

When you attack somebody’s credibility and experience with the subject at hand, you had better be able to back it up, and you’re not in any capacity. Sure, i’m ‘hiding’ behind my prebis and MC geared paladin, when I’ve posted on my DK with CEs on it in the same thread.

Post. On. Your. Main.

Those players do NOT make it to ashvane and harder bosses at that level of prep, because they are not geared, prepared, or capable of meeting the checks. If the player in question is in for later bosses, they have caught up, or are a liability to their guild.

The first 3 bosses in every raid are trivial and are 100% kills to any guild that progresses through mid or upper mythic.

Arguable, every tier it’s a crapshoot, some classes want raid trinkets, some don’t.

Arguable. I could spam Freehold infinitely for a chance at a 2h sword, i can fight a mythic boss 1 time a week.

That’s literally the whole point. You’re comparing a system with a 1 kill a week to a system you can infinitely grind. Sure, you need RNG, but you can spin the slots infinitely. Even though you have better odds in raid, you have an infinitely large number of chances to roll on a sword from a +10.

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That dk? The one that has 0 mythic kills, in a 3/8 M guild, and the account that has 1 CE which was Xavius, aka the free CE boss? This is what you qualify yourself as? O my lord LOL.

[quote=“Drak-rattlegore, post:227, topic:342298”]
Those players do NOT make it to ashvane and harder bosses at that level of prep, because they are not geared, prepared, or capable of meeting the checks. If the player in question is in for later bosses, they have caught up, or are a liability to their guild.
[/quote]Please stop commenting on things you know nothing of. Thanks.

Post. On. Your. Main.

Yet they have the option. People in my raid group have geared alts in a day or two by running +10s (because that’s where the loot caps, which is the issue) and are raid ready within the week.

The issue is not that M+ is rewarding Heroic/Mythic level loot; it’s that +10 is where loot caps out, and +10s are very easy as that’s only when that fourth affix even starts.

I’ve proposed a few things:

1- Have the loot cap with +10 rewarding Normal, +15 rewarding Heroic, and +18 rewarding Mythic. Because yes, M+ can be hard! But the issue is the gear stops when it’s easy and rewards people for doing the barest minimum of the difficulty.

2- Adjust loot. Make the gear that drops in M+ provide perks to push further in dungeons. Stuff like “Add resistance to Bursting damage” or “Increase damage on Bolstered mobs.” That way it’s not useful for raiding, but it provides loot for M+ that’s useful for pushing higher and higher.

M+ is good. The issue is it’s suffocating raiding due to the lack of tier sets, and an infinite source of loot is always going to beat a static, weekly lockout when you take away everything but the most basic level of stats.

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Granted I don’t Mythic Raid, I do Heroic raiding at the start of the expansion then for the last 2 raids focus solely on mythic+

I got geared faster from raiding than I did Mythic + and I do about 2-3 a week.

Mythic + is much more time consuming and if anyone is actually spamming then for gear then that’s a player problem not a game problem.

Similar to if anyone farming Multiple lockouts for Wf/tf

Okay this is your issue, try doing 5-6 a day, aiming to keep the times low so you can do them in 3-4 hours. This is the way mythic players are powergearing currently. It is the single fastest method of getting mythic or higher level gear in the game. You can do your mythic lockout, and then you farm +10s.

it is a game problem when spamming M+ is the best source of gear per hour in the game, yes, because blizzard is tuning the raids around us having the best gear. Suggesting that using the most optimal gearing path is incorrect player use just isn’t correct.

Apparenlty, thats’ what the players want? They hate RNG gears even though base level gears is perfectly fine to progress through content. No they are angry that ther are high item gears that use RNG and they never could get it, thus they spoil it for everyone.

You get more residuum and Azerite from the weekly chest the higher the key level you completed.

Mythic + difficulty doesn’t stay the same remember there are affixes and one weak you get a really bad combo the next an easy one.

Having specific gear for specific content is something Blizz wanted to move away from and I agree in sense that it does pigeon hole a player to that specific content.

In mythic raiding you get specific SoF achievements, pets, toys, mounts, titles, cosmetic gear. Only thing that remains relatively the same is ilvl of gear. Higher Keys don’t really garnish these level of perks.

This actually isn’t even a bad idea- could expand on that idea and just make the stat called “dungeon resistance” - reducing incoming damage from any affix in M+

Grievous, bursting, sanguine pools, explosives, ect ect

Now add gear with stats that assist in raids, that drop in raids; and ditto for PvP

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The only friends I have left play retail run almost exclusively M+ spam.

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/shrug

/10char

I realize. But no matter how bad affixes gets, +10s are still not difficult. So regardless of changing affixes, you’re still getting farmable Heroic loot for doing far easier than Heroic content. And that has to change.

With the removal of Titanforging, it needs to remain that +10 does not reward Heroic level loot when it’s infinitely more farmable. There should be a challenge in getting those pieces because not everyone is capable of running Heroic raiding.

Either way, M+ has swung in the other direction of being far too good that it’s causing major imbalances with raiding. It needs to be adjusted, and I stand by that.

A few things that you have to consider:

1- Mythic Raid could also drop WF and TF. So Even Mythic raiders are affected by this.

2-

If you can’t have gear to complete, then no one can. It would be the same as if right now (with WF/TF) you ask “How do you expect players to time a 40 KR with just 450 ilv?”

3- Mythic raids are much more difficult than M+, and can be done only once a week. It is more than expected that Mythic raid have better/stronger loot.

Congrats mate! I guess you just have a high tolerance for gimmicky content that was ripped straight from an action RPG. More power to you, if you enjoy speed running the same 10 dungeons for 2 plus years.

Terrible comment is subjective. Also, as a lover of RPGs, I had no issue finding things to do in the game between raid nights prior to M+.

I have the issue that theres no reason to raid because of M+. Its litterly the only content worth while to do for now.

Pvp and pve should have separate gear that does better on their own end.

Pvp gear should be better at pvp than pve gear. Same for both sides.

Congrats, you’re one of the very few then.Literally almost everyone i know in game were only logging on for raid nights and many just flat out quit. I realize not everyone is the same, not sure how long you played this game for but i played for years and also took consistent breaks but only logged on for raid nights.

Not saying M+ is perfect but it’s challenging content at higher keys at least and i realize it’s the same 10 dungeons but the raid is also the same bosses over and over again until the next tier and just recycles to same bosses again.