10/04/2018 06:13 PMPosted by Åpocalypse10/04/2018 05:28 PMPosted by PiddyThe problem with progression and the "fresh server" concept is simply that, there's always this drive to race through the current server and then jump to another.
So YOUR "problem" with the current game, is the entire premise that the game was built upon.
Furthermore, you want to break that by putting a permanent static server live despite 14+ years of evidence pointing out how it doesn't work.10/04/2018 05:28 PMPosted by PiddyBut they won't "run out of content" because people are running off to "fresh servers" (at least not fresh Blizzard servers), they're leaving because they're simply sick of the game.
Objectively and proven to be false.10/04/2018 05:28 PMPosted by PiddySee, the beauty of a static server is that -- it's static! There's no progression! If you get there day one or day 1000, it's the same server (save for having a more mature economy).
So, you're not missing anything. If you like leveling Dwarves and running through instances, and what not -- you can do that. If other folks like doing that, you can group with them.
Are you then advocating for all raids to launch at the start, including Naxxramas? Because your (objectively false) claim that it doesn't matter whether it starts at day 1 or day 1000 would imply that you believe this to be the case... You know what happens if Naxx is available at launch? Every Rogue and Warrior goes and trash farms Naxx until they get a pair of Servo arms. The entirety of dungeon, Molten Core, ZG, BWL, AQ40, Onyxia and AQ20 weapons gets entirely skipped over.... because those weapons are obsolete the second you can farm a Servo Arm for half the effort.
You don't improve the game or help it's longevity by invalidating the majority of the content, or turning off the gear treadmill that is at the center of the entire game design.
Whether you casuals like it or not, the progression grind is there for a reason, and it's a cornerstone of the game. The entire history of the retail game, and the entire history of Pservers have shown this to be an irrefutable fact of life.
Most people are actually pretty stupid, and lack the ability to see past their own nose.
Witu arguments like "I'll be PvPing for decades!" While everyone else will be long gone do to no content.
Ever been on Lights Hope? It's pretty much empty.
They mention expansions, when all is needed is new raids and dungeons.
Whichever side of the isle any of us may be on, the one thing I'm sure we all agree on is that expansions would be horrible for Classic, class changes would be just as awful.
Yet adding another raid or dungeon, a year after Naxx is heresy.
If you truly love the way Vanilla worked, we need a server type that gives us additional content, or you'll be left alone, in a game designed to be played with others, a year or so after Naxx is released.
Nor is it about retail vs classic. Vanilla lacks crz, lfr, lfd, dungeon finder, insta ports, server transfers, pay to win tokens and tools.
Everything that current wow has turned into, ruined WOW.
Now imagine new content in a vanilla world.. why would you not want that? To be honest, it's rather sad, because I know I'll be bailing 3-4 years after its released, simply because the population will die out, and I can only do the same content so much.