So, a static world forever...

It's not starting over in any way shape or form when you get boosted through AQ40 and Naxx within an hour of hitting 60, or at the very least speed run through MC getting funneled loot from groups still farming for Thunderfury.


So don't go with those groups. Instead, group with the people that are doing it over from 1 just like you.

And if you can't find enough of those people, then there really weren't enough of them to justify a server restart, were there?
If anything they should do the EQ2 progression model where they have a server-wide vote on advancing through patches/expansions regularly and then when they reach the end they reset the entire server minus guilds and start over.
10/04/2018 12:42 PMPosted by Swani
(a good bit over 4000 for Fallout New Vegas lol)


Sounds like my play time with skyrim, over 3k hours there.
10/04/2018 02:31 PMPosted by Syradra
10/04/2018 12:22 PMPosted by Cybertilded
...

People are going to want to bring there mains over to tbc to progress through tbc. Logically its the same thing as progressing the server into tbc. Imagine copying a server and launching that one into TBC while the original remained as vanilla.


They can do that, by making a level 1 on a TBC server.

However all TBC Content is already available in BFA unlike Vanilla WoW.


Your logic behind this makes no sense. Seriously explain why you think this is the route to go. And explain why you can't see why copying a character is any different than just launching the expansion on the classic server[i][/i]
10/04/2018 01:57 PMPosted by Åpocalypse
Take a hint from Pservers...

Give people like 3 years as a compromise (instead of 2), then wipe and restart FRESH.

The only people who really get triggered by this concept are the super casuals anyhow... and they don't matter (and honestly shouldn't complain) because the leveling content is their whole thing anyhow. Anyone willing to put in the effort can do it again no problem.


That's one of the reasons I can't bring myself to play seriously on a pserver.
Eventually all of my work will be gone.

At least I know the Classic servers aren't going anywhere. I have no interest in wiping the slate and starting over and over again.
10/04/2018 02:13 PMPosted by Balínor
The end of Wraith was the best drought in WoW history. I loved it. I absolutely hate the gear chase and anytime that slows down I am overjoyed. Once I get gear I just PvP so I am looking forward to the end of Naxx and getting my end game gear on my main PvP character. Then I can spend the next decade just gearing alts and PvP!

The reason I quit retail was because of the endless gear chase.


And what if there's hardly anyone in the world to pvp with? What I'd it's a ghost town, and no one queues?

Your decade of pvp fun could be very lonely.
I want Classic to last a long time as well, and in order to keep a lot of people playing, it will need additional content.
Time and time we have seen the same behavior. Why will this be different? Are we entering a new phase of human evolution?
10/04/2018 02:53 PMPosted by Ghalthok
They'll expand it. Anyone thinking they won't is crazy.

I'm sure they'll do expansion servers; but I think the real right move is to create content that fits into what Vanilla was - and build what the game could have been. Finish those zones. Finish those quests. Add those raids you had planned.

It'll happen.


And I'm going to say they won't do !@#$. So let's bookmark this and come back here let's say 2 years after release and see who was right.
Reading these comments here I am genuinely glad none of you have a part in it's development.
1 Like
10/04/2018 04:17 PMPosted by PlayerQSGQXV
10/04/2018 02:53 PMPosted by Ghalthok
They'll expand it. Anyone thinking they won't is crazy.

I'm sure they'll do expansion servers; but I think the real right move is to create content that fits into what Vanilla was - and build what the game could have been. Finish those zones. Finish those quests. Add those raids you had planned.

It'll happen.


And I'm going to say they won't do !@#$. So let's bookmark this and come back here let's say 2 years after release and see who was right.


Go for it. I really don't care one bit - but if you want to do it, go ahead and let me know in 2 years.
if its wildly successful, in addition to opening a tbc classic server,
they might consider doing something like an emerald dream mmorpg.
take it off in a related but different direction but base the game play style
on the good points of vanilla, such as:

1. no flying
2. no LFG or LFR
3. no system that could impact professions such as garrisons, transmogs, heritage armor, artifact-type weapons or azerite-type gear.
4. mounts later in game
5. every npc has a function
6. mix and match talent trees with lots of personal choices involved
7. give each faction a balance of races and assign races that people have historically wanted (high elves on alliance, ogres on horde)
10/04/2018 03:09 PMPosted by Heyyoua
10/04/2018 02:31 PMPosted by Syradra
...

They can do that, by making a level 1 on a TBC server.

However all TBC Content is already available in BFA unlike Vanilla WoW.


Your logic behind this makes no sense. Seriously explain why you think this is the route to go. And explain why you can't see why copying a character is any different than just launching the expansion on the classic server[i][/i]


I already have explained, if you still don't understand it, it isn't my problem.
Yay another one. Still excited for classic wow! :D keep trying though
10/04/2018 04:33 PMPosted by Syradra
10/04/2018 03:09 PMPosted by Heyyoua
...

Your logic behind this makes no sense. Seriously explain why you think this is the route to go. And explain why you can't see why copying a character is any different than just launching the expansion on the classic server[i][/i]


I already have explained, if you still don't understand it, it isn't my problem.


Your explanation makes no sense.

I explained why it doesn’t make any sense so tell me why it’s any different than a normal expansion
How does this relate to Classic? Classic won't be going anywhere.
There will come a time when you will be sitting there in your capital, in your shiny gear, bouncing or sitting around, with nothing to do. Yes, even in vanilla you can run out of content.

...

Without additional content, the majority of the people will move on, your guild will die, and you'll be sitting there in front of your PC, a single tear running down the side of your cheek, wishing Vanilla would go on.

But they won't "run out of content" because people are running off to "fresh servers" (at least not fresh Blizzard servers), they're leaving because they're simply sick of the game.

See, the beauty of a static server is that -- it's static! There's no progression! If you get there day one or day 1000, it's the same server (save for having a more mature economy).

So, you're not missing anything. If you like leveling Dwarves and running through instances, and what not -- you can do that. If other folks like doing that, you can group with them.

If there's no one else in the game, you can still level your characters. Harder to do group content, but, c'est la vie. Organize a group on the forums. Folks will organically migrate to the servers with the people.

"Hi I just rolled on Fizzbang server, and there's no one here!" "Yea, Fizzbang has been dead for a year, you should re-roll on Gogglesprocket, we have a great community!"

The problem with progression and the "fresh server" concept is simply that, there's always this drive to race through the current server and then jump to another. Or, worse, "well, the new server lit up, and everyone left, so I may as well quit."

Without progression, you don't have events like that. People will leave when they're done, not because of something shiny offering them the same thing.

Progression kills Classic, since people will always be looking for what's new, what's next, "I'll just wait for the next patch." But static Classic is static. No impetus to leave or wait. It just is, an open book to browse. Not a Part 1. You want to see the rest? WoW is over there.

But see, there will be new 13 and 14 year old kids every day that have NEVER played on "Classic". They may like WoW, they may be sick of WoW, but then they'll try Classic -- and off they go! Because Classic is still there in all its Classic glory.

Did you know the people still buy and play "Monopoly"?

WoW is the best advertisement for Classic. Not because one is better than the other, just simply that it exists. Every time a player launches WoW, there's going to be a Classic button staring at them. In a few mouse clicks, they be in Classic doing Classic things.

Classic will be a playable museum. Cheap enough for Blizzard to keep the lights on indefinitely. People will ebb and flow, and the communities will self organize organically.

Classic won't need anything.
10/04/2018 05:28 PMPosted by Piddy
But they won't "run out of content" because people are running off to "fresh servers" (at least not fresh Blizzard servers), they're leaving because they're simply sick of the game.

See, the beauty of a static server is that -- it's static! There's no progression! If you get there day one or day 1000, it's the same server (save for having a more mature economy).

So, you're not missing anything. If you like leveling Dwarves and running through instances, and what not -- you can do that. If other folks like doing that, you can group with them.

If there's no one else in the game, you can still level your characters. Harder to do group content, but, c'est la vie. Organize a group on the forums. Folks will organically migrate to the servers with the people.

"Hi I just rolled on Fizzbang server, and there's no one here!" "Yea, Fizzbang has been dead for a year, you should re-roll on Gogglesprocket, we have a great community!"

The problem with progression and the "fresh server" concept is simply that, there's always this drive to race through the current server and then jump to another. Or, worse, "well, the new server lit up, and everyone left, so I may as well quit."

Without progression, you don't have events like that. People will leave when they're done, not because of something shiny offering them the same thing.

Progression kills Classic, since people will always be looking for what's new, what's next, "I'll just wait for the next patch." But static Classic is static. No impetus to leave or wait. It just is, an open book to browse. Not a Part 1. You want to see the rest? WoW is over there.

But see, there will be new 13 and 14 year old kids every day that have NEVER played on "Classic". They may like WoW, they may be sick of WoW, but then they'll try Classic -- and off they go! Because Classic is still there in all its Classic glory.

Did you know the people still buy and play "Monopoly"?

WoW is the best advertisement for Classic. Not because one is better than the other, just simply that it exists. Every time a player launches WoW, there's going to be a Classic button staring at them. In a few mouse clicks, they be in Classic doing Classic things.

Classic will be a playable museum. Cheap enough for Blizzard to keep the lights on indefinitely. People will ebb and flow, and the communities will self organize organically.

Classic won't need anything.
I'd vote to sticky if I could.
10/04/2018 05:44 PMPosted by Mogar
I'd vote to sticky if I could.


Amen.
Only the special snowflake tourists will last a week.
Only regular tourists who like BFA as well will give it a chance.

Only those who are.....
Sick of static gameplay
RPG missing in RPG game
who played vanilla private servers (all of them not just one)
who left wow when bc hit and havent come back since
who want their choices to mean something
.....
.....
....(list goes on for many pages)
and those who hate having their hands held with every aspect of the game.

Will enjoy the game and never look at retail again.

Those who preferred specific expansions will wait till it opens, but will play other legacy servers till then.

Will these look back at classic then, whos to say it all depends on how blizz handles the characters and accounts.
10/04/2018 05:28 PMPosted by Piddy
The problem with progression and the "fresh server" concept is simply that, there's always this drive to race through the current server and then jump to another.


So YOUR "problem" with the current game, is the entire premise that the game was built upon.

Furthermore, you want to break that by putting a permanent static server live despite 14+ years of evidence pointing out how it doesn't work.

10/04/2018 05:28 PMPosted by Piddy
But they won't "run out of content" because people are running off to "fresh servers" (at least not fresh Blizzard servers), they're leaving because they're simply sick of the game.


Objectively and proven to be false.

10/04/2018 05:28 PMPosted by Piddy
See, the beauty of a static server is that -- it's static! There's no progression! If you get there day one or day 1000, it's the same server (save for having a more mature economy).

So, you're not missing anything. If you like leveling Dwarves and running through instances, and what not -- you can do that. If other folks like doing that, you can group with them.


Are you then advocating for all raids to launch at the start, including Naxxramas? Because your (objectively false) claim that it doesn't matter whether it starts at day 1 or day 1000 would imply that you believe this to be the case... You know what happens if Naxx is available at launch? Every Rogue and Warrior goes and trash farms Naxx until they get a pair of Servo arms. The entirety of dungeon, Molten Core, ZG, BWL, AQ40, Onyxia and AQ20 weapons gets entirely skipped over.... because those weapons are obsolete the second you can farm a Servo Arm for half the effort.

You don't improve the game or help it's longevity by invalidating the majority of the content, or turning off the gear treadmill that is at the center of the entire game design.

Whether you casuals like it or not, the progression grind is there for a reason, and it's a cornerstone of the game. The entire history of the retail game, and the entire history of Pservers have shown this to be an irrefutable fact of life.
Classic will be somewhere fun to mess around while waiting for patches on retail. I can't read the future but I'd be shocked if Blizzard dedicated resources to developing new content for it.

The minute they roll out new content, its not classic. Once new content is out, you introduce the risk of creating new content players don't like and has to pass the very high standard from the players of being authentic to the vanilla experience.

The right move here is to leave Classic be and push any new content on retail. People who are playing for nostalgia or a desire to go back to the original iteration of WoW aren't going to skip because of lack of new content, and people who want new content have retail.
I FEEL like it's going to die very fast. But in a good way.

I think MOST current players will try it out. And after A DAY they'll stop playing (for obvious reasons I don't need to list).

The subsection of WoW players that enjoy WoW for the communities and experiences will populate Vanilla. (as well as all those who pooled countless hours into the game way back and those who are now on private servers) - People that appreciate the journey and less about the destination. Or atleast this is what I hope to see. (I'm just bored of people complaining)