So, a static world forever...

10/04/2018 11:47 AMPosted by Mordegast
I'm not speaking of the few of us who have downs syndrome


Even bringing back the Vanilla insults, I see.
10/06/2018 04:10 PMPosted by Diggitydave
10/06/2018 01:43 PMPosted by Syradra
>People claiming a static Patch will kill Classic
>Private servers end up becoming static
>People still play them for years after being static

Wut?


Private servers don't sit at naxx forever, the ones that do die out as players realize they can't progress their character any further and make a new character on a new server.


A particular Wrath Server I know has been at ICC for 3 years now, still with 10k+ Pop.

Before their whole "moltdown" they had ICC for like 5 years and still had a huge population.
10/04/2018 12:17 PMPosted by Sapphre
i'd like an alternate classic to include the other races/classes, like monks, dks, dhs, pandas, worgen, goblins, nightborne, highmountain tauren, void elves, etc.
mix it up!
flavorful.


I'm looking forward to the Horde actually looking like the Horde instead of an elf invasion >_>
10/04/2018 12:17 PMPosted by Dunthor
10/04/2018 12:02 PMPosted by Hairylegs
I really don't understand why people don't like static. Thousands of other games are static with no new content. People still play and love a lot of these static games. I for one, will love playing a static classic wow.

My long-standing theory is that some people demand that Classic be made into their permanent home, and for a majority of players that means constantly providing them new content to churn through so they can better avoid boredom.

By no means does Classic need this, and indeed the very concept itself means Classic would eventually push far enough away from it's original state that players would once again request a return to it's original form.

My personal feeling is that the amount of people determined to leave the minute they reach Naxx will be overcompensated by the amount of people willing to stay a bit longer because at long last there is hope they actually can reach the game's end.


facts, not to mention that people can play at there own pace, with no hurry to experience everything before the world moves on without you and that once you finally get all geared up you can enjoy being a pvp god without the looming threat of your prestige being made irrelevant
in the upcoming xpac... or the fact that new players will be able to experience the game as peoples kid grow up and there parents introduce them to the game they loved replacing the players who have moved on, or the fact that if you truly get bored you can roll a new toon see the other factions side of things or try a different class or whatever..
10/06/2018 04:10 PMPosted by Diggitydave
10/06/2018 01:43 PMPosted by Syradra
>People claiming a static Patch will kill Classic
>Private servers end up becoming static
>People still play them for years after being static

Wut?


Private servers don't sit at naxx forever, the ones that do die out as players realize they can't progress their character any further and make a new character on a new server.


so private servers fail because they're static and people move on to another private server to experience it from the begginign again... then why can't people just make a new character on the static classic server? I expect thats what people will do and thus there will still be people around to go through the content with you since they're doing the same thing not to mention with the added benefit of logging back on to your original one whenever you want for whatever reason.. pvp.. ect
10/29/2018 10:19 PMPosted by Thayvos
so private servers fail because they're static and people move on to another private server to experience it from the begginign again... then why can't people just make a new character on the static classic server? I expect thats what people will do and thus there will still be people around to go through the content with you since they're doing the same thing not to mention with the added benefit of logging back on to your original one whenever you want for whatever reason.. pvp.. ect

Because the general population is further progressed already. Private servers frequently open, "fresh start" servers where they start with most endgame content locked, to be released on a rough schedule. So that everyone starts again on the same footing.
10/04/2018 11:51 AMPosted by Heyyoua
I agree. I know people rage when you say this on a classic forum. And I am ALL for vanilla wow, but I mean once it runs out of time, if you don't make a FRESH server it will die. I honestly believe they should run through Vanilla>TBC>WRATH and then put that !@#$ on repeat. Go back to vanilla>TBC>Wrath.
So many prophets on this forum! Dont you wanna be my booker?
10/04/2018 11:47 AMPosted by Mordegast
Perhaps you didn't play Vanilla, but played BC or Wrath.
I want you to try to remember a time, without the rose colored glasses, a time when ICC was out for what seemed like forever. Perhaps a time when BT, SCC, Any content really, had been out for a long period of time without new content.
This is what I've never understood about the vast majority of players I've ever witnessed during times like this. Well, during TBC it seemed to be the complete opposite from WOTLK; at least from what I noticed, it seemed like a LOT of new players were starting to play the game, people were forming new leveling/casual guilds, established guilds were STILL either doing progress or had earlier raids on farm, people were just playing every aspect of the game and loving it!

I don't at all remember anyone actually logging out and not getting back on until the new expansion came out, or complaining about content droughts or anything like that. Hell, come the pre-WOTLK expansion event, EVERYONE was just having the time of their lives with the zombie plague event!

So, fast forward to ICC and the time between when that came out and Cataclysm's launch. Yeah, I remember MANY people just logging out and not back on until after Cataclysm came out, as well as the forums just being nothing but complaints left and right. I never understood what is wrong with players, that they will ONLY play WoW for end-game stuff, and as soon as they've cleared it, off the game until something new comes. I would go off and do stuff I had ignored, put off to the side for later and other things like that - went and got the hunter epic level 60 bow as one example, did the Bloodsail Buccaneer and Booty Bay stuff, hell I did a bunch of PVP and honor grinding just to put together a PVP gear set.

To me there was always something to keep me occupied or interested in keeping my sub active and playing the game. I never got how, or why end-game was always the pushed and emphasized focus for the game. I mean, ever since WOTLK it seems that's been Blizzard's main focus or goal, and have done nothing but push it as much and hard as they can on players. I mean, revamping the old world and quests from levels 1-60, could not be more obvious of this.

Then there have been the subsequent expansions to come after. Stuff just became easier, and faster, to just blaze through. It got to where NOBODY gave a crap about the old world and quests, and extended to Outland and Northrend for that matter, anymore. I feel like Blizzard made it all intentionally forgettable and as lazily as they could, the "cataclysm and Deathwing's destruction and sundering" just a ploy to change the focus and pace of the game without it being outright and obvious to the masses - except I noticed it.

This is why players, myself included, have been asking and wanting vanilla, or even TBC servers since those respective eras ended. The game was more fun, had more to do that was fun or interesting, and the journey to level cap was what the game was about, or emphasized basically, NOT exactly the things you could do once you were capped, however it was great and fun to have things to do once you were capped.
Having a static world is one of the biggest perks to classic for me. I hated that each expansions wiped out all progress and papered over it with green gear.
Adding content to classic means classic is no longer classic. I'd rather them implement TBC and offer character copies after a few years.

This is what I propose..

After the classic server runs its course and nax becomes stale then just implement Heroic difficulty on every dungeon and raid. Put a multiplier on mobs health and damage and scale the loot up a hair.
10/30/2018 04:55 AMPosted by Jdpp
Adding content to classic means classic is no longer classic.


Old School Runescape is still Old School Runescape even though they've built on it.

There were major mistakes made in BC that Blizzard has said they wish they never implemented. They have a chance now to progress the game without making the same mistakes.
This is why I plan to roll on a RP server. Even if the content in the game dries up, the community will stay to tell our stories.
10/30/2018 05:46 AMPosted by Flish
10/30/2018 04:55 AMPosted by Jdpp
Adding content to classic means classic is no longer classic.


Old School Runescape is still Old School Runescape even though they've built on it.

There were major mistakes made in BC that Blizzard has said they wish they never implemented. They have a chance now to progress the game without making the same mistakes.


I honestly could see them evolving classic in a different direction and making that WoW 2.
I feel this argument of classic being static would kill the game is flawed.

The game of pool hasn't evolved by adding more pockets at the table, fishing has been the same for centuries, new cards haven't been added to a standard poker deck.

People do these activities because they enjoy them... AND the friends/strangers they do them with!
It's important from a historical preservation perspective to keep Classic the same forever. If you love Classic so much butyou want to see new content, then why don't you get into the gaming business and build yourself a WoW clone?
10/30/2018 05:46 AMPosted by Flish
10/30/2018 04:55 AMPosted by Jdpp
Adding content to classic means classic is no longer classic.


Old School Runescape is still Old School Runescape even though they've built on it.

There were major mistakes made in BC that Blizzard has said they wish they never implemented. They have a chance now to progress the game without making the same mistakes.
The vast majority of Blizzard employees who made those mistakes, and understand which mistakes shouldn't be repeated, are long gone. The current dev team has shown that they don't understand what made WoW great and what destroyed it.
10/30/2018 07:34 AMPosted by Dulmuldor
I feel this argument of classic being static would kill the game is flawed.

The game of pool hasn't evolved by adding more pockets at the table, fishing has been the same for centuries, new cards haven't been added to a standard poker deck.

People do these activities because they enjoy them... AND the friends/strangers they do them with!


You're really comparing a game of billiards to Classic?

I see a lot of people arguing how they'll be able to enjoy the game with all of the other people.
Who are you going to play with?! Even Pservers become dead zones after awhile, and most guilds can't even field a raid. The vast majority of people WILL quit playing.
So how will Classic be different than the past 14 years of Warcraft? Will Blizzard create magical cheeto dust to sprinkle on the servers or something?
10/30/2018 07:34 AMPosted by Dulmuldor
I feel this argument of classic being static would kill the game is flawed.

The game of pool hasn't evolved by adding more pockets at the table, fishing has been the same for centuries, new cards haven't been added to a standard poker deck.

People do these activities because they enjoy them... AND the friends/strangers they do them with!


That's true, but it's not like you are playing literally the SAME game for all that time. All of those games have starting and end points, but the games can be repeated ad-nauseum.

That is more analogous to periodic 'fresh' servers (or seasons, if you will) starting the whole journey over again. Which... seems reasonable as an option.

For me personally, as much as I like to build towards something with my playstyle, once you get there and 'break the game' a bit (eg crush the undergeared in PvP), it gets stale and a fresh start is appealing if you like the base game.
We could avoid a lot of these threads if people like OP just minded their own business and let people enjoy what they like.

so private servers fail because they're static and people move on to another private server to experience it from the begginign again... then why can't people just make a new character on the static classic server? I expect thats what people will do and thus there will still be people around to go through the content with you since they're doing the same thing not to mention with the added benefit of logging back on to your original one whenever you want for whatever reason.. pvp.. ect


It's not the same as a fresh server.
vanilla pservers have lasted this long because of fresh servers..people get to start all over again in a new environment not yet crowded with level 60's and an inflated economy.

And many more love the journey rather than the destination.
Few raided in vanilla and that also holds true on pservers. Sure you get MC/Ony runs with lots of people but the other raids are done by dedicated guilds.