I’ve looked over everything I could find regarding the Ret Paladin changes and honestly I like a lot of what I see, if for no other reason than there being more variety in what I can do on average.
Flash of Light has always been an annoying ability to me because of the high mana cost, especially during those fights where you almost rely on it as well as Lay on Hands and your defensive abilities to stay in it. Having Word of Glory baseline is really nice to have and will help out in those situations immensely.
People seem hung up on Auras, but I like them a lot. Yes, even Retribution Aura. Having Crusader Aura instead of the flat, constant passive I find to be better because of the fact that you won’t always have it up, but when you do, it can and will benefit more than just yourself. I see it being used mostly for questing and doing things like PvP. People here have mentioned the idea that Divine Steed will be worse as a side effect of not having Crusader Aura up, but I personally don’t see it.
Retribution Aura is the huge elephant in the room due to its apparent history and how it appears to function in SL. This might just be me, but I enjoy having things that aren’t just flat percentage increases. Retribution, the passive we have now, is boring to me because of that. I legitimately forgot it existed because of how genuinely boring it is. Retribution Aura on the other hand will activate a short span of Avenging Wrath when an ally dies, and it will require one to consciously activate it for a fight or even a full raid. In short, I like it.
Devotion Aura is something I don’t think I need to speak all that much about. It’s a 3% damage reduction for you and those who stay within 40 yards of you. Is it boring? Ehh, kind of. Like I said I find flat percentage increases boring, but in this instance because of how you have to consciously choose it over another Aura, I think it works. I can see specific playstyles being born because of Auras too. Like, are you the kind of Ret Paladin who uses Devo Aura during raids to help your group stay alive longer? Or are you the kind of Ret Paladin that uses Ret Aura, gaining a burst of Avenging Wrath at the expensive of an ally’s life? Will you prioritize helping your group stay alive, or let them die for your own benefit? I’m eager to see what people will choose to do.
There’s a lot more I could talk about with Ret Paladin and why I like what I’m seeing of it in SL so far, but I feel like I’ve already established my stance on it. I am expecting people to disagree with me, but frankly I don’t think it’s going to be bad at all.