Should we all quit?

you first I’ll totally* follow you

True. Except the bears play while the tools wait.

Services available and services used by us are two different things.

Blaming Blizzard because 15,000 people threw money at Bobby isn’t Blizzards fault.

Actually it is Blizzard’s fault because Blizzard allowed people to pay to transfer to an already full server in the first place.

Blizzard didn’t force anyone to pay $25.

In fact, they are doing the exact opposite, giving you a solution to the problem for free.

Take the FCM while you can.

DBT:Radical Acceptance–Reality is reality. Frustration arises when an altered perception of reality conflicts with what is actually real.

I see a lot of people “should-ing” all over the place here.

Maybe your world would be better, but the one we have includes a video game you don’t completely like run by a company that isn’t interested in listening to you.

Accept your insignificance or live in ever deepening frustration. It is really a choice, and the one thing you CAN do in this situation.

Correct, but they did open the transfers to sate their own greed.

The net result was a cascading failure of the now dead servers that have been removed, that in turn forced a lot of people who would not have otherwise transferred, now to pay for a transfer.

TLDR it was a cash grab, and now its up to Blizzard to correct the mess they created by allowing paid server transfers.

Cash grabs are bad? I thought this was America. I need to talk to Apple about the price of my phone…

There is a difference between offering a product that’s of fine quality and in turn someone getting some money for the service they offer… And blatant manipulation of the players; effectively forcing them to pay more to keep playing as expected.

Don’t chime in with some Terms of service crap either, If you think that kind of manipulation is the American Way then I want no part of it.

With $25 you could pick any server.

Still not Blizzards fault.

Technically correct, but if you wanted to play say for example Horde you had 2 options…

Farlina or Grob…

Don’t even mention Whitemane or any of the other completely dead servers.

I think the options were every bit as limited for Alliance being Bene and Grob.

Hmmm…Let’s examine that:

It costs Apple $570 to make an iPhone 13 Pro, and the company sells it at a base price of $999 to $1499. This makes Apple’s base markup on the latest iPhone model at 75%.

So everyone here is pissing about $15 which you all act like was stolen from you, meanwhile you are fine with a company adding $400-900 to a tool that is actually necessary for millions of people.

Great stance.

Faerlina and Grobbulus are PVP servers. The $25 could take you to any server.

Or save $25 and stay where you’re at. Hindsight is 20/20 on that idea.

This was a player problem, no matter how we spin it. It’s 2022, so we need to blame someone else and I understand that.

Blizzard screwed up in 3 massive ways.

1

Server Management in Early Classic WoW that crated server Q’s in the first place:

  1. Failing to provide faction population data, and to properly lock servers that were over full (pre-launch).
  2. Falling to Faction lock servers that were lopsided at any point in Classic.
  3. Failing to manage the expectations of the players before selecting servers.
    Al of this could have been done.

2

Launching Vanilla Classic With the expectation of Cross Realm BG’s, not this may sound counter intuitive, but bare with me here a moment… If you set the expectation of CRBG then the PVP players are going to dogpile a single faction; typically the one that’s got the best racials (in almost every expansion this is Horde) They do this under the illusion that CRBG will fix it.
Because of the “CRBG will fix it” mentality (that was wrong) this lead Blizzard to “Fix” their problem that they created with Same faction BG’s where Horde typically battle horde.

3

Paid server Transfers that exacerbated the Q’s and server dogpiling.
Because in the minds of the players, more players always = more better… Except for when it does not because the game was designed with maybe 3500 active players online in mind max, and without drastically changing the game and how its played there is no real good solution to fix this without layers or sharding; two band aid fixes for bad server management.

TLDR, you’re wrong.

No, they’re expecting their product to work as intended, but right now it does not.

Stop using bad analogy to simp for Blizz, they dug their own hole, now they gotta climb out of it.

What other servers have active PVE guilds and enough players / AH to have a vibrant effective community?

You have absolutely no clue what you’re talking about lmao. Name every dead server, name every server that was created due to server influx, thats now also dead. Name the amount of money blizzard made on transfers off of dead servers for months before an option was given for free transfers. Name those things and maybe then you’ll have any idea whats been going on the last three years you muppet.

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Why did you go to a PVP server if you wanted a PVE server?

If we didn’t throw $25 at every problem, maybe you could list a few.

I’m not here to tell you what a healthy server is or is not. I’m just reassuring you this was a player problem. Take 3,000 off benediction and throw them onto a dead server and it’s a non-issue. Bots will follow, and a booming AH will appear.

<<on grob baby!>>

It is damn adorable that you think Blizzard perceives a problem here. Your own argument admits that they made a mistake with their “cash grab”. The only way it’s a mistake is if the lost subs offset the money they made from transfers. Blizzard is a business first and anything you imagine second or never. In fact, NOT taking money from you fools would be fiscally irresponsible of them. They have a real obligation to shareholders. One or 1000 angry customers is irrelevant, especially if you keep paying.

Live in the world you live in, not the one that you think SHOULD exist.