I don’t understand. Vault is there to hasten upgrades if you have bad luck with drops. You can raid or do M+ to get gear. How does that impede casual play? How is the vault responsible for you no longer having an interest in raiding when if you raided you’d get loot choices from the vault?
Right so i won’t as stated on the original thread.
I’ll do ulduar prog instead. Where the old balance still works
My intent was to get the idea out to devs. While DF is great in many ways their numbers aren’t quite where they were aiming based on different sources.
This is one of the many reasons for that and i thought since they are listening more it should be out there.
They aren’t loosing my sub cause i enjoy their game but they can make improvements. So far it seems there’s agreement.
The vault system feels like it favors M+ over raiding, especially with tier. Aside from it being another level of RNG, tier from a vault is superior than anything you’d get heroic raiding thanks to the valor system.
The main reason I don’t like the vault, however, is how random it is. I’d prefer a universal PVE currency, personally. I really like how PVP gearing feels this expansion. I’m almost to a conquest weapon, I can upgrade it, etc… I’d love that vibe in PVE.
Valor has a cap, let me get it in other places. Let it apply to more than just M+ gear. Let me get some base gear with it or another currency (like the old emblems).
I wish I really liked the M+ design enough to engage with it more. It’s so rewarding and requires minimal time and effort for that reward if you have a premade that knows what they’re doing. But I’ve always enjoyed raiding more. I just can’t find time to devote to both nor will I ever find an AOTC pushing team that doesn’t require it.
I like Dragonflight, but do have some things I don’t like:
- The horde and alliance have zero involvement. Thrall who?
- No legendaries. Tbh I thought the talents would make up this gap, but they don’t. I actually yearn for an item that I can chase after. There isn’t one. Community yells about anything that requires actual gameplay, so they removed a huge source of player power entirely.
- All the gear looks the same. Everyone looks the same. Great time to be a shaman, I suppose.
TLDR: OP complains Dragonflight is grindy (lol what), then proceeds to say he’s going to play Classic, which is about 10x as grindy as retail.
Yeah let’s not return the game to raid or die. That mindset needs to stay dead in the everquest era.
The target demographic is people who do play this game like a job, who do not allow responsibilities to take precedence.
Devs like to experiment on the playerbase, to try harder to make things work that failed in the past, secure in the knowledge that no one would every quit over those things, and if they do, they’ll be right back. Or who needs them if they don’t.
They see themselves as misunderstood geniuses, whose devious plans will be proven in years ahead. That the only problem is players with unreasonable expectations. They think they can turn the playerbase “back” into something it never was previously, the game into something it never was but they think it should have been, the hardest core game in the genre.
They’re going full wildstar on us.
The game is more accessible than ever. You’re just flat out wrong, sorry
I had to drop a very promising raiding community because of the M+ requirement. I can run a few 10s during the week, but not the full 8 the group required just to get an invite into the raid. They were really nice and pretty good, but this was the one requirement I couldn’t fulfill. This, by the way, was not a requirement when I joined, but it was voted on after our first raid as a group.
I’m aware this is a “me” issue and I’m not asking Blizz to cr@p on other people’s fun. Unfortunately, people like us have to play within our limits.
Classic as in wotlk classic… how is that grinder? Leveling is the chore after that is over…
Also who’s advocating for raid or die everquest style???
And who said the game isn’t accessible???
I can tell yall just auto complete the quest text…
The reading comprehension is … on point with your trolling folks…
Tldr: one activity in the end game tree should not be dependent on grinding another.
M+ is more casual friendly (in the sense of time, not skill - but I’m not concerned about L2P issues)
I’m able to bang out some M+ if I don’t have time to raid that week. It’s great. It’s also easier to form groups of 5 than a whole raid
That sounds like an issue with your raid team, not M+. It sounds like you just need to raid more casually - nothing wrong with that
How so? You can’t realistically implement a chore that offers high reward and not expect ppl to start doing it.
This is an issue for any casual raiding guild.
It’s a design problem. Ppl will optimize when they can. It’s human nature
only for ppl that do both, if you never set foot in mythic+ raiding is the best source of gear. Most casual heroic guilds wont bench you so its a non issue
its only a chore if you dont like it, TONS of people LOVE M+. In legion I got AOTC and almost never set foot in M+. this is a non issue
Your reading comprehension is not on point go back and reread the thread you are arguing to argue. This has been addressed
Sensible adult here
this is cringe
You can raid for 12 hours per week, but you can’t do dungeons for 4?
Well said.
Honestly game started to decline for me with M+
I hate it. M+ content isn’t fun to me. I want to raid. Yet I always feel gimped/behind etc if I don’t do M+. It feels bad. Higher ilvl loot, more loot over all, over gearing raids to down them etc
I miss the days of WoW before M+ ruined raiding. If I want to raid log, it should be a viable option without falling behind
Yeah you missed were i said i have a preference and want to do one bit the other.
Read better.