Not gonna lie, as someone who prefers 10’s over 25’s, I was excited Blizzard even thought about making this change, and disappointed they didn’t. Am I in the minority on this? Curious what other people think.
I don’t know if you are in the minority, but I know the idea behind not doing it is so players don’t feel forced to do both lock outs each week. I know at the start everyone will, but at some point players will only need upgrades from 25mans and if loot is the same they will have to keep on doing the 10mans.
For me personally, I am more less planning to do all lock outs each week so doesn’t really matter to me, but I understand.
Shared loot between 10 and 25 means that you will have less gearing options (unless they make MORE AND MORE CHANGES to the game).
Even with lower ilvl some items are still really good and in a week that you don’t get your drop from 25 you could get it from the 10 man.
Maybe putting the same lockout for both raids and equating the number of badges you get so either 25 or 10 man would get the same if you did 10+25, plus putting the low ilvl (previous 10 man) in a badge vendor.
That seems to be the most eloquent way I could think of to do it, because I know some folks love doing both lockouts, some folks hate it, and ultimately most are going to do some degree of both of them because of the min/max culture of Classic. Cata did a lot of things wrong, but I actually liked that 10/25’s offered the same loot. I guess it would just be nice to have the option, but not feel mandatory to be competitive if you prefer 10s.
Thing is Cata/MoP they at least ATTEMPTED to balance 10 and 25 man to be somewhat similar (spoiler, didn’t work)
But in Wrath 10 man was always intended to be easier than 25.
Plus, combining the tables would muddy the loot WAY too much.
We have both progresses and I really like the 10 man raiding but also the 25.
having to chose between them would make me lose the rewards from 10 man (drakes, titles, etc).
The 10 man raids are dropping 25 man badges though, which is a nice change.
Not really that much of a change, only Naxx and Uld didn’t.
Which is half of the expansion?
And? It really won’t change that much, you get your items like 1 week quicker, whoo hoo
There’s also a LOT less to buy with high level badges p1 and p2, wasn’t until ToC you could buy tier with badges.
History says you aren’t in the minority… but it would require a lot of work and tuning on Blizzard’s end to make it function in Wrath.
Personally, I’m of the opinion that Blizzard should just rework all the dungeons to be Normal and Heroic (Yes, I know that would require them to remake all Naxx, OS, and EoE fights. As well as some of the Ulduar fights that didn’t have hard modes). Then just have them all Flex 10-30. Though I suppose 15-30 might be better numbers. Since fights in the future were designed around having a specific class and 15 would allow for you to have at least 1 of each class.
That is incorrect, you can buy tier 7.5 with Valor and 7 with Heroism.
Here is the thing, in Wrath (Naxx for example) has two separate loot tables and we are not just talking about item levels. Plus the difficulty in 10 and 25 is also increased with 25s. Think of this as more like the raid lockouts in retail from Normal mode to Heroic, though keep in mind Wrath has those also later on, but ignore that fact for now. Even if in retail you told the player base that if they ran Normal they couldnt do Heroic, there would be huge backlash. The same goes for 10 and 25 man raids in Wrath. People would be very upset.
That said, some of us actually will be doing 25mans with our guild and then on an off day, 10 of us will likely go run say Naxx 10 to have something fun to do. Removing the choice for us or forcing us to be locked down to one or the other would ruin our gaming experience. We need more choices in the game and less being forced to play the game how others think we should. WoW should be about player choice, which is something it needs more of.
Seems we both might have been right and wrong.
Research indicates it was was only 2 pieces initially.
That is correct, you can only buy some pieces.
10 Man is typically easier than 25 man, I think they could be made to drop the same gear, but difficulty would need to be adjusted to compensate.
That would make the loot tables wayyyyy too large though.
Maybe a medium? Keep the same difficulty, but have them drop a single piece of 25 man loot in addition to the 10 man loot. Similar how adding a drake to Sarth works.
idk what the majority/minority opinion is, but I’m looking forward to having separate loot tables and lockouts between 10 and 25 man raids. I’m only planning on playing 2 max-level characters though, and other than possibly achievement runs, likely won’t be running the 10 man versions for much longer than the first couple of weeks.
Personally I think it’s fine the way it is, and will be raiding both 10 and 25 throughout the whole expansion.
Even if the loot isn’t as good for the 10 person version raids in WotLK, that’s still all that I plan to do, since I don’t really have any fun in the larger sized raids.