And those that cannot tolerate the absence of sharding have the same option to wait until the initial rush passes if Blizzard actually does the right thing and provides a truer Classic experience without sharding.
Part of eveloping a community is interactions with people you meet in the world. Seeing as sharding splits up players, that means it impacts community development.
Sharding also effects the economy.
Mogar:So your idea of creating communities is grouping up with people you already know?
Shards still group you with random strangers so you’ll meet plenty of them.
Think about it like being a large room, at the end of the day there’s only so many people you’ll meet it doesn’t matter whether the room holds 200 people or 1000 people or there are 5 rooms that hold 200 people each you can only meet a finite amount of them.
What about the random people I don’t meet and interact with because sharding splits us up?
Enhancelord:Never said this. I said those who can’t tolerate sharding in the starting area should wait if they don’t want to deal with it.
And those that cannot tolerate the absence of sharding have the same option to wait until the initial rush passes if Blizzard actually does the right thing and provides a truer Classic experience without sharding.
And those who cannot tolerate servers crashing and being down for days because of over crowded servers have the option to wait until after the rush.
But…but I want to make friends with all 5k people around me from levels 1-10. I plan on meeting and interacting with 2 brand new people per second. Literally unplayable. I can’t wait until level 11
Can you guarantee sharding will only be used up to level 10?
Ziryus: Mogar:So your idea of creating communities is grouping up with people you already know?
Shards still group you with random strangers so you’ll meet plenty of them.
Think about it like being a large room, at the end of the day there’s only so many people you’ll meet it doesn’t matter whether the room holds 200 people or 1000 people or there are 5 rooms that hold 200 people each you can only meet a finite amount of them.
What about the random people I don’t meet and interact with because sharding splits us up?
What about the random people you didn’t meet because of server caps and queue times and down times?
Considering that most people say only a half million will play classic, server queues shouldn’t happen.
Oh and sharding impacts economy.
Matcauthon:Can you guarantee sharding stops at level 10? For all you know blizzard plans to use it up to level 20. Or maybe even level 30.
That would be a lie if blizzard does this and I will be with you cussing them out. We all know what starter areas means so lets not strawman here.
As another poster pointed out, even you cannot decide what the “starting areas” are.
A rational person would see this as either 1-5 or 1-10.
Which is it? Are “starting areas” the 1-5 areas or the 1-10 areas?
Blizzard cannot seem to make up their mind, either. As you pointed out, Ion said “Valley of Trials” (a 1-5 area) and “Elwynn” (a 1-10 zone).
Enhancelord: Matcauthon:Can you guarantee sharding stops at level 10? For all you know blizzard plans to use it up to level 20. Or maybe even level 30.
That would be a lie if blizzard does this and I will be with you cussing them out. We all know what starter areas means so lets not strawman here.
As another poster pointed out, even you cannot decide what the “starting areas” are.
Enhancelord:A rational person would see this as either 1-5 or 1-10.
Which is it? Are “starting areas” the 1-5 areas or the 1-10 areas?
Blizzard cannot seem to make up their mind, either. As you pointed out, Ion said “Valley of Trials” (a 1-5 area) and “Elwynn” (a 1-10 zone).
And lore implied it could be used beyond that.
All you pro launch shard people. How do you feel about sharding aq launch?
Why would I,or anyone else, expect to meet anyone who is not even logged in and online?
What about the people who are not logged in and online if they choose to use that “antithetical to vanilla” means to artificially segregate the population?
Every player, though, should be able to expect to see and meet every other player on their server that is in the same area. Sharding does not permit that. We even have video proof that sharding does not permit that.
Whoa, whoa. If you call them out on their hypocrisy they’ll just change the subject, deflect, shift focus, and employ all the usual tricks of the troll.
You mean just like you and your classic police friends do?! Spade meet spade.
Considering that most people say only a half million will play classic, server queues shouldn’t happen.
Oh and sharding impacts economy.
But if only that few people play sharding will never happen and it won’t impact anything right?
Fesz: Enhancelord:Never said this. I said those who can’t tolerate sharding in the starting area should wait if they don’t want to deal with it.
And those that cannot tolerate the absence of sharding have the same option to wait until the initial rush passes if Blizzard actually does the right thing and provides a truer Classic experience without sharding.
And those who cannot tolerate servers crashing and being down for days because of over crowded servers have the option to wait until after the rush.
This is certainly true. They had the same option when WoW launched in 2004 without sharding.
Servers crashing and being down occasionally is far more authentic vanilla than sharding, though.
Why would I,or anyone else, expect to meet anyone who is not even logged in and online?
What about the people who are not logged in and online if they choose to use that “antithetical to vanilla” means to artificially segregate the population?
Every player, though, should be able to expect to see and meet every other player on their server that is in the same area. Sharding does not permit that. We even have video proof that sharding does not permit that.
Please explain how someone you never meet because you happened to be in a different shard is different than someone you never met because they happened to be in a queue, be on a different server etc…
Ziryus: Fesz: Enhancelord:Never said this. I said those who can’t tolerate sharding in the starting area should wait if they don’t want to deal with it.
And those that cannot tolerate the absence of sharding have the same option to wait until the initial rush passes if Blizzard actually does the right thing and provides a truer Classic experience without sharding.
And those who cannot tolerate servers crashing and being down for days because of over crowded servers have the option to wait until after the rush.
This is certainly true. They had the same option when WoW launched in 2004 without sharding.
Servers crashing and being down occasionally is far more authentic vanilla than sharding, though.
So blizzard is going to be shipping me the exact same computer I had in 2005 and also making sure my ISP is exactly the same?
most say that? Hmm ok, not so sure, but we do have a huge variance on guesses on the population.
All you pro launch shard people. How do you feel about sharding aq launch?
Im not pro shard ,but I want them to do better than the failure they had in Vanilla with it, they cannot have a repeat of that.
Espure: Studmuffyn:what about the AQ event , which is more to to the point of having so many people in one place, a lot more than was at Vanilla launch, the servers were definitely not fine then,lol.
Id be more apt to take the word of the network guys than Korn.
Part of the charm of those events was seeing so many people in one place. If they add sharding for that rather than beefing up and stabilizing the servers, that is flat out not vanilla.
Except a lot of people didn’t see a lot of people in one spot because the servers crapped out and they missed it.
And how do you propose that they address that AQ event in Classic since it will likely be just as “crowded”?
I don’t though, I go by what I experienced when there WAS issues due to population like the Aq event, as for how that applies to Vanila Launch , I am just going off of what Ion and others have stated they want to avoid.
Espure:And if they pay attention they should be in a better spot with far better systems and hardware in place. Restricting the zone isn’t a good choice though, since there will be some people who want to level there.
make it 55 and above only then, like I said, any solution that makes that failure not happen again.
What makes you think that Blizzard is going invest the resources to change the “ruleset” for a single zone (changing draw distances, level requirements, etc.) when it would be far easier for them to just shard the event?