Sharding in classic is GAME BREAKING

If sharding takes place in classic wow, I myself along with over a handful of other IRL friends will not participate. I know that’s not millions, but I guarantee we won’t be alone. I’ve been around since 2005 and would really hate to see blizzard screw this one up.

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This is a new and interesting topic.

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Literally just wait a few weeks until they turn it off. Problem solved.

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Would you rather have dead servers?
Or extremely overpopulated servers?
Would you rather have the beginning zones SO crowded it takes you 10+ hours to get to Westfall?

I’m not advocating one way or the other as this is - IMO - the single biggest/most challenging decision from a designer standpoint (after Av of course) but to boil it down to that single statement is either foolish, or disingenuous.

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But I want an oompa loompa now daddy!!

Basically how this post reads.

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Here is the issue with no sharding. (yes I am against sharding for many reasons, but the more I think about it the more I believe it is the right choice.) say 5 million people play at launch, exactly how many servers do you think blizzard is willing to open to accommodate that many players.

Say that cap per server is 5,000 that’s double what it was during vanilla, thats 1000 servers to hold that many people without ques. now you reduce that to even 100 servers and guess what you have 10,000+ ques per server. If you would rather have that you have fun, I do not.

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Classic WoW will take in tens, if not hundreds, of millions per month. Why exactly could Acti-Blizz not supply enough servers to accommodate authentic server populations? Mega servers and sharding are not the “authentic experience” that Ion and the rest of the devs have repeatedly referenced.

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If you owned your own business would you waste extra money out of your pocket for no long term gain? I doubt it. The same goes for any company. Implementing more servers (buying and maintaining them) costs more money for a transient benefit as eventually once the initial rush quiets down they will have dead servers. Basically wasting money for no long term gain. I can see why sharding is an attractive solution. Welcome to 2019.

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So you sacrifice the entire premise of your game to cut costs on servers? That is guaranteed to alienate a huge portion of the potential returning subs they lost over the years. It’s easy to demonstrate that less servers means saved money. I guess it takes some critical thinking to understand you will lose revenue if the only thing you care about is cutting costs.

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You nor me are running a multi billion dollar company, what we think is insignificant. The dollar always dictates the bottom line.

Hundreds of thousands will still play if sharding is in place, they know it and we know it. Some of us just dont want to accept it. Here have an oompa loompa.

To clarify I do not want sharding past the initial launch/starting zones (which is what they said).

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Here we go again

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What exactly is so terrible about sharding in the starter zones?

Or am I getting it wrong and people mean shar…nevermind.

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Sharding in the starting zones is questionable because your fellow players are not obstacles. Launch is a great time to meet people and get server communities started.

To me sharding in the starting zones alone is not a huge deal in isolation. The real insidious threat to Classic is sharding anywhere else in the game. The starting zones could just be a foot in the door. Not to mention the way sharding could be used to implement mega server level populations that were completely unsupported in Vanilla.

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Those who are only concerned with their own convenience can just wait a few weeks until the initial rush has passed. Problem solved.

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Or be like me and don’t want sharding but realize that it’s going to happen and come to terms with it and play either way. Also, why would the people who want sharding need to wait when they have already planned on using sharding? That makes no sense. If you don’t want to wait, deal with the sharding. If you can’t deal with the sharding, then wait. ACTUAL problem solved.

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There are other alternatives to handling that initial rush than simply using something that Blizzard admits is totally antithetical to vanilla to artificially segregate a server’s population.

Many of those other alternatives have been “suggested” and discussed at length in these forums.

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Why should those who desire a truer Classic experience without sharding have to wait?

Why should Blizzard even think about trying to cater to the very people they expect to abandon the game at the expense of those who have, for ever a decade, requested a truer Classic experience?

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I love Veruca lol

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And few of them solve the problems in any meaningful way. So we keep circling back to sharding.

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Put your feelings aside for a second and actually think about this logically.

First you need to think, why do they need sharding anyway? Because of server issues with increasing cap sizes. This has nothing to do with player inconveniences. Blizzard telling people “Hey uhh…if you don’t want a crowded launch then just wait a couple days” isn’t going to fix the issue that sharding is put in place for.

You are thinking of this like a child and can only see what you want and when you want it. If you were an adult and actually wanted a specific experience, you can actually control this yourself by waiting patiently. If you don’t care that much then don’t wait and deal with what blizzard gave you. Either way stop crying.

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