How am I missing what he said exactly? And what are you even trying to say here this post makes no sense… The unstable server nonsense comes from blizzard themselves saying they aren’t wanting to replicate the vanilla experience where the servers are crashing.
If you’re making the case sharding is being done for server stability and lessening lag, then you’re making the case that we should expect sharding well after launch, in any situation that calls for it. Because sharding is not a solution to the ‘problem’. And those situations will arise again and again in Classic.
This is all the more reason to find a real solution. And I continue to not accept the fact that Blizzard can’t have servers as stable as private servers.
First off do you know how frequent this happens that someone you are actually interacting with disappears? Maybe once a week. Seriously. And if you really wanted to join up with him, just invite him christ sake and he is there. So instead you want people to be completely segregated from eachother, for a WAY longer time mind you.
Let’s say you level quickly and you can hit 40 in a week. You do understand that with the system you are talking about you are being ‘sharded’ through that WHOLE experience. You are being sharded 24/7 until the population levels out and then BOOM it will feel like a server merge with people running around who you have no idea who they are.
You think that that is better…than just being sharded in the starting areas…because you don’t want people to fade during low level, at launch time, duels?
guy gets invited to group, accepts it and is phased to a new shard instead… not with the group that invited him. and on a new version of the gnoll cave, likely with stuff respawned behind him that he’s already killed. sharding messes up the game in favor of keeping the server from crashing. better to make a new functional duplicate named shard that people can log in and out of, instead of doing normal sharding. normal sharding is literally abusing the customer.
No I am not and you are completely ignorant if you think that’s even remotely the case here. Please use rational thought before speaking about complex issues such as this.
No they won’t and I will tell you why (not sure why I have to explain this very common sense thing to you but I guess here we are bud)
So you seem to think that launch day traffic will come again during classics life. Let me be the first (hopefully) to tell you it won’t and it won’t even come CLOSE.
First thing to keep in mind that you need to accept.
There will be more people playing classic on the launch day than there will ever be during any other time period of classics life cycle.
If you don’t believe this, then I understand where your confusion is coming from. And I advise you to maybe just sit on your hands for this one.
So with #1 in mind here is another thing to think about
Blizzard has hinted that they are going to increase pop caps specifically for launch.
They brought up sharding when they were talking about population caps. They said that they believe they can keep populations healthy with sharding at launch. Now you have to ask yourself “How on earth does sharding help populations in the long run? IT MAKES NO SENSE”. Well it does, by increasing cap sizes. If you want 3k people on your server normally, you don’t start with 3k. You start with 6-10k so once the population dwindles down you have your steady playerbase. So blizzard will use sharding to combat the increase in players on your server. So there will never be as many players logged onto your server as there will be on launch day. Period.
The populations of these players are FORCED into one area.
So with the largest population on your server that it will ever see, with the largest amount of people logged on at once worldwide, they are all FORCED into their starting areas. They can not leave until they level up. At no time in classic will this ever repeat itself. AQ event happens? Guess what some people won’t even be 60. Some might not even know what it is. Some might not care. Some might just want to pvp.
This is not the case for launch. If someone is logging in to play, they are GOING to level in their starter areas. There is no other choice.
So just to be clear, no, I don’t think they need it throughout the life of classic. Because there will never be an issue quite like launch in all of classics life that will replicate launch. Not even REMOTELY.
rational thought… .high population at launch requires sharding to keep servers stable. high population at opening gates of anh’qiraj requires sharding to keep servers stable. high population in world pvp requires sharding to keep servers stable.
no more 100 pallies vs. 100 shaman. no more 400 man invasions of ironforge. no more mmo.
It says a lot when someone feels the need to fill their posts with personal insults. Pretty solid sign that they don’t actually have a valid argument. But it’s all good. My list of trolls who’s posts aren’t worth reading has grown to 4.
okay read it. argument: individual starter areas with high pop cause a shard to be created. now groups of people from each of those individual starter areas descend on the same zone. same problem. bunch of people in same zone. and they need the drops from the bugs in the zone as part of the event. will be fights over the limited amount of bugs available to the point the reports will flood the gms. they will know this at dev hq and want to shard that.
There will be more people at launch online on your server than there EVER will be again on your server. I don’t know by how much obviously but I would have to guess it’s going to be a substantial amount. From what blizzard has told us its safe to say the caps for the servers will be increased for launch.
Also, you have to realize that not everyone is going to be online at the same time like they are at launch and they will not be all in the same area.
Only ~50% of players actually hit 60 in the first place and how many of those players care about that stuff? Some just like to pvp, some like to just gank, some like to just do dungeons… Population is massive thinned at that point.
After the server is that mature, how many times have you played WoW and saw 500 players in one single area just farming? Honestly…how many times.
For launch EVERYONE is in one area, whether they like it or not.