Shaman tanks are bad at any meaningful content. They’re slow and lack items for it.
They probably could have been decent single target tanks had itemization in the game been better, but alas, there just isn’t the gear to make it happen.
Shaman tanks are bad at any meaningful content. They’re slow and lack items for it.
They probably could have been decent single target tanks had itemization in the game been better, but alas, there just isn’t the gear to make it happen.
Your mana doesn’t come back aside from very slow regen and mana pots while you get plenty of rage from being hit.
…and been given Plate, or a form/stance modifier to increase Mail armor levels to Plate armor levels, and a Health modifier, and a unified method of scaling their threat instead of halfassed splits between Elemental and Enhancement skills and talents.
They’re quite the mess.
Which means chugging Greater Stoneshield Potions is simply out of the question if the fight lasts more than a minute, which means the already fragile EH of a Shaman is far worse than what any other Tank can trivially manage, with or without use of those potions.
we have a shaman tank that tanked all of MC including Rag Shonktonk in the guild Crimson on Mankrik
changed toon avatar so you know im not trolling
https://classic.warcraftlogs.com/character/us/mankrik/shonktonk#zone=1000
Umm…
He has no logs showing any sort of thing. And he “tanked” Broodlord by getting 1-shot by his Mortal Strike for a paltry 5,830.
https://classic.warcraftlogs.com/reports/VPZbcJatKnRDxTQw#fight=21&type=deaths&death=3
So… what?
Lightning shield is triggered by being hit applying initial threat to a pack if there is no aoe, same with magma totem and stoneclaw.
My alt will be a shaman, ehnc elem hybrid and I plan to try tanking. My question for the stat junkies is why take the Dodge armor talents? I have read caperfins talent suggestions and I believe imp totems, lightning shield, 2h wps, and elem wps are better investment than 5% dodge and 10% armor for 10 points.
I mained shaman from vanilla to wotlk, leveled to 60 ehnc, then went elem resto for pvp. I should leveled another shaman first, but I committed to this guy first.
Yes he got crushed on broodlord. But he tanked all of MC including Rag. I was there. I cant post links on here.
That’s not what I mean by “threat aura”
Defensive Stance modifies everything a Warrior does to increase the threat per damage dealt (or statically applied, like Sunder Armor), and Defiance amplifies that further.
Dire Bear Form and Feral Instinct do the same.
If you can’t live, your threat (or lack thereof) are of little importance. Minimum Effective Health trumps any other consideration because if you’re under the threshold for EH, you just die to whatever mega-hit or combo the boss can put out. Vanilla lets people roll the dice because of the wide variability, but having not seen it “yet” isn’t sufficient for viability.
You can put the link in by posting it between ` symbols.
Like this
And I linked to his WCL page, it shows him having zero kills in MC based on any logs.
its showing up under phase 3 we server transfered but he did tank on 3/3/ 2020
In all fairness I’m pretty sure a spriest, boomkin, etc, etc, could tank all of mc. The question is are they viable maintank for a normal Joe blow guild. The answer is if you had to rely solely on a shaman as main tank for your guild MC is the likely cap until ZG comes out. I started off as OT in my pvp gear in ZG and ended up just MT instead of a scrubbed out warr. Shamans excell against caster bosses with interrupt mechanics, hard hitting melee bosses will literally CRUSH them. 5/10 man content there is no debate, they are fine to tank it all. If you want to pvp and do dungeons only, you are good. If you want to seriously raid it’s go resto or you are gimpin the guild.
idk, its not letting me post links. Point is, yes shaman tanks are viable in mc and certain fights beyond, but stuff like broodlord etc, it will get to a point where they will not be viable anymore, at least as a main tank. But the one mentioned in our guild easily tanked rag.
Ah so it is.
https://classic.warcraftlogs.com/character/us/mankrik/shonktonk#zone=1000&partition=2
Looking at his Rag parse… he died. He also appears to only have about 5,200ish total health… which is really really really low.
https://classic.warcraftlogs.com/reports/Z23hXDnr1qGNMzpx#fight=79&type=deaths&death=4
He… died?
He also averaged 1k hits from Rag, whereas the Druid Tank averaged 600. It just isn’t even close.
you have to type a ` then put in your link
then type another one of those
so `` with link in between
This is not true. People greatly exaggerate the cost of a shaman raid tanking.
No they don’t. A Shaman “tank” at best is bringing a half-geared, poorly played Warrior who is wearing neither a shield nor using a 2nd weapon. And your “spreadsheet” still rates Parry and Dodge as different values on a purely defensive metric… among all the previously listed incompetence.
MS doesnt crit
It did at one point in Vanilla and they changed it later without any documentation, so I was prepping my EH assumptions that it did. I’ve since changed that assumption after finding no evidence of it or any other special being capable of critically hitting. Nevertheless, the EH issue for Shaman holds as Broodlord can MS+Auto in less than 0.5 seconds, sometimes instantly due to batching.
Browsing the few Shaman attempting to Tank in BWL shows this issue in spades. Shaman dying instantly to damage spikes between 6.5k and 7k. The deaths to Firemaw are even more severe.
LOL yeh shaman tanks suck for sure. Even with forgetting to use a stoneshield pot i took less ms dmg than that shaman did lol.
Basically gloating but I have now tanked DMW, BRD, LBRS and Scholo with no/minimal wipes and all blue equipment!
I’m convinced Shamans are hands-down the best dungeon tanks for more reasons than just WF. They earn threat from doing a ton of damage, they do a ton of that damage ON PULL and they don’t need a 2h to do most of it. On top of all that, the other totem buffs will even further benefit every melee in the party and give the clothies more defense to boot in case the sham get CC’ed or if a pull gets out of control or someone accidentally pulls extra. All tank shams really need for dungeons is half-decent gear and adequate consumables.