Shaman Re-Imagined

NEW CLASS: Earthrage Shaman (Tank)

This enraged shaman has given into the elements, calling forth molten lava and magma rock to the surface. When attacked their skin hardens, forming a thick layer of rock around their body, providing physical protection from incoming attacks and shattering the weapons of attackers. Many believed they were locked inside the earth, waiting for their time to come.

Abilities:
-[Monolith Skin] Earthen rock surrounds the shaman, each incoming attack has a 25% chance to gain a stack of [Harden], reducing incoming damage by 10%. Upon reaching 10 stacks shrapnel bursts outwards, cutting enemies and increasing all damage received 30% for 8 seconds.
-[Ignition] The shaman hits the ground, lighting the floor on fire below him and applies [Ashes] to all target within 15 yards for 15 seconds, dealing lingering fire damage. Every 5 seconds the ash burns into the targets skin, increasing the damage of [Ashes] by 15% and possibly spreading to nearby targets. When the effect expires, the ashes harden and cling back to the shaman, healing for 50% of all damage dealt.
-[Erupt] The shaman enrages, sending out a burst of fiery lava coating surrounding enemies in [Magma]. Over time the lava begins to cool reducing movement speed by 70% for 7 seconds.
-[Sacrifice] The shaman grabs the target and offers a sacrifice to the elements. Calling forth a huge slab of rock then uses the target to break it in half rendering the target immobile for 3 seconds. The shaman can then uses those two slabs to shield himself and allies from incoming attacks, lasting 15 seconds.
-[Boulder Fists] You press your fists into the earth, grabbing rock and root. When you take them out your arms become instruments of destruction and appear to be made of stone. Basic attacks cause significantly more damage and cause the target to bleed, increasing damage taken by 8%. Lasts 20 seconds.

I could go forever but unfortunately this takes a lot of time haha, if you guys have any more ideas for this class for others type below!

2 Likes

Man I don’t know about this one. I mean shamans kinda just fall over dead then a mob sneezes on them already. I can’t imagine dungeon mobs hitting y’all. You all would probably explode into pieces before you hit the floor.

Maybe if you all had like a tears skill to heal you instead of water splashes from your hands…kinda makes it more accurate.

I can imagine a tank spec too:
main spells:
Astral shift
Rockbiter to provide a semblance of threat
Healing Surge, 1.5 s cast heals for 8% cost 25% mana

ok, gl hf!

2 Likes

We neeed it!

Like when coked up roger elbow drops the mob boss when he went from good cop, to dirty cop, to rectified cop.

HAHAHAHA hopefully

Let the tank obsession die and just fix the current specs.

Ele is in need of something, enh needs a more battlemage feel like it did in legion.

Resto is still good.

3 Likes