Shaman in Wrath

Late comer to TBC Classic here. I’ve moved this toon to Mankirk since Earthfury died, but I’m worried that I moved the wrong toon. Resto Shaman in Wrath paints a pretty dim picture about it’s desirability. Should I continue to slog through to 60 with this guy or start leveling a priest or druid for heals? I enjoy both and paladin might be too overpopulated.

Yes.

Shaman is fine in wrath but paladin will bounce it as most desired class for raids. This is because totems/lust will now affect entire raid while blessings are still 1 per paladin. I’ll be trading my shaman out for DK but I’m sure plenty will move to retribution paladin which is REALLY nice in wrath. Paladin can also dual spec a tank. Shaman cannot.

How can’t shamans dual spec, do you mean in a raid setting?

Every healer spec is fine, honestly.

Dual spec tank.

Oh, my brain must be fried I swear I didn’t even see tank.

Which Blessings are those? Salvation/Light are gone. Wisdom is superfluous since you have to bring at least one Shaman and they don’t have better options than Mana Spring most of the time. Sanctuary is only useful for Prot Paladin/Warrior (the former of which is the only one who can cast it, the latter of which is unlikely to be present). Might is more convenient than Battle Shout, but can be easily replaced. Kings is only 2% better than crafted drums.

From the standpoint of Blessings, you need zero Paladins - not an army of them.

On the other hand, you probably want two Earth totems (stacking armor buff, best Str/Agi buff) and potentially two Air totems (unique spell haste, Windfury shared with DK). Having both your tank and healer group covered by Tremor/Cleansing/Grounding is also invaluable throughout multiple encounters.

We just heard that blizzard isn’t going to restrict dual spec in raids. This means if you play a healer you better also have a DPS set on you at all times and know how to play it.

Next the following reality of healing in TBC. It will not be a 5 healer meta. The game is too easy for that and holy paladins/disc priest/resto druids become really OP. So op that you don’t need more than 4 healers ever, even in bad guilds.

This means healing spots are going to be highly contested. And guess what if your guild needs a healer they’ll just ask Joe to spec swap to it, instead of looking for somebody else.

Don’t play a healer in wrath.

You’ll generally have 2 shaman and 3-4 paladin in a 25 man raid group, so really you cover everything anyway.

Play the class that you enjoy is the most simple answer.

But yes ret paladins will see a bunch of rerollers when Wotlk arrives along with Death Knights and you may have an easier time by not being the guilds 30th paladin.

Personally I’m saving Badges 121! For a tank set as it’s hard enough now as a DPS and I don’t want to compete for group space with all the new Paladins that are going to show up.

Oh, boy. Proving you don’t know anything about the game.

That’s not how wrath meta is going to work.

Early it might be 2 shaman. But very likely will be one. Early again it’s only 2-3 paladins because ret’s don’t take off until ICC set bonus.

Later on, it’s almost always only one shaman in ICC.

If you do GDKP’s it’s whatever, but no serious guild going to be rolling with 2 shamans or more than 3 paladins(untill ICC)

It seems you’re the one who has no clue.

This raid comp is from a guy who has been playing wrath for years, it’s the optimal wrath raid comp.

Imgur

Obviously, most groups will take what they have as best as they can and not be “optimal”

Wheres this called out? I hadnt seen anything concrete.

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Might and Kings because melee are good in wrath.

so dead minimum 2 per raid; prot Pala is BiS tank and Ret DPS is S tier,… And since buffs are raid wide you can stack rets.

Not til 4 piece ICC tier, ret is mediocre at best til then.

You do take 1 prot and 1-2 holy guaranteed though.

Yup, prot is bis from start to end, as is holy

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