(Commentary): I’ve already stated I can’t resolve this problem for you. I think its one you need to figure out for yourself. I don’t think there is an answer. Well, there is an answer but I don’t expect we’ll ever see it; reboot the setting. WoW 2, bring us back to Post-WC3:TFT in the timeline, move forward, and DON’T villain bat the Horde.
Spare me your weeping.
The Draenei unleashed the Burning Legion on the orcs with the understanding that the orcs would be the only ones to suffer when/if the Legion came since the Draenei could just jet off again.
The entire EK Alliance came about due to massacring the indigenous troll tribes, killing far, Faaaaaaaaaar more over the years than died in Teldrassil.
The Tauren were pushed to the brink due to Cenarius’s violent spawn massacring them, while the Night elves (who owed a massive debt to them) refused to lift a finger.
The Alliance tried to outright genocide the belves, and purged the belves out of a city the blood elves themselves established in a bloody, violent massacre.
Hell, the Alliance tried outright to genocide the Bilgewater goblins over them witnessing them kidnapping Thrall.
But do go on about how the scales are tipped over firebombing a city, an action the Alliance has already done to the Horde.
That’s basically the only thing that I think would work. Felt that way since BFA came out. The whole idea of “we’re better than we appear to be” doesn’t work when the horde up and does worse twice in a row.
The Orcs genocided the Draenei, killed enough of them to pave a road stretching through the hellfire peninsula. And then they tried to genocide everything that moved once they went through the portal. Almost succeded I might add.
Then the Forsaken tried to kill every still living human in lordaeron. And when they were done with that they tried to do the same with the Gilneans.
Cenarius doesn’t stand with the night elves. If he did, he along with the other wild gods would not have let Teldrassil fall.
You think killing and locking up a few blood elves is a genocide? Then the Horde has commited more genocides than I can list here.
The scales are not balanced. Deal with it.
Could say the same back, and to heck with your demands for satisfaction.
This works both ways.
You know he’s being disingenous. Or he is misinformed. The Horde has done far more bad things towards the Alliance than vice versa. But for whatever reason he clings to the belief that they haven’t.
In any case, I desire two things. Either Teldrassil will have a satisfying conclusion, or it’s ramifications are felt until we get one.
Everyone is.
That’s why the initial point I brought up - that insisting on this vengeance plotline even into a story skip - is simply going to ensure that this mutual hostility will continue.
And the alternative, the acceptable one, is that the Horde for once tries to help the Alliance. Then, the Alliance can try and help the Horde.
Or we go the opposite way of reconciliation, and have the Alliance, down the line, retaliate with far more vicousness than they have shown before. I’d rather have the former, but one way or another Teldrassil should not be ignored.
I’m probably talking out of my rear here, but I feel like having a time skip that doesn’t push past bad story beats would be, not sorry for the pun, a waste of time. You may as well just end SL like any other expansion and let Blizzard go with the tried-and-true method of handwaving away army populations.
Agreed. I don’t really see the point in a timeskip.
Unless it brought back Gilneas. Then I would be more up for it.
That’s actually another reason why I think a time skip would be bad. Sure, theoretically you could get Gilneas back. You’d also completely skip over any possible story of getting to be there or helping when it’s resettled and rebuilt.
Then what reason do you offer to Horde players not to simply walk away from the game?
Yea but it would be a lot easier for Blizzard to write a book detailing the reconquest and resettlement of Gilneas, and then show the finished product. Makes it more likely.
What do you offer to the Alliance players so that we can forget?
Heck if I know.
There you have your answer.
(Commentary): There you go.
Um, no…? Your question is about how players who remain in the game can enjoy it. Mine is about why I should remain in the game at all–i.e., why I should pay a subscription if the game must be constantly guilting me.
Which part? The Horde’s pride is fractured from multiple angles.
The Forsaken culture is in shambles and Calia currently only exasperates the issue. Alliance aggression in Lordaeron is the only real way I can see her severing her ties on the blue team and embracing the darkness her new people live in. The Forsaken cannot lose the themes they’ve had until this point and become “Tireless protectors of the living”. Of all the races that need to remain distant from the Alliance, it’s the Forsaken.
Jaina needs to offer concessions to both the Zandalari and Sunreavers, as she has been relatively free of consequence from both. What those are? No clue. Both want her dead, but I know that’s never happening.
The Orcs are done. WoD and BFA tore apart the idea of a noble savage and threw it back in their face, with Saurfang admitting they were never honorable to begin with. I don’t even know where they go from here.
Due to Rastakhan’s death, the Troll tribes could unite under the Zandalari and Darkspear and reclaim some traditionally Troll lands. Areas like Tanaris are no big deal, but Arathi and the Hinterlands are certainly places the Alliance won’t want to surrender.
If battles with the Alliance do break out, the Horde victories need to be displayed as the product of our strength and honor, not some doomsday device we whipped up.
Mostly we just need cutscenes of our characters being cool, doing cool things, screaming “For the Horde” again. Something like Terror of Darkshore was for the Alliance. Lately most of ours have been laced with tragedy, disorder, and death (Vol’jin, Rastakhan, Saurfang, the destruction of the Great Seal, falling into our own trap at Nazjatar, etc etc). Unfortunately for this to happen there are only two possibilities. One: It showcases Horde victory for the Horde alone, likely at the expense of the Alliance. Two: Everyone sees it and it means you Alliance folk are gonna have to pal around with our characters for a change, which you don’t want to do after Teldrassil.
(Query): Why should Alliance players remain in the game if it’s constantly victimizing them?