Shadowlands non raid content is apparently a minigame for mythic raiders to abuse

They were put on that level on purpose. Players can theoretically only get so much TR/Azerite per week (remember neither of which come from M+ outside the weekly TR in the chest), so emissary caches were buffed to give players an extra source without being farmable due to RNG.

It seems ridiculous now because the expansion is effectively over, but it’s still fairly helpful in terms of bad luck protection and anyone looking to buy M+ Azerite. It wound up being a net buff to people who don’t actively pursue high end content, sure, but it was aimed at making the grind for high end players a little more manageable.

Templates would have had fewer complaints if they had made an effort to balance them instead of abandoning them toward the beginning of the expansion.

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They’ve changed a ton of things so…

it made every joe casual want raid gear for logging in instead of actually pushing content. the content that rewards them gear they’d fail at and why io became so popular. but they already overgeared from WQ for stuff that would normally have challenged them so there was no reason to do it.

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That’s because rated PvP is not on the beta. However, mousing over a piece of conquest gear obtained outside rated PvP shows a tooltip saying that rating is required to upgrade that piece of gear.

I think players would have still complained. People abandon or have just forgotten that PvP gear was not at all hard to acquire. You do arenas/rbgs each week for Conquest, go to the vendor and you get your gear each week. That was it. No RNG drops or anything. And when you have your full Conquest set congrats. You were just as geared as a R1 player and it came down to you as a player to win your fights.

Why they abandoned this confuses me greatly.

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Then you don’t deserve anywhere near the best gear in the game. Why do you think you do?

I would have done more PvP in Legion if my most important secondary stat - versatility - had not been set to 0 by the templates.

again that isnt how mythic raiders gear, your placing blame were it doesn’t belong

i have never asked for the best gear in the game, genius. i asked for a pvp set to grind that was good for random bgs. do you even read the thread or just troll ridiculous gotchas because you lack the ability to read an entire thread before commenting?

slams head on desk

Okay! Great! But that ignores what I just said.

PvP gear was not hard to acquire

So what was the problem with how it was before?

When a thread gets this long, people aren’t going to read the whole thing. The more context you put in a post, the less likely you are to be misunderstood.

pvp gear only needs to be BiS in pvp but apparently i’m asking to outgear every mythic raider in the game because i don’t want to get one shot. lol

“Before”. You mean in wod?

The problem with that gear is that wod went away. :frowning:

He isn’t, though; the issue in PvP is correct, but there has always been a huge amount of crossover between M+ and raiding in terms of what gives the “ideal,” best-in-slot gear. Raid gear isn’t BiS for everything; you augment that with M+ gear. M+ gear isn’t BiS for everything; you augment that with raid gear.

And Torghast had literally never been about gear. It never awarded gear outside of easily-obtainable, capped Soul Ash. Ever. Like, literally not once during its extensive history on the Alpha/Beta. It was never about gear. It was an infinitely-scaling cosmetic thing, and the “infinite” mode is still very much like that. You do endless Torghast because you want to, not because you have to.

Ralph is completely ignorant yet so many people believe him.

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It should be 0.

Rating Requirements
The current rating requirements on PvP gear create an artificially sharp division between players over 2200 rating and those below that rating threshold, which is unduly difficult to cross. We’d prefer that teams progress up the ladder on a curve against gradually more difficult opponents, instead of running into a wall at a certain rating.

The old devs already figured out 7 years ago why rating requirements are bad.

rolls up sleeves

I’m always ready for this fight.

Right. The only thing I’m arguing here is that they need to return to the old system like the did in WoD. There was no reason to abandon it and go with Legion PvP templates.

“But multiple gear sets is too confusing!!” - Ion.

Meanwhile people carried 470407070470 different azerite, trinkets, and corruption gear all of BFA.

To everyone who disagrees with Ralph.

Scroll up.

A little more.

Keep going until you are back at the the original post.

Look at how many hearts it has.

Now go look at the “remove LFR” thread. 2 hearts, last time I checked.

The community is against you. That is who you are playing with now.

And I love it.

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I wonder what percentage of the pvp player base does rated content vs non rated. It looks like anyone not doing rated content will have 0 reason to pvp anymore, other than a desire to get stomped.