Shadowlands looks like WOD 2.0

Is there some reason why we can’t have in-between gear?

MoP did this.

You had Timeless Isle, which gave you gear that was almost on-par with the previous raid tier, just a few i-level under.

You had Badges of Valor which you could buy select pieces of the previous raid tier’s gear.

You had the Timeless Upgrade Tokens (I forget what they were called) that would bump your gear up to slightly above last tier’s raid gear.

The point is… YOU HAD OTHER OPTIONS other than raiding.

IIRC, it was something like…

Heroics: 389?
Timeless: 419?
ToT = 422
Upgraded Timeless: 435
LFR SoO: 438? something like that.

And SoO Normal was in the 440s-450 range or something like that. My memory is a bit foggy. And then, you could use your Badges of Valor to give +8 item levels (4 per upgrade, 2 upgrades available).

This gave the player reason to keep doing heroics, and wait times for heroics back then were <10min in the afternoon for DPS. It was awesome, everybody was doing it.

Timeless Isle was always packed, people were always there, and I personally had a blast there.

I don’t know where you’re getting this rot that I want “the best gear” handed to me. No, I don’t. I want “better than quested gear” without having to go through manual matchmaking or raiding.

I wouldn’t mind LFR but they heavily nerfed that gear. No set bonuses, the gear looks like butt aesthetically, and the stats are barely above heroics. Pretty sure LFR Highmaul was like a piddly 10 i-level above heroics or somecrap, it wasn’t even worth the extra work.

Even World Quests, MEH as they are (I hate how randomized the gear rewards are), they would have been fine if they hadn’t so heavily nerfed them just recently.

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World quests always rewarded low ilvl gear tho. The super lottery-style right now is more frustrating than I would like to be. So, for me, less RNG fest is better.

WQs were better until recent nerfs. WQs were giving gear clear up to i80-85 range, then I log on a couple days later, and my ~85avg Paladin is being offered 60s with one emissary box offering a 75.

I remember back in Legion and indeed throughout early to mid BfA, WQs were offering gear that was almost up to the previous raid tier, and now suddenly… you don’t get squat out of WQs.

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You are referring to catch-up mechanics. Timeless Isle was not in Mists of Pandaria until the final patch, and as you pointed out, badges could be used after a raid tier was succeeded by another raid tier. However, they were never alternatives to gearing in current patch content.

Shadowlands will probably have the same thing because catch-up mechanics have never not existed in this game.

Again, I don’t really know what you’re complaining about.

What is similar to WoD? We get to build a new garrison and outposts with cool things like mounts? New recipes drop when you craft old recipes? There is Ashran type gear? They plan no new content for like a year in the middle of the expac?

Nailed it. The best feature in retail atm is the barber shop with all the new looks. Transmog is also cool, though there is much to be said to be able to look at a player and know what gear they have on.

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Blizzard just needs the ego content creators to not make a firestorm over anything new and just let them make the game they want too. An example is Assassins Creed Valhalla its a great game you can play for 15 dollars through ubi soft plus but if you listen to the content creators on youtube you would think its a disaster of a game. JEBUS every single new game has some sort of controversy created to get views. Its disgusting.

I’m complaining about the lack of Catch-Up in the latest expansions.

World Quests make for terrible Catch-Up due to ludicrous RNG and “sticking points” where you keep being offered the same, or worse gear than you’re already wearing, especially after recent nerfs to the WQ system.

Otherwise it’s Raids or nothing to get better gear than you can get through questing.

Previous expansions had rep gear you could buy (BfA had rep gear but only during the very first tier, and never updated them or anything), they had new daily quest hubs (like Molten Front in Cataclysm, Argent Tournament in Wrath, etc) as the expansion went on, for players to get new items without being forced into dungeons and raids.

And of course, Pandaria did it not only with Timeless Isle, but also with the Troll Island stuff, or heck I remember there being a couple pieces of crafted armor which was awesome (that didn’t require mats from dungeons), and of course, the Badge Vendor. Even from the first tier (you had to do some dailies first), you could get decent purples off the badge vendors for different factions.

None of that in Legion or BfA, just World Quests or Dungeons/Raids and that was it. RNG ontop of RNG ontop of RNG.

The Badge Vendor was meant to be RNG relief and of course they couldn’t have that, could they?

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I’d rather have WoD 2.0 than another BFA where everything was equal so it meant raids were only there for trinkets and M+ was the only thing that mattered for gear.

The hell are you even talking about anymore lol. The longer this thread goes on the more it looks like you just have gigantic chip on your shoulder towards people criticizing things you like. (AC: Valhalla has like an 85 on metacritic btw. ???)

What the hell you even talkin bout?

Raiding is the only thing retail has left. Without such there would be nothing to trick streamers into marketing for Blizzard except some tired old rehashed systems.

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A lot of people do a lot of things. Film at 11.

People boost because they’re lazy, in retail and in classic. They do it in ESO and FF too. OMG call the police!

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Ty thats one of the healthiest things I’ve seen said on these forums in probably years.

The difference between boosting in retail and classic is that most, if not all, of retail’s content doesn’t require you to group with others to complete it. I can level 1-50 with no issues.

In Classic, many zones, especially higher level zones, have quests that require more than one person, and are often designed in such a way that makes it improbable to complete on your own. When people are boosting, they’re effectively removing themselves from the already dwindling pool of players leveling conventionally in the world, turning zones into barren wastelands.

Either way, boosting in Classic ruins the progression in the game due to the game’s reliance on social interactivity.

BfA had plenty of catch-up mechanics with warfronts and invasions. Those are not world quests, either.

To me, it just sounds like you don’t like the catch-up alternatives we have now. That’s fine. However, it doesn’t mean they aren’t there.

Wrong, I don’t like PVE and I should be able to get BIS pvp gear without PVE. But if I want high PVP rating, I have to do hard PVE content in order to be strong enough to reach that high PVP rating. It’s totally messed up. I just want BiS pvp gear so I can be good in random bgs. That’s the part of the game I enjoy. But not if I’m not performing well relative to the hardcore PVE players.

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Here let me save you the trouble.

https://us.battle.net/support/en/article/124492

We need it for random bgs.

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I wish they would implement a way for pvpers to gear through pvp. Seems like a glaring mistake to not have a way to do.

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Usually people that express opinions care about said topic and doesnt mean canceling anything. It is when they are silent… Your welcome for the help, no need to thank me. Hope your day is going great!!!

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