To quote raptor green jesus. “If it doesn’t effect me then I should talk it down because it’s not broken so long as i’m fine.”
Apples to oranges. You can still play the game perfectly fine with this change, you just have to alter the way you run old content. Instead of pulling all the things, you just have to go through pack after pack, which is not as difficult as it sounds, nor as slow.
I don’t follow…care to explain?
He’s saying, when uncapped melee exists with no ramp up and ease of just burst aoe (hello DH, UH DK, and BM hunter) it’s hard to warrant bringing a caster.
never played old content have you or atleast not in a long time? Some dungeons and raids you dont get to “not pull entire instances” you pull 1 and 20 or more come running.
I run old dungeons all the time, I’m a roleplayer, I do these things for the transmog.
In fact, with the exception of Tomb of Sargeras and Antorus, I’ve soloed every single raid and dungeon that is considered ‘old content’ and none of them act the way you describe unless you rush the boss without killing some of the packs around it, which will then aggro.
And even then, it’s old content, you’re not getting hurt by the enemies thanks to the debuff, so even if you pull more than the cap, they’re not going to hurt you, and they’re going to die quickly enough with one or two more button presses of your class AoE ability.
Shadowlands is going to be the best expansion ever if the salt from GD is about AoE caps.
and what about leveling doing those dungeons where you ARE getting hurt? tough luck, better change your class?
Strathholm is a great example of what im talking about you cant not pull like 20 skeletons, and lots of bosses in other dungeons throw out loads of trash mobs that do big damage making fights extremely difficult if you cant kill them quickly.
That’s not what this thread is about (this is about old content, aka farming at max level for mounts and transmog). If you’re currently leveling through that content, it will be up to the tank to make sure he does not pull more than his AoE caps will allow. If he pulls more because he wants to rush like he did in Legion and BFA, he’s going to have a bad time.
The AoE caps for tank abilities are larger to make sure they can handle the packs that are present in dungeons but even they will have limits, which tanks will not want to exceed, otherwise someone is going splat.
it may not be what this thread is about but its a valid point. and you did not read what i said obviously, Some dungeons you dont get to not pull lots of mobs. and again many bosses spawn lots of mobs that either heal them or make them stronger if you dont zerg them down fast.
Right, right. Of course not.
Now - gather large pack, AoE nuke, loot, move on.
Shadowlands - Kill a pack, loot, kill a pack, loot, kill a pack, loot…
Again, very few bosses actually do what you’re describing. You mentioned Stratholme? There’s one area where there are a lot of enemies that are higher than AoE caps, and that’s the wave of undead that engage the players outside of Baron Rivindare’s room before the doors to his room open. And those enemies are extremely weak and easy to burn down, they always have been.
I know of no other boss, in a dungeon or raid, that summons more adds than tank AoE caps will allow them to handle.
You are going on perma-ignore and being reported for this asinine and frankly childish post. Goodbye.
![](https://render-us.worldofwarcraft.com/character/proudmoore/99/187820643-avatar.jpg?alt=/wow/static/images/2d/avatar/4-1.jpg)
Right, right. Of course not.
Now - gather large pack, AoE nuke, loot, move on.
Shadowlands - Kill a pack, loot, kill a pack, loot, kill a pack, loot…
That’s literally how I run old content already on all of my characters. I don’t need to pull all the things at once, I just burn them down as I go, and if you’re that desperate for a few extra seconds, you can leave loot on the corpses ensures that it ends up in your mailbox after you leave the raid.
Nothing says asinine and childish by blocking and reporting people who mock your melodrama.
If you’re talking about old world content you will be able to pull a giant pack and 1 bang then with felrush
So we should just not do those bosses then? The fact it is an issue at all is grounds for its removal or rethinking its implementation. Your right they are easy to burn, However, when say only 1 player has an uncapped aoe it will make things take significantly longer and the meantime your taking damage chewing through the healers mana. All of this could be avoided by 2 options, removing this pointless cap that nobody wants, or make it only active in shadowlands locations.
Not every spell has a target cap. I don’t play a monk, but fairly certain that is true for them too.
wow, were still doing “mom’s basement” insults here? What are you 14? seriously what a childish insult.
That’s fine and all. I’m just advocating for those who can’t do this. This change is idiotic if it ends up being applied to Legacy Content.