Support directed me to make a bug report.
When using an ability, the cast goes off immediately. I am experiencing zero audiovisual input delay, apart from the maybe 5ms inherent to a half decent monitor. However, any feedback from the game it self is severely delayed.
This issue is consistently present across all classes and specs on a fresh install. This includes skyriding abilities, vehicle/playable NPC abilities, and every other instance of a castable ability I’ve found.
It is most noticeable on Outlaw - pressing Pistol Shot with Opportunity up often results in the entire GCD window expiring before the ability is done casting. Pressing Between the Eyes sometimes doesn’t play its audio cue and refund combo points until I’ve already cast my next ability afterwards. Essentially, the game is perpetually behind by an inconsistent amount of time when it comes to resolving my abilities.
Also, the actual GCD timer on my abilities, which should tick down smoothly, usually starts more than halfway complete and often rubberbands back and forth. Under a significant haste bonus like a simultaneous Bloodlust/Heroism and Adrenaline Rush, sometimes the dial never even appears, not only ruining my ability to react to procs but also locking me into pressing my abilities very late over and over for the duration of the buff.
Per PingPlotter, my latency is smooth across my ISP’s end. I’m all the way in TN and the round trip from my ISP’s nearest node to Blizzard’s Los Angeles datacenter is roughly 40ms. However, I’ve identified an aggressively fluctuating spike on the datacenter’s IP that ranges from 80-200ms all the way up to 2003ms at worst.
Others have made similar posts on the topic.
https://www.reddit.com/r/wow/comments/1gcqylr/weird_combat_delay_as_of_1105/
https://www.reddit.com/r/wow/comments/1gto77z/something_is_seriously_wrong_with_the_serverinputs/