*Serious Topic* PvP Gearing in BFA & Shadowlands

Lets start a discussion and bring this to the attention of Blizzard guys. As everyone knows 8.3 and BFA in general was horrible & not interesting/Fun for PvP. I que arenas and i face the same team 50 times due to the numbers for PvP being low. Its not alt friendly it takes me like 3-4 weeks of hard grinding when your a solo in the game just to get the gear and qualify for arenas.

Me as a PvPer and as many i am sure dont get much time to do these grinds in the game just to do what we love. PvP and PvE should be different, their different skill sets and should have different approaches to gearing. Forcing one to do the other was just not the right move especially with these LONG grinds, now i know some of you are gonna say “WoW has always been about the grind”, Yes i agree it has but not for PvP… …PvE its all about the grind to maximize your gear to do good in raids but for PvP its about SKILLS not gear.

Here’s the deal Blizzard, WE WANT PvP VENDORS OR SOMETHING SIMILAR (EASY QUIK GEARING) IN SHADOWLANDS.

PvP vendors meant everyone had the same Item Level & same gear it was about using your stats and actual class skills and it made Dueling fun and World PvP balanced where as now dueling is not fun and Wpvp is dead and these are FACTS. I am seeing mythic raiders press buttons by playing brain dead classes such as DH and DKs and get high rating purely based on their gear. Not saying this is bad but not fair. I dont like being forced to do something to enjoy my aspect of the game.

For people who AGREE with my statement and care about what shadowland brings, lets START a DISCUSSION guys, lots of us dont want shadowlands to fail in the PvP aspect like BFA. Lets bring this to the attention of the developers because lots of people are on the edge of quieting this game for good if shadow lands fails in PvP.

(Also who remembers the days when you meet someone that plays wow and the first thing they ask was “Are you alliance or horde and the next thing they ask was DO YOU PVP OR PVE?” no one asks this anymore and i wonder why :(. )

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PvP vendors is what most of the PVP community wants but Blizzard does not see it that way maybe one day they will wake up.

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We also want PvP to reward the best PvP gear.

If a lot of the bis PvP gear is still locked behind PvE content…

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Yea look at all my sweet pvp gear that makes me relevant in pvp. owait

Also god i wish just missing getting to pick what the hell i get. Im so sick of gambling in pvp/pve for a chance at a upgrade. Good lord its frustrating.

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Lmao what?
How does it take you a month to be ready to pvp?

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Yes :point_up: :+1: :+1:

If you did a poll I bet most PVE players would not care about PVP. I sure as hell don’t care nothing about PVE put me in a BG give me hordes to kill Im happy. :joy:

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Hey! thanks for the advise haha i didnt even think about that lol, made the changes :slight_smile:

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It was pretty funny, xaryu put out a mage guide recently. R1 player with access to the top rated PvP gear had on two PvP items. Everything else was pve. He was pretty tilted about it.

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Um you open your eyes and read my post … i dont get much time to play this game and when i do im grinding to qualify myself for pvp… when all your friends quit this is what happens.

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I mean, do you play for only 15 minutes per day?
Because I have no idea how it would take you a month to be ready to queue BGs.

You’re just being goober. The guy said he has limited time and spends it gearing for PvP.

The “limited time” part is a rather important distinction, considering it only takes like a day or two of gearing to be ready for PvP. So I cannot fathom how it takes a month of “grinding” just to queue some random BGs unless someone only has like 15 minutes per day of play time.

I suppose it depends on how you define “PvP ready”. By the complaints on these forums, I think it requires at least a 450 item level, which could take a few weeks.

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470ilvl, BiS legendary essences, all perfect traits, neck level 75+, and a slight faction favoritism, otherwise you’ll have a 90% lose streak in PvP.
If we’re going by forum complaints.

Realistically you’d be fine at 420+ as long as you’re not a backpeddling clicker who tabs his targets.
You won’t be top dps/heals, but you can absolutely be impactful.

It’s actually fine… three paragraphs of reasonable size more or less organizing his thoughts into logical groupings. Why is everybody so dismissive of reading these days? :frowning:

Either way, buckle in for another one I guess…

I think PvP vendors have been put on a pedestal and perhaps people are confusing it for the real issue. Yea, PvP vendors are nice because they let you choose your upgrade paths; however, they won’t address the issues that are currently present in PvP for BfA.

The bottom line is that this game, even after 15 years, is still trying to cram PvP down the same funnel as PvE. If you’ve done any kind of progression through PvE in this game, grindy BfA approach aside, it actually feels pretty good. You start off through questing and move into normal dungeons, progressing to heroic and then mythic. At this point you can move into Normal -> Heroic -> Mythic raids, and/or Mythic+ dungeons. It’s all very natural and makes sense. You can skip tiers when skill allows and, if you find a tier too hard, you can always drop down to the previous tier to beef up your stats.

PvP, on the other hand, is a giant mess. Blizzard tries to throw a similar item tier progression at you, but you’re not really following any progression path. You’re just fighting other people who may, or may not, have gotten better gear before you have. It’s much more hodgepodge and arbitrary. In past expansions you could slog through for currency and buy those upgrades in a more targeted approach, but these days you just fill a bar for a mediocre upgrade, then pray to RNJesus for a good drop after an arena or a useful upgrade in your weekly box.

To me, Legion started down a road of something really great in PvP. They drastically downplayed gear in favour of templates, which gave your character specific stat allocations that were standardized. Of course, because this is WoW and folks have a lot of expectations, it was a tentative foray and so it still gave bonuses for improving your item level and the template stat allocations themselves weren’t very good for some classes. Still though, I felt it was a step in the right direction… but they can do better.

So for me, instead of just going back to PvP vendors, I’d actually like to see them take the Legion system a step further. Perhaps something along the lines of the following…

  • Provide a PvP vendor from which, for a reasonable amount of gold, a starting set of PvP gear can be purchased by a level capped player. This set would offer a base level of gear appropriate to any given class of a reasonably good stat allocation. This is also the base level transmog (ie, Normal Tier). This gear only functions in instanced PvP.
  • When playing PvP activities, any gear that is not purchased from this vendor does not provide any bonus or function. This allows for those crazy OP trinkets that Blizzard likes to make (which are admittedly fun!) to be kept out of PvP.
  • Playing in any PvP activities awards you <generic PvP currency> (GPC). Doesn’t matter if you World PvP, BG, RBG, or Arena, it’s all the same.
  • Players can spend GPC to upgrade their base set to any other piece that is slightly improved. Each of these improved pieces offers stat allocation choices as well, so if your class favours one type of stat over another, you have the flexibility to choose. A full set of the improved tier over the full set of the base tier should not offer more than a 5% to 10% overall improvement to performance. Note that I said performance, not stats. This tier also offers the improved transmog (ie, Heroic Tier). Additionally, this gear functions anywhere, not just instanced PvP.
  • Finally, players participating in rated PvP (either Arenas or RBGs) will acquire a different currency, <enhanced PvP currency> (EPC) in addition to the GPC they are awarded. This EPC can be used to purchase the enhanced tier of items. These items don’t offer any stat improvement at all; however, they do offer improved transmog (ie, Mythic Tier). Feel free to throw rating requirements on these if you feel you need to.

Anyway, if you made it this far, congrats! Overall, the general idea here is to keep PvP as a PvP activity. Allow for PvP progression, but downplay the power gain from gear. Allow players to complete solely on skill and class balance, but give incentives to play through gear customization and appearances. Mounts, pets, and toys can also be offered for the various tiers of currency as well. There are a lot of options available.

Enough of my rambling though… I’ve been talking about this topic on and off for the last 15 years lol. I’m not really expecting changes at this point.

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Right? My alliance lock is like not even two days played and would be fine for the rating I play at.

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I’m 440 in just a couple days of cp capping and some dailies for the cloak. A month is a huge exaggeration…

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By pvp i mean arenas… u literally need to be like 460+ to even have fun in arenas and not get raped apparently

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That’s not how he had, it was a full wall No paragraphs I was not making fun of him Just pointing it out. a full wall of text kind blends together when you are trying to read it.

I’ll agree with most everything that you said on the PVP section you just wrote. :+1:

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Ah, didn’t realize he edited. You should update your post too :slight_smile:

So many folks would still complain about his post being long these days though. I don’t get the fear of reading folks have. Thought you were one, my apologies :slight_smile:

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