Remove gear from the game.
No need to worry about a list of pointless tasks before people can do content they enjoy.
Remove gear from the game.
No need to worry about a list of pointless tasks before people can do content they enjoy.
i always found the rwf such bull____. i have always been a loud voice over the years on these forums about this exact issue and solution and would get flamed by the little forum dweller fan boi’s.
watching these rwf players pull their hair out and make their eyes bleed sleeping on the floor under desks and taking shifts running splits and spamming m+ like there is no tomorrow always amused me, yet made me feel very sad for them. pathetic really.
the rwf is obvious mythic raid. and mythic raids should not drop gear. instead the moment you enter mythic raid your character scales to it. no more rng on m+, no more splits, no more nonsense. every guild that competes is instantly on an even playing field.
but nobody listens to reason around here.
this will solve so many problems. it will also make tuning 1000x easier. heroic gears will be the max ilvl gear all can attain. same goes for m+. anything above a +10 and mythic raid will solely be for rwf, esports and achievement, cosmetic rewards.
Deleting gear from the game is rather fine, just people like Eau will complain.
Personally, everyone gets Best in Slot gear. As we adventure, we all earn gear that is BiS for us at the time and we use it until something better comes along or an expansion comes around and we all level up to a new level.
People have stopped enjoying the game and look at websites that tells us what specializations you should play or what gear you need to wear. We use programs that weigh stats, look at logs to see who is doing what, to do what? Beat an encounter? Does better gear help us play the game better; yes.
Does every person in the game deserve the best gear they can get while adventuring; yes. Then to them, that is the BiS gear they will earn, until another day while looking through some dusty covered chest in the throes of blood and sweat a new item is found in that chest.
Naw, its mraiders would be crying, I am waiting for gear removal.
I believe in this thread there are more people who raid mythic that are for gear removal than against.
It’s removing a list of boring chores before the fun can begin.
i just don’t understand the point of this mental exercise. if you want the BIS gear it is known what activities need to be done to obtain it. even some who do all of those activities will not achieve it. it is semi-deterministic and semi-random. you gotta be in it to win it.
This is a pointless, everyone has the same access to the content and gear.
You ought to read more than just the title of a thread. Because whilst you answered the title’s question, you didn’t elaborate to the true nature of what the OP meant with their question. Because everyone has access to it, as long as you pay a sub.
But that’s not the full extent of the question in OP’s post, which led me to answer the follow-up question to your statement:
Do you enjoy playing a game that just hands you stuff without you playing the game at all to get it? Because that’s what this thread is really about when you read OP’s actual post beyond just the title (even without the edit that they added to it).
So… yeah. It ain’t a difficult question and it is far closer to what OP’s actual question was. Because they are talking about about “BiS” in a sense of “everyone should have access to it… so how many people should get it for free?”
Otherwise they’d never ever have used the term “gatekeeping” as part of it. Furthermore, their edit demonstrates that this was just spam to use a bunch of buzzwords commonly used by trolls on these forums.
in response to OP’s question, I think 100% of players should have bis gear provided they’re willing to pay for it in the in-game store.
O Hell no! Besides, the question wasn’t should everyone have BIS gear, it was about everyone having access to it. And we/they do! All one has to do to get BIS gear is put in the time, playing the appropriate content
It doesn’t get much simpler than that.
Ok my guy.
Whats a fair number in your opinion of people that should have access to the best gear like myth track?
I don’t think this is the right way to think about it. “best in slot” is relative to the content that you do. I only do Solo Delves, and I’ve completed all Delve content at (I think ) 611 ilvl. Would it be nice to have 636 ilvl? Sure. But why? Ideally, by end-of-season, I’d have a gear level that would slightly over-gear the content, so it felt like I had overcome it.
The only people who need such high gear ilvl are the people that are actually doing the content that requires it. edit: so that means that the “BIS” gear would be available to the % of people that are doing said content.
O Hell no! Besides, the question wasn’t should everyone have BIS gear, it was about everyone having access to it. And we/they do! All one has to do to get BIS gear is put in the time, playing the appropriate content
It doesn’t get much simpler than that.
Difference of opinion, I guess. I will always advocate for WoW to add more to their in-game store, whether it’s cosmetics, player housing items, or gear. It makes it more accessible to those of us who can’t “put in the time”, due to real life constraints. And, ultimately, most game companies do want their games to be more accessible.
The problem is that there is a higher skill required for the same rewards in M+ which has lead to a sharp dropoff in participation. As a result, a much lower percentage have access to the myth track gear.
I found M+ fun AND challenging in previous expansions. Current levels required for Myth track gear is only “challenging”. Watching a tank melt on the first trash pack of NW even with my externals on them is not fun. Having to save my convoke for the dispel affix also stinks cuz then I don’t have it for problematic trash packs. I’m glad that they nerfed sone of the tank busters… it shows that Blizz is aware that they have issues.
The same amount who got to see the inside of Naxxramas: those who actually earn it and don’t just get to step into endgame for the price of subscription.
If I had three wishes one would be to stop them from making the choice to remove keyring, gating, rep requirements for heroics and every reverse any and every thing they did for “welfare” or hand-holding purposes.
And then Warcraft would be great again.
Now its an ok thing to pass time with alone or with a couple friends. No point raiding; nothing to achieve - zero interest in doing harder versions of the same things nubs are LFG’ing.
Real endgame content you have to earn the right to walk in the door is where it was at.
Everquest did this excellently; WoW did it even better until the end of BC when someone decided “hey, lets try to lure as many impatient, non-reading, non-roleplaying degenerates as we can into the game, AND also cater to them in our design decisions?! MO MONEY”
I think bis should not be tied to the cutting-edge level. It’s not for everyone and the game is more varied and has more uses for loot then cutting edge which is in fact a small portion of the playerbase. Gearing through mythic raid should be the fastest way to reach bis however.
I’m even ok with some pieces being raid limited even if they are insane, though I do think it’s unfortunate if one class is heavily limited by raid drops and another one isn’t since that does in fact change whether I want to play it for a patch, but I don’t think mythic raid in its current or even past state is content that is well built for gear progression. Even if you do it correctly you might end up saved on a boss for weeks, or not be playing the right class for a certain fight even if that fight is the one that has the loot you want. (especially for tanks or healers where some mechanics might just dictate a certain class for prog)
I think a big part of the issue is that a big appeal for raiding is the social aspect, and pushing that to the limit is respectable, but not ideal. Especially if it reaches the point where comp stacking, and weakaura bosses are normalized. This is even true for early mythic which is more difficult due to the roster boss rather than the actual difficulty of the fights which are on par with late heroic in most cases.
Naturally there should still be a progression, and I don’t want gearing to be “free”, but there has to be a gradient where its actually comfortable to gear through m+ or a flex raid.
You know why wow isn’t like your version anymore? Cause it would cause a massive drop off of casual players which blizz doesn’t want.
I personally think that gear should cap out at Heroic gear.
Mythic raids should be done in the Heroic BIS gear.
Actual gear should never be available in the cash shop. It should only be available in game.
You don’t need to spend a lot of time in game to get gear upgrades. And that’s a great thing.
Yeah it really just seems as if people just want gear handed to them without needing to put in the time and effort to get it. As I said earlier in this thread only the people pushing the hardest content need it.